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authorsnj <snj@pkgsrc.org>2004-04-17 03:04:03 +0000
committersnj <snj@pkgsrc.org>2004-04-17 03:04:03 +0000
commita5696f12f1245806c6063fb6a941720e793c9b0c (patch)
treeeb56ea1b7d3e4d644cfa5d2194fd5a85814f5c62 /games/quakeforge/distinfo
parent9f680891cdd1077348e09d896e9d90dd1da63e92 (diff)
downloadpkgsrc-a5696f12f1245806c6063fb6a941720e793c9b0c.tar.gz
Initial import of QuakeForge 0.5.4.
QuakeForge is a 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine. Its purpose? To improve the state of the game by improving the engine and making it accessible to as many people as possible. It uses SDL, straight Xlib, or OpenGL.
Diffstat (limited to 'games/quakeforge/distinfo')
-rw-r--r--games/quakeforge/distinfo6
1 files changed, 6 insertions, 0 deletions
diff --git a/games/quakeforge/distinfo b/games/quakeforge/distinfo
new file mode 100644
index 00000000000..9a5adb8188d
--- /dev/null
+++ b/games/quakeforge/distinfo
@@ -0,0 +1,6 @@
+$NetBSD: distinfo,v 1.1.1.1 2004/04/17 03:04:03 snj Exp $
+
+SHA1 (quakeforge-0.5.4.tar.gz) = 9ba39f486f4faee5e7885631ffa8c5f9c512137d
+Size (quakeforge-0.5.4.tar.gz) = 2391110 bytes
+SHA1 (patch-aa) = d54d4784c5832a00382946d78929cf618696b898
+SHA1 (patch-ab) = 0f6dd69d54e634834ed5144053199a01cc1cc0fc