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authorhubertf <hubertf@pkgsrc.org>1999-07-01 02:35:12 +0000
committerhubertf <hubertf@pkgsrc.org>1999-07-01 02:35:12 +0000
commit33ceaf9e8447b052db49077cf6c5e5d1fd99b075 (patch)
tree7e82a35c4ca11d3afd0568296db8660c8d79715c /games/xroads
parentf912542de49aa5ce3fe3750120951134e593b4a6 (diff)
downloadpkgsrc-33ceaf9e8447b052db49077cf6c5e5d1fd99b075.tar.gz
XRoads is a game for the X Windows system that attempts to be like
the game Crossroads (and it's sequel, Pandemonium) for the Commodore 64. Basically, it is a 2-dimensional, overhead view maze game in which you fight against a gang of monsters. Sounds simple? Guess again! There are (or at least, there will be) tons of different twists in the game which make it fun.
Diffstat (limited to 'games/xroads')
-rw-r--r--games/xroads/Makefile14
-rw-r--r--games/xroads/files/md53
-rw-r--r--games/xroads/patches/patch-aa33
-rw-r--r--games/xroads/patches/patch-ab13
-rw-r--r--games/xroads/pkg/COMMENT1
-rw-r--r--games/xroads/pkg/DESCR6
-rw-r--r--games/xroads/pkg/PLIST22
7 files changed, 92 insertions, 0 deletions
diff --git a/games/xroads/Makefile b/games/xroads/Makefile
new file mode 100644
index 00000000000..ba89ac1a10f
--- /dev/null
+++ b/games/xroads/Makefile
@@ -0,0 +1,14 @@
+# $NetBSD: Makefile,v 1.1.1.1 1999/07/01 02:35:12 hubertf Exp $
+#
+
+DISTNAME= xroads-v0.5
+CATEGORIES= games
+MASTER_SITES= http://www.autobahn.mb.ca/~foxtrot/
+
+MAINTAINER= hubertf@netbsd.org
+HOMEPAGE= http://apps.freshmeat.net/homepage/898367442/
+
+WRKSRC= ${WRKDIR}/xroads-v0.5
+USE_X11= YES
+
+.include "../../mk/bsd.pkg.mk"
diff --git a/games/xroads/files/md5 b/games/xroads/files/md5
new file mode 100644
index 00000000000..dd415f6bb7e
--- /dev/null
+++ b/games/xroads/files/md5
@@ -0,0 +1,3 @@
+$NetBSD: md5,v 1.1.1.1 1999/07/01 02:35:12 hubertf Exp $
+
+MD5 (xroads-v0.5.tar.gz) = 20f621e33fb8c1725ce4140aa8d8e519
diff --git a/games/xroads/patches/patch-aa b/games/xroads/patches/patch-aa
new file mode 100644
index 00000000000..c8df3588132
--- /dev/null
+++ b/games/xroads/patches/patch-aa
@@ -0,0 +1,33 @@
+$NetBSD: patch-aa,v 1.1.1.1 1999/07/01 02:35:12 hubertf Exp $
+
+--- Makefile.orig Thu Jul 1 04:13:17 1999
++++ Makefile Thu Jul 1 04:22:45 1999
+@@ -5,8 +5,8 @@
+ # it's data, and BINPATH is where it puts the executable
+ ###########################################################################
+
+-DATAPATH = /usr/games/xroads/
+-BINPATH = /usr/X11R6/bin/
++DATAPATH = ${PREFIX}/share/xroads/
++BINPATH = ${PREFIX}/bin/
+ # I imagine you would use this BINPATH for Solaris:
+ #BINPATH = /usr/openwin/bin/
+
+@@ -15,7 +15,7 @@
+ # optimizations. Check the manual for your compiler.
+ ###########################################################################
+
+-CFLAGS = -fomit-frame-pointer -O2 -Wall -DXRMPATH=\"$(DATAPATH)\"
++CFLAGS = -O2 -Wall -DXRMPATH=\"$(DATAPATH)\" -I${X11BASE}/include -I${X11BASE}/include/X11
+ #CFLAGS = -O6 -mpentium -g -Wall -DXRMPATH=\"$(DATAPATH)\"
+
+ ###########################################################################
+@@ -33,7 +33,7 @@
+ ###########################################################################
+
+ ### Linux machines use this line:
+-LINK = -L/usr/X11R6/lib -I/usr/X11R6/include -lX11 -lm
++LINK = -L${X11BASE}/lib -I${X11BASE}/include -lX11 -lm
+
+ ### I'm told this line works fine on Solaris 2.5.1 with X11R5:
+ #LINK = -L/usr/openwin/lib -I/usr/openwin/include -lX11 -lm
diff --git a/games/xroads/patches/patch-ab b/games/xroads/patches/patch-ab
new file mode 100644
index 00000000000..82ce6124d76
--- /dev/null
+++ b/games/xroads/patches/patch-ab
@@ -0,0 +1,13 @@
+$NetBSD: patch-ab,v 1.1.1.1 1999/07/01 02:35:12 hubertf Exp $
+
+--- config.h.orig Thu Jul 1 04:20:06 1999
++++ config.h Thu Jul 1 04:21:19 1999
+@@ -30,7 +30,7 @@
+ /* Comment this out to disable the joystick code. This code currently only
+ works on Linux, and only uses one joystick */
+
+-#define USEJOYSTICK
++/* #define USEJOYSTICK *//* HF: someone with a joystick could do better here */
+
+ /* For those of you with crappy analog joysticks (like me), set this
+ number high enough so that joystick "noise" won't get translated into
diff --git a/games/xroads/pkg/COMMENT b/games/xroads/pkg/COMMENT
new file mode 100644
index 00000000000..51c87337ccb
--- /dev/null
+++ b/games/xroads/pkg/COMMENT
@@ -0,0 +1 @@
+Overhead view maze-based shoot 'em up game
diff --git a/games/xroads/pkg/DESCR b/games/xroads/pkg/DESCR
new file mode 100644
index 00000000000..7d1dcb4b6dd
--- /dev/null
+++ b/games/xroads/pkg/DESCR
@@ -0,0 +1,6 @@
+XRoads is a game for the X Windows system that attempts to be like
+the game Crossroads (and it's sequel, Pandemonium) for the Commodore
+64. Basically, it is a 2-dimensional, overhead view maze game in
+which you fight against a gang of monsters. Sounds simple? Guess
+again! There are (or at least, there will be) tons of different
+twists in the game which make it fun.
diff --git a/games/xroads/pkg/PLIST b/games/xroads/pkg/PLIST
new file mode 100644
index 00000000000..c460f117c52
--- /dev/null
+++ b/games/xroads/pkg/PLIST
@@ -0,0 +1,22 @@
+@comment $NetBSD: PLIST,v 1.1.1.1 1999/07/01 02:35:12 hubertf Exp $
+bin/xroads
+share/xroads/README
+share/xroads/map00.xrm
+share/xroads/map01.xrm
+share/xroads/map02.xrm
+share/xroads/map03.xrm
+share/xroads/map04.xrm
+share/xroads/map05.xrm
+share/xroads/map06.xrm
+share/xroads/map07.xrm
+share/xroads/map08.xrm
+share/xroads/map09.xrm
+share/xroads/map10.xrm
+share/xroads/map11.xrm
+share/xroads/map12.xrm
+share/xroads/map13.xrm
+share/xroads/map14.xrm
+share/xroads/map15.xrm
+share/xroads/map16.xrm
+share/xroads/map17.xrm
+share/xroads/map18.xrm