diff options
author | zuntum <zuntum> | 2001-11-01 00:47:39 +0000 |
---|---|---|
committer | zuntum <zuntum> | 2001-11-01 00:47:39 +0000 |
commit | 1b9f41a39161bad144fdeb94a0e51fa8ba7c309a (patch) | |
tree | 9272b7d09aad70c4eb3fc070bc4f4d3ebc8e5754 /games/xjig/DESCR | |
parent | 12b93642c9daf031b8f20f51ed2a9a139529d6ef (diff) | |
download | pkgsrc-1b9f41a39161bad144fdeb94a0e51fa8ba7c309a.tar.gz |
Move pkg/ files into package's toplevel directory
Diffstat (limited to 'games/xjig/DESCR')
-rw-r--r-- | games/xjig/DESCR | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/xjig/DESCR b/games/xjig/DESCR new file mode 100644 index 00000000000..674e9091906 --- /dev/null +++ b/games/xjig/DESCR @@ -0,0 +1,19 @@ +XJig is a puzzle, that tries to replicate a jigsaw puzzle on the +screen as close as possible. Gif-images can be loaded and sliced into +pieces and as in every jigsaw puzzle, the goal is to set the parts +together again. + +Special effects: +- Tiles are freely rotatable with intuitive pointer movement. +- Tiles can even be flipped to their back (to mirror them). +- Tiles can be shown as shaped windows on the desktop. + +Restrictions: +- The game needs a C++ - compiler (tested with gcc-2.7.0 and HP's CC) +- The game works only on color monitors. +- For the texture-mapping routines, you might a bit of machine power + to make them look good (it runs very smooth on my Pentium 90). + +Have fun. + +Send comments to: Helmut.Hoenig@hub.de |