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authormycroft <mycroft>2003-01-09 15:57:35 +0000
committermycroft <mycroft>2003-01-09 15:57:35 +0000
commit6a78ce231428f95efaacc956aad497cf423561f6 (patch)
tree459a76d8129fe39606de3a27ee58c2b200d06a65 /games/xpilot/distinfo
parent55966fcb5d32586ca6499e8b696cda52ae775c60 (diff)
downloadpkgsrc-6a78ce231428f95efaacc956aad497cf423561f6.tar.gz
Update from 4.5.3 to 4.5.4.
Team cannons could kill teammates with laser pulses. Fixed. On the map Death Star one can destroy a large number of targets with one FNC. This results in packet buffer overflows and slow updates. To overcome this a smarter map update algorithm is implemented in the server and also map updates are now limited to max 2 KB per network packet. The default score font was reduced from 15 to 13. When the server sends map updates to the client these are now always acknowledged immediately by the client. This should help prevent stalls or lock-ups on maps where are a large number of targets or cannons can be destroyed. It should also reduce the number of very big server frame update packets. Robots no longer try to go after players who aren't in playing mode. [Windows-specific stuff elided.]
Diffstat (limited to 'games/xpilot/distinfo')
-rw-r--r--games/xpilot/distinfo6
1 files changed, 3 insertions, 3 deletions
diff --git a/games/xpilot/distinfo b/games/xpilot/distinfo
index e1a5adabdd7..006c798a48d 100644
--- a/games/xpilot/distinfo
+++ b/games/xpilot/distinfo
@@ -1,5 +1,5 @@
-$NetBSD: distinfo,v 1.5 2002/07/12 13:48:08 wiz Exp $
+$NetBSD: distinfo,v 1.6 2003/01/09 15:57:36 mycroft Exp $
-SHA1 (xpilot-4.5.3.tar.gz) = 001312c2c7be3b2f82fe8ef07f3fd882d5477eb7
-Size (xpilot-4.5.3.tar.gz) = 1358287 bytes
+SHA1 (xpilot-4.5.4.tar.gz) = d295977be8c27c3b9aecf8e69061a451bf8d7e4b
+Size (xpilot-4.5.4.tar.gz) = 1384615 bytes
SHA1 (patch-aa) = 8cd85761965ded5186d19a7553b10c75dcc34b4f