diff options
author | abs <abs> | 2002-02-10 23:43:55 +0000 |
---|---|---|
committer | abs <abs> | 2002-02-10 23:43:55 +0000 |
commit | eee29cb8f68960243ae8243237f24b6d56c5c89b (patch) | |
tree | 4d7f39a6e1efef11469ea36262f107c84892af86 /games/xscorch | |
parent | e2b6a46dff2275a573117f6a10dcee34cd7e5714 (diff) | |
download | pkgsrc-eee29cb8f68960243ae8243237f24b6d56c5c89b.tar.gz |
Updated xscorch to 0.1.14 -
BUG FIXES:
* Fixed a segfault in _sc_spill_fill, when no walls were selected and
napalm detonated off-screen. Parts of the spill code were not using
proper VCS.
* Fixed up a quick hack for the ``useless items'' bug.
(Turning display of such items off was causing a lockup.)
* Fixed some of the long standing roller bugs.
* Fixed another roller bug (lockup on direct tank impact).
* argument misordering in memcpy() in snetconnect.c
* Fixed order for winners/losers first
* Call order breakage in sending auto defense shield orders.
* Wrong scaling was used in reducing power when life lost.
* Return Leap Frogs to reasonable y values before creating children.
* Fixed the funky tank placement where some got platforms and some not.
(sc_land_avg_height_around() didn't always get it right)
* Fixed potential infinite loop in MORON AI
(thanks to Mark Anderson for spotting)
* Fixed minor error in console driver; it allowed nonprintable chars
* Fixed the buggy allowreturn logic in sactiveconsole.c
* Fixed a bug that allowed user to issue commands to AI if the AI
spent awhile thinking (this was one heck of a ``feature'' :)
Various other changes listed in ChangeLog
VS: ----------------------------------------------------------------------
Diffstat (limited to 'games/xscorch')
-rw-r--r-- | games/xscorch/Makefile | 6 | ||||
-rw-r--r-- | games/xscorch/distinfo | 7 | ||||
-rw-r--r-- | games/xscorch/patches/patch-aa | 15 |
3 files changed, 21 insertions, 7 deletions
diff --git a/games/xscorch/Makefile b/games/xscorch/Makefile index 4c15b926178..bb10a9fc025 100644 --- a/games/xscorch/Makefile +++ b/games/xscorch/Makefile @@ -1,7 +1,7 @@ -# $NetBSD: Makefile,v 1.2 2001/10/24 12:38:40 dmcmahill Exp $ +# $NetBSD: Makefile,v 1.3 2002/02/10 23:43:55 abs Exp $ # -DISTNAME= xscorch-0.1.13a +DISTNAME= xscorch-0.1.14 CATEGORIES= games MASTER_SITES= http://chaos2.org/xscorch/ @@ -9,8 +9,6 @@ MAINTAINER= zuntum@netbsd.org HOMEPAGE= http://chaos2.org/xscorch/ COMMENT= Multiplayer tank shoot-em-up -WRKSRC= ${WRKDIR}/xscorch-0.1.13 - USE_BUILDLINK_ONLY= YES GNU_CONFIGURE= YES diff --git a/games/xscorch/distinfo b/games/xscorch/distinfo index c3e9ff98e74..8653e65dcad 100644 --- a/games/xscorch/distinfo +++ b/games/xscorch/distinfo @@ -1,4 +1,5 @@ -$NetBSD: distinfo,v 1.1.1.1 2001/07/26 12:36:54 zuntum Exp $ +$NetBSD: distinfo,v 1.2 2002/02/10 23:43:55 abs Exp $ -SHA1 (xscorch-0.1.13a.tar.gz) = 86e14a6efe7de60cbb0ff1cdfabc571c1aca7805 -Size (xscorch-0.1.13a.tar.gz) = 469715 bytes +SHA1 (xscorch-0.1.14.tar.gz) = be773839f1a258708550f9deabca2f01ffd2ec59 +Size (xscorch-0.1.14.tar.gz) = 506849 bytes +SHA1 (patch-aa) = d30e33fcf5ccf8a8207524251a16b3912f6a0721 diff --git a/games/xscorch/patches/patch-aa b/games/xscorch/patches/patch-aa new file mode 100644 index 00000000000..4d94268cf08 --- /dev/null +++ b/games/xscorch/patches/patch-aa @@ -0,0 +1,15 @@ +$NetBSD: patch-aa,v 1.1 2002/02/10 23:43:55 abs Exp $ + +--- snet/tcpnet/tn_internal.h.orig Fri Aug 24 21:20:57 2001 ++++ snet/tcpnet/tn_internal.h +@@ -54,6 +54,10 @@ + #define TN_LEN_RETAIN_OLD 16 /* How many old packets to keep. */ + #define TN_PROTOCOL_TCP 0 /* The socket() id for TCP. */ + ++/* Presumably a linux specific flag */ ++#ifndef MSG_NOSIGNAL ++# define MSG_NOSIGNAL 0 ++#endif + + /* Functions implemented inline. */ + |