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author | wiz <wiz@pkgsrc.org> | 2002-12-10 12:48:46 +0000 |
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committer | wiz <wiz@pkgsrc.org> | 2002-12-10 12:48:46 +0000 |
commit | fe62a22621a2289950b0e459765630a9f907fa5e (patch) | |
tree | fb3325ed6bdfd4ec215f24a4e31bc018a75f2bf1 /games/scummvm/PLIST | |
parent | fe6be9d7b689699f32a41ce3288c8240df299d4c (diff) | |
download | pkgsrc-fe62a22621a2289950b0e459765630a9f907fa5e.tar.gz |
Update to 0.3.0b. Based on update supplied by Adam Ciarcinski, with some
changes by me.
Changes:
- fix major race condition resulting in extremely frequent crashes on
MorphOS/PocketPC
- massive cleanup work for iMUSE. Sam and Max music now plays correctly
- many bugfixes for Zak256, + sound and music support
- music support for Simon the Sorcerer on any platform with real MIDI
- experimental support for Indy3 (VGA) - Indiana Jones + Last Crusade
- completed support for Monkey1 VGA Floppy, The Dig
- added akos16 implementation for The Dig and Full Throttle costumes
- added digital iMUSE implementation for The Dig and Full Throttle music.
- Loom CD speech+music syncronisation improved greatly
- added midi-emulation via adlib, for platforms without sequencer support
- code seperation of various engine parts into several libraries
- several fixes to prevent Simon the Sorcerer crashing and hanging
- hundreds of bugfixes for many other games
- new SMUSH video engine, for Full Throttle and The Dig
- new in-game GUI
- launcher dialog
Diffstat (limited to 'games/scummvm/PLIST')
-rw-r--r-- | games/scummvm/PLIST | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/games/scummvm/PLIST b/games/scummvm/PLIST index 4139c16058d..23f2603df83 100644 --- a/games/scummvm/PLIST +++ b/games/scummvm/PLIST @@ -1,3 +1,5 @@ -@comment $NetBSD: PLIST,v 1.1.1.1 2002/09/12 00:38:30 wiz Exp $ +@comment $NetBSD: PLIST,v 1.2 2002/12/10 12:48:46 wiz Exp $ bin/scummvm man/man6/scummvm.6 +share/doc/scummvm/README +@dirrm share/doc/scummvm |