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author | wiz <wiz@pkgsrc.org> | 2002-09-12 00:38:30 +0000 |
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committer | wiz <wiz@pkgsrc.org> | 2002-09-12 00:38:30 +0000 |
commit | c5af3db6dc01fa2d23ef27c453ef2539449ae9df (patch) | |
tree | 322ec33d3a9a6d09deba1a59b3b9ab233cb33f15 /games/scummvm/DESCR | |
parent | 79acb9e170c98aad8de05104538cbca909359492 (diff) | |
download | pkgsrc-c5af3db6dc01fa2d23ef27c453ef2539449ae9df.tar.gz |
Initial import of scummvm, a game engine for lucasfilm games (without
the data files). Package provided by Adam Ciarcinski, cleaned up and
buildlink2ed by me.
Diffstat (limited to 'games/scummvm/DESCR')
-rw-r--r-- | games/scummvm/DESCR | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/games/scummvm/DESCR b/games/scummvm/DESCR new file mode 100644 index 00000000000..2b720e44d11 --- /dev/null +++ b/games/scummvm/DESCR @@ -0,0 +1,3 @@ +ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility +for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana +Jones, Day of the Tentacle, Sam and Max, and many more. |