summaryrefslogtreecommitdiff
path: root/games/scummvm
diff options
context:
space:
mode:
authoradam <adam>2005-01-04 13:41:53 +0000
committeradam <adam>2005-01-04 13:41:53 +0000
commit93270352190ba02371dbe0eaf45256a0b2eebdd7 (patch)
tree57179fa5769a8ea549d3df631da42c3e72e06c37 /games/scummvm
parent007ac5cecec6943627d60f5c85ae4a45eac30811 (diff)
downloadpkgsrc-93270352190ba02371dbe0eaf45256a0b2eebdd7.tar.gz
Changes 0.7.0:
New Games: - Added 26 Humongous Entertainment titles, only a few are completable. General: - Added support for FLAC (lossless) encoded audio files - Added an 'On Screen Display' to the SDL backend - Partially rewrote the backend API - Comments and the order of section in config files are preserved now - Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now, and AdvMame2x is MMX accelerated - Added MMX i386 assembler versions of the HQ2x and HQ3x scalers - Added 'Extra Path' option allows for a searching an additional datafile location (for reencoded cutscenes and the like) - Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like operating systems, like Linux (exception: Mac OS X still uses Cmd-q) - Separate smaller font for the console, allowing for more visible information, for example in the SCUMM debugger. - Added support for setting output sample rate at run-time, although there is currently no GUI for it. - The save directory now has a default rather than the current directory on some platforms: Mac OS X: $HOME/Documents/ScummVM Savegames/ Other unices: $HOME/.scummvm/ - Added a new about dialog with scrolling credits SCUMM: - Removed the old zak256 target, use zakTowns instead - Added native support for Macintosh versions using a special container file. This removes the need for using the 'RESCUMM' program - Added smooth horizontal scrolling for The Dig, Full Throttle and COMI (matching the original engine) - Partially rewrote the text engine, fixing various bugs, especially in newer games (The Dig, COMI) - Fixed actor drawing glitches in V1 Maniac and Zak - Fixed ship-to-ship graphic glitches in COMI - Fixed palette glitches in COMI Queen: - Fixed some issues with the Dreamcast backend. Sword1: - Added support for compressed speech and music. - Added support for the demo. - Better support for the Czech version. - Added workarounds for script and subtitle bugs in some game versions. Sword2: - Simplified memory/resource management - Simplified sound effects handling - Added support for compressed speech and music. - Fixed various minor bugs. BASS: - Added workarounds for some rare scripting bugs that could render the game unwinnable.
Diffstat (limited to 'games/scummvm')
-rw-r--r--games/scummvm/Makefile6
-rw-r--r--games/scummvm/distinfo11
-rw-r--r--games/scummvm/patches/patch-aa15
-rw-r--r--games/scummvm/patches/patch-ab10
-rw-r--r--games/scummvm/patches/patch-ac13
5 files changed, 34 insertions, 21 deletions
diff --git a/games/scummvm/Makefile b/games/scummvm/Makefile
index 39d619a2a6a..a8764ace283 100644
--- a/games/scummvm/Makefile
+++ b/games/scummvm/Makefile
@@ -1,7 +1,6 @@
-# $NetBSD: Makefile,v 1.29 2004/10/06 09:29:35 tron Exp $
+# $NetBSD: Makefile,v 1.30 2005/01/04 13:41:53 adam Exp $
-DISTNAME= scummvm-0.6.1b
-PKGREVISION= 1
+DISTNAME= scummvm-0.7.0
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=scummvm/}
EXTRACT_SUFX= .tar.bz2
@@ -25,6 +24,7 @@ do-install:
${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/scummvm
${INSTALL_DATA} ${WRKSRC}/scummvm.xpm ${PREFIX}/share/pixmaps
+.include "../../audio/flac/buildlink3.mk"
.include "../../audio/libmad/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../devel/SDL/buildlink3.mk"
diff --git a/games/scummvm/distinfo b/games/scummvm/distinfo
index ec6908bc87c..25de72c5ebe 100644
--- a/games/scummvm/distinfo
+++ b/games/scummvm/distinfo
@@ -1,6 +1,7 @@
-$NetBSD: distinfo,v 1.15 2004/08/09 11:24:41 adam Exp $
+$NetBSD: distinfo,v 1.16 2005/01/04 13:41:53 adam Exp $
-SHA1 (scummvm-0.6.1b.tar.bz2) = 3384624c5b8d5c825f722e9c8ccee68bd90e8c6d
-Size (scummvm-0.6.1b.tar.bz2) = 1626950 bytes
-SHA1 (patch-aa) = e38b7efdd69701e77aa3421769fc2484389cd4c7
-SHA1 (patch-ab) = 8e694dab27d76d3df00be07f510094b1e326ca6c
+SHA1 (scummvm-0.7.0.tar.bz2) = 67ffacd1797fbdb377e17c53d16241201bac2038
+Size (scummvm-0.7.0.tar.bz2) = 2045328 bytes
+SHA1 (patch-aa) = 74ebc406c606b48a2f1b1c4b3731363514fb2a88
+SHA1 (patch-ab) = 4e36e3a0c7ab2d3e9acd187c0cf16fd60c202f0b
+SHA1 (patch-ac) = d165bb41fc8da04dcacbace4fa366f07f2b88626
diff --git a/games/scummvm/patches/patch-aa b/games/scummvm/patches/patch-aa
index 7e688084cd8..14ce15a3e98 100644
--- a/games/scummvm/patches/patch-aa
+++ b/games/scummvm/patches/patch-aa
@@ -1,15 +1,14 @@
-$NetBSD: patch-aa,v 1.12 2004/07/27 13:40:36 adam Exp $
+$NetBSD: patch-aa,v 1.13 2005/01/04 13:41:53 adam Exp $
---- Makefile.orig 2004-04-12 12:50:21.000000000 +0000
+--- Makefile.orig 2004-07-27 15:33:15.000000000 +0000
+++ Makefile
-@@ -2,3 +2,3 @@
-
--CXX := c++
-+#CXX := c++
- AR := ar cru
-@@ -35,4 +35,3 @@ include config.mak
+@@ -21,8 +21,7 @@ include config.mak
+ # Uncomment this for stricter compile time code verification
+ # CXXFLAGS+= -Werror
-CXXFLAGS:= -Wall $(CXXFLAGS)
-CXXFLAGS+= -O -Wuninitialized
+CXXFLAGS+= -Wall -Wuninitialized
CXXFLAGS+= -Wno-long-long -Wno-multichar -Wno-unknown-pragmas
+ # Even more warnings...
+ CXXFLAGS+= -pedantic -Wpointer-arith -Wcast-qual -Wconversion
diff --git a/games/scummvm/patches/patch-ab b/games/scummvm/patches/patch-ab
index 756d6cbb3c9..442b7f2a266 100644
--- a/games/scummvm/patches/patch-ab
+++ b/games/scummvm/patches/patch-ab
@@ -1,10 +1,10 @@
-$NetBSD: patch-ab,v 1.3 2004/03/29 01:09:56 dillo Exp $
+$NetBSD: patch-ab,v 1.4 2005/01/04 13:41:53 adam Exp $
---- common.rules.orig Fri Sep 19 23:47:14 2003
+--- common.rules.orig 2004-05-07 14:43:02.000000000 +0000
+++ common.rules
-@@ -28,6 +28,8 @@ clean: clean-$(MODULE)
- clean-$(MODULE): clean-% :
- -$(RM) $(MODULE_OBJS-$*) $(MODULE_LIB-$*) $(PLUGIN-$*)
+@@ -26,6 +26,8 @@ MODULE_LIB-$(MODULE) := $(MODULE)/lib$(n
+ # If not building as a plugin, add the object files to the main OBJS list
+ OBJS += $(MODULE_LIB-$(MODULE))
+CPPFLAGS+= -I$(BUILDLINK_DIR)/include
+
diff --git a/games/scummvm/patches/patch-ac b/games/scummvm/patches/patch-ac
new file mode 100644
index 00000000000..0d5b8b71e85
--- /dev/null
+++ b/games/scummvm/patches/patch-ac
@@ -0,0 +1,13 @@
+$NetBSD: patch-ac,v 1.1 2005/01/04 13:41:53 adam Exp $
+
+--- base/gameDetector.cpp.orig 2005-01-04 14:38:58.000000000 +0000
++++ base/gameDetector.cpp
+@@ -37,7 +37,7 @@
+ #endif
+
+ #ifdef UNIX
+-#include <sys/errno.h>
++#include <errno.h>
+ #include <sys/stat.h>
+ #ifdef MACOSX
+ #define DEFAULT_SAVE_PATH "Documents/ScummVM Savegames"