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authorxtraeme <xtraeme@pkgsrc.org>2004-04-17 17:31:57 +0000
committerxtraeme <xtraeme@pkgsrc.org>2004-04-17 17:31:57 +0000
commit8ec43598e549da999d61d313a16987a9fbaac109 (patch)
treeebd24908f822ace1c8588a308b3dc6cf79c596f0 /games/quake2forge
parentd701e3952dd0e8ec470ba935ab09b55f0c38aec4 (diff)
downloadpkgsrc-8ec43598e549da999d61d313a16987a9fbaac109.tar.gz
Mesa is not enough to build the gl libraries, we need to use XFree86's
libGL via USE_BUILTIN.{glu,MesaLib}=yes.
Diffstat (limited to 'games/quake2forge')
-rw-r--r--games/quake2forge/Makefile6
1 files changed, 4 insertions, 2 deletions
diff --git a/games/quake2forge/Makefile b/games/quake2forge/Makefile
index 97dfe87b5e3..fa9788ed199 100644
--- a/games/quake2forge/Makefile
+++ b/games/quake2forge/Makefile
@@ -1,4 +1,4 @@
-# $NetBSD: Makefile,v 1.3 2004/04/17 10:36:05 xtraeme Exp $
+# $NetBSD: Makefile,v 1.4 2004/04/17 17:31:57 xtraeme Exp $
#
DISTNAME= quake2-0.2.1
@@ -17,6 +17,9 @@ USE_LIBTOOL= yes
USE_X11= yes
GNU_CONFIGURE= yes
+USE_BUILTIN.glu= yes
+USE_BUILTIN.MesaLib= yes
+
BUILDLINK_TRANSFORM+= S:-Werror:
CONFIGURE_ARGS+= --program-transform-name='s/^quake2$$/quake2forge/'
@@ -32,7 +35,6 @@ SUBST_SED.snd= -e "s,/dev/dsp,${DEVOSSAUDIO},g"
SUBST_MESSAGE.snd= "Fixing harcoded audio device."
.include "../../devel/SDL/buildlink3.mk"
-.include "../../graphics/Mesa/buildlink3.mk"
.include "../../mk/ossaudio.buildlink3.mk"
.include "../../mk/pthread.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"