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author | zuntum <zuntum> | 2001-11-01 00:57:41 +0000 |
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committer | zuntum <zuntum> | 2001-11-01 00:57:41 +0000 |
commit | 0b6b506536c1ff50f1531d26be2fccfe86c74335 (patch) | |
tree | 93b6296152ccfbaa88b43de043b2d69ce6e63fc5 /games/xzip/DESCR | |
parent | 1b9f41a39161bad144fdeb94a0e51fa8ba7c309a (diff) | |
download | pkgsrc-0b6b506536c1ff50f1531d26be2fccfe86c74335.tar.gz |
Move pkg/ files into package's toplevel directory
Diffstat (limited to 'games/xzip/DESCR')
-rw-r--r-- | games/xzip/DESCR | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/games/xzip/DESCR b/games/xzip/DESCR new file mode 100644 index 00000000000..d1e291ca4b9 --- /dev/null +++ b/games/xzip/DESCR @@ -0,0 +1,12 @@ +XZip is a clean X Windows interface to games written in Infocom's Z-code +game format. It handles Z-code versions 1 through 5 and version 8. It is +free (yee-ha!) + +developed at CMU. Really, I would have preferred to actually do this in +ATK... except that then you'd need ATK to run it, and that's 50 megabytes +of source code. (Honest.) So I just did an imitation. + +Z-code games are available at: + +ftp://ftp.gmd.de/if-archive/games/infocom/ +http://www.edoc.com/zarf/if.html |