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author | heinz <heinz@pkgsrc.org> | 2006-07-22 23:16:42 +0000 |
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committer | heinz <heinz@pkgsrc.org> | 2006-07-22 23:16:42 +0000 |
commit | 76b4cbfe7f475c047a7f89c4a32fd6c51a8fd3ee (patch) | |
tree | 6e4d25c9f90eede5022121f19023493d5fba4ee8 /games/rocksndiamonds/Makefile | |
parent | 8a419ad8caafb3cdab5cf2ecae9f3590e0503f3a (diff) | |
download | pkgsrc-76b4cbfe7f475c047a7f89c4a32fd6c51a8fd3ee.tar.gz |
Updated to version 3.2.0.
Pkgsrc changes:
- Cleaned up COMMENT: There are no more separate packages for x11 and sdl.
- INSTALLATION_DIRS should be extended, not set absolutely.
- Simplified PLIST handling: no more @exec in PLIST, replaced by OWN_DIRS_PERMS.
- Simplified installation of sounds/graphics/levels etc. All the files are now
dynamically added to the PLIST, so the static PLIST is really short now.
- Use GAMEOWN and GAMEGRP as user and group now.
- No more substitutions in the pre-configure target and no more patch-aa:
Replaced by overriding GNU make variables with MAKE_FLAGS.
- Simplified patch-ab, also with MAKE_FLAGS.
- Changed mode of top-level score directory so that users cannot see
the score files. This prevents tampering with high scores :).
- The do-install target uses now INSTALL_GAME to honor SETGIDGAME (from mk.conf).
Relevant changes since version 3.1.2:
=====================================
- finished new native game engine for Emerald Mine (Club) levels
- added all new elements from EMC engine also to R'n'D engine
- added selection between ECS and AGA graphics for EMC levels to setup
- added multi-player support for EMC game engine (with up to four players)
- added player switching (visual and quick) to R'n'D and EM game engine
- added key shortcut settings for switching player focus to setup menu
- added custom element actions for CE change page in level editor
- added "CE value" and "CE score" counters for custom elements
- added cascaded element lists to element list in level editor
- added dynamic element list with all elements used in current level
- added special Supaplex animations for Murphy being bored and sleeping
- added setup option to display element token name in level editor
- added up to five title screens for each level set to show after loading
- added credits pages to the "credits" section that were really missing
- lots of bugfixes and internal engine changes (see ChangeLog file)
Diffstat (limited to 'games/rocksndiamonds/Makefile')
-rw-r--r-- | games/rocksndiamonds/Makefile | 100 |
1 files changed, 53 insertions, 47 deletions
diff --git a/games/rocksndiamonds/Makefile b/games/rocksndiamonds/Makefile index 3305ac42afe..7e16dab6324 100644 --- a/games/rocksndiamonds/Makefile +++ b/games/rocksndiamonds/Makefile @@ -1,73 +1,79 @@ -# $NetBSD: Makefile,v 1.30 2006/06/12 16:28:10 wiz Exp $ +# $NetBSD: Makefile,v 1.31 2006/07/22 23:16:42 heinz Exp $ -DISTNAME= rocksndiamonds-3.1.2 -PKGREVISION= 2 +DISTNAME= rocksndiamonds-3.2.0 CATEGORIES= games x11 MASTER_SITES= http://www.artsoft.org/RELEASES/unix/rocksndiamonds/ MAINTAINER= heinz@NetBSD.org HOMEPAGE= http://www.artsoft.org/rocksndiamonds/ -COMMENT= Game like Boulder Dash, Emerald Mine, or Sokoban (X11 build) +COMMENT= Game like Boulder Dash, Emerald Mine, or Sokoban USE_TOOLS+= gmake -INSTALLATION_DIRS= ${PKGMANDIR}/man6 +INSTALLATION_DIRS+= ${PKGMANDIR}/man6 -PLIST_SRC= ${WRKDIR}/PLIST PLIST -PLIST_SUBST+= SCORE_PATH=${SCORE_PATH:Q} -PLIST_SUBST+= ROCK_INSTALL_DIR="${INSTALL} -d -o ${RND_USER} -g ${RND_GROUP} -m 775" +PKG_GROUPS+= ${GAMEGRP} +PKG_USERS+= ${GAMEOWN}:${GAMEGRP} -PKG_GROUPS= ${RND_GROUP} -PKG_USERS= ${RND_USER}:${RND_GROUP} +SHARESUBDIR= share/rocksndiamonds +SHAREDIR= ${PREFIX}/${SHARESUBDIR} -RND_USER= games -RND_GROUP= games +SCORE_PATH= ${VARBASE}/games/rocksndiamonds + +REQD_DIRS+= ${SHARESUBDIR} + +OWN_DIRS_PERMS+= ${SCORE_PATH:Q} +OWN_DIRS_PERMS+= ${GAMEOWN} ${GAMEGRP} ${GAMEDIRMODE} +OWN_DIRS_PERMS+= ${SCORE_PATH:Q}/scores +OWN_DIRS_PERMS+= ${GAMEOWN} ${GAMEGRP} 750 +OWN_DIRS_PERMS+= ${SCORE_PATH:Q}/scores/classic_boulderdash +OWN_DIRS_PERMS+= ${GAMEOWN} ${GAMEGRP} ${GAMEDIRMODE} +OWN_DIRS_PERMS+= ${SCORE_PATH:Q}/scores/classic_emerald_mine +OWN_DIRS_PERMS+= ${GAMEOWN} ${GAMEGRP} ${GAMEDIRMODE} +OWN_DIRS_PERMS+= ${SCORE_PATH:Q}/scores/classic_sokoban +OWN_DIRS_PERMS+= ${GAMEOWN} ${GAMEGRP} ${GAMEDIRMODE} +OWN_DIRS_PERMS+= ${SCORE_PATH:Q}/scores/classic_supaplex +OWN_DIRS_PERMS+= ${GAMEOWN} ${GAMEGRP} ${GAMEDIRMODE} +OWN_DIRS_PERMS+= ${SCORE_PATH:Q}/scores/rnd_tutorial_aaron_davidson +OWN_DIRS_PERMS+= ${GAMEOWN} ${GAMEGRP} ${GAMEDIRMODE} +OWN_DIRS_PERMS+= ${SCORE_PATH:Q}/scores/rnd_tutorial_niko_boehm +OWN_DIRS_PERMS+= ${GAMEOWN} ${GAMEGRP} ${GAMEDIRMODE} + +PLIST_SRC= PLIST ${WRKDIR}/PLIST.F ${WRKDIR}/PLIST.D .if ( ${MACHINE} == "i386" || ${MACHINE} == "prep" || ${MACHINE} == "cats" || \ ${MACHINE} == "shark" ) -MAKE_ENV+= HAVE_JOYSTICK=1 +MAKE_FLAGS+= JOYSTICK=-DHAVE_JOYSTICK .endif -.include "options.mk" - -SCORE_PATH= ${VARBASE}/games/rocksndiamonds +MAKE_FLAGS+= CC=${CC:Q} +MAKE_FLAGS+= MAKE=${MAKE_PROGRAM:Q} +MAKE_FLAGS+= X11_PATH=${X11BASE:Q} +MAKE_FLAGS+= RO_GAME_DIR=${PREFIX:Q}/share/rocksndiamonds +MAKE_FLAGS+= RW_GAME_DIR=${SCORE_PATH:Q} +MAKE_FLAGS+= X11_INCL= +MAKE_FLAGS+= X11_LIBS=-lX11 -pre-configure: - @${SED} -e "s,@SCORE_PATH@,${SCORE_PATH},g" \ - ${WRKSRC}/Makefile > ${WRKSRC}/Makefile.fixed && \ - ${MV} ${WRKSRC}/Makefile.fixed ${WRKSRC}/Makefile +.include "options.mk" do-install: - ${INSTALL_PROGRAM} -o ${RND_USER} -g ${RND_GROUP} -m 2755 \ - ${WRKSRC}/rocksndiamonds ${PREFIX}/bin/ + ${INSTALL_GAME} ${WRKSRC}/rocksndiamonds ${PREFIX}/bin/ ${INSTALL_MAN} ${WRKSRC}/rocksndiamonds.1 \ ${PREFIX}/${PKGMANDIR}/man6/rocksndiamonds.6 - ${INSTALL_DATA_DIR} ${PREFIX}/share/rocksndiamonds - cd ${WRKSRC} && ${PAX} -rw sounds graphics levels music \ - ${PREFIX}/share/rocksndiamonds/ - ${CHOWN} -R ${RND_USER}:${RND_GROUP} ${PREFIX}/share/rocksndiamonds - ${CHMOD} -R a-w ${PREFIX}/share/rocksndiamonds - ${INSTALL_DATA_DIR} ${SCORE_PATH}/scores - ${CHMOD} 755 ${SCORE_PATH} - ${CHMOD} 775 ${SCORE_PATH}/scores - # extract basenames of level subdirectories, levelinfo.conf is a file - LEVELDIRS=`${LS} -d ${WRKSRC}/levels/*/* | \ - ${SED} -e 's@^.*/\([^/]*\)$$@\1@' -e '/levelinfo\.conf/d'` && \ - for directory in $${LEVELDIRS}; do \ - ${INSTALL_DATA_DIR} ${SCORE_PATH}/scores/$${directory}; \ - ${CHMOD} 775 ${SCORE_PATH}/scores/$${directory}; \ - done - ${CHOWN} -R ${RND_USER}:${RND_GROUP} ${SCORE_PATH} + ${INSTALL_DATA_DIR} ${SHAREDIR} # auto-generated PLIST - ${RM} -f ${WRKDIR}/PLIST -.for levdir in Classic_Games Tutorials - cd ${PREFIX} && \ - ${FIND} share/rocksndiamonds/levels/${levdir} -type f -print >>${WRKDIR}/PLIST -.endfor -.for directory in graphics music sounds - cd ${PREFIX} && \ - ${FIND} share/rocksndiamonds/${directory} -type f -print >>${WRKDIR}/PLIST -.endfor + -${RM} -f ${WRKDIR}/PLIST.F ${WRKDIR}/PLIST.D + cd ${WRKSRC} && \ + for d in sounds graphics levels music; do \ + ${FIND} $${d} -type d -print | { while read subdir; do \ + ${INSTALL_DATA_DIR} ${SHAREDIR}/$${subdir}; \ + ${ECHO} "@dirrm ${SHARESUBDIR}/$${subdir}"; \ + done ; } | ${SORT} -r >> ${WRKDIR}/PLIST.D; \ + ${FIND} $${d} -type f -print | while read f; do \ + ${INSTALL_DATA} $${f} ${SHAREDIR}/$${f}; \ + ${ECHO} ${SHARESUBDIR}/$${f} >> ${WRKDIR}/PLIST.F;\ + done ; \ + done .include "../../mk/x11.buildlink3.mk" .include "../../mk/bsd.pkg.mk" |