diff options
author | cjep <cjep@pkgsrc.org> | 2003-06-07 15:04:27 +0000 |
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committer | cjep <cjep@pkgsrc.org> | 2003-06-07 15:04:27 +0000 |
commit | 87bd976e81bd9490083c0f614c1e2be44178f101 (patch) | |
tree | d66723afdc77929f880ba2c4548d86ea4254a18e /games | |
parent | b5ad598d9b9c71a25db7ef77b49d7b3bfd95e075 (diff) | |
download | pkgsrc-87bd976e81bd9490083c0f614c1e2be44178f101.tar.gz |
Shorten DESCR considerable. Add a MESSAGE telling the user where to
find the game instructions.
Diffstat (limited to 'games')
-rw-r--r-- | games/galaxa/DESCR | 301 | ||||
-rw-r--r-- | games/galaxa/MESSAGE | 7 |
2 files changed, 11 insertions, 297 deletions
diff --git a/games/galaxa/DESCR b/games/galaxa/DESCR index 389f0b50bdd..9169a633218 100644 --- a/games/galaxa/DESCR +++ b/games/galaxa/DESCR @@ -1,301 +1,8 @@ -README.txt for "GalaXa" - -GalaXa - -version 0.1, April 22, 1998 - -by Bill Kendrick -New Breed Software -(c) 1998 - -kendrick@zippy.sonoma.edu -http://zippy.sonoma.edu/kendrick/ - - -CHANGES -------- -Changes since v.0.0 (April 10, 1998) - -NEW FEATURES: - -* High score / High level / High hit-ratio tables -* Pause has been added (press [P]) -* You can only shoot three bullets at a time. (6 if you've got two ships) -* Cool explosion graphics -* Planets in the background (starfield) -* Asteroids (find out where!) -* Sound effects (use "-sound") - -FIXED BUGS: - -* The left "Master" was in the wrong place. :) -* Sometimes bugs would already be in place when starting out the first - level of a new game. This has been fixed. - - -ABOUT GALAXA ------------- -GalaXa is Freeware. If you like it, please send your comments, a donation, -a postcard, anything! See the "CONTACT" section at the end of this document -to find out how to reach me. - GalaXa is a space game based loosely on "Galaga," an arcade classic -released by NAMCO in the 1981. GalaXa is an X-Window game written in -C in my spare time. +released by NAMCO in the 1981. GalaXa is an X-Window game written in C. - -STORY ------ -You are a lone starfighter pilot battling the evil race of +"You are a lone starfighter pilot battling the evil race of GalaXans, giant bug-like creatures who have been meanacing the -peaceful inhabitants of your solar system. - - -REQUIREMENTS ------------- -GalaXa requires an X-Server with at least 4-bit greyscale depth. -16-bit or higher color depth is recommended, but hopefully shouldn't -be required. If you have problems running the game, please e-mail me -and I'll see if I can help: kendrick@zippy.sonoma.edu - - -INSTALLING ----------- -To install GalaXa, simply type: - - make - -The "makefile" contains defaults which you may need to change. -(Most likely, you may need to change the "XLIB" and "CFLAGS" to -conform to your system's setup.) - - -RUNNING -------- -You can run GalaXa by simply typing - - galaxa - -Some useful command line arguements are, in this order: - - display - for example, "$DISPLAY" or "computer:0.0" - level - for example, "-l10" or "-L5" - greyscale - use "-grey" or "-g" - sound - use "-sound" or "-s" - -Some example calls: - - ./galaxa $DISPLAY -l15 -grey - galaxa home.computer.net:0.0 & - galaxa my.server:0.0 -l3 & - galaxa -sound - -etc. - - -After a moment, a screen will appear with a count-down from 10 to 1, -the text "ONE MOMENT", and a percentage bar. - -At this point, the game is loading all of the graphics onto your X-Server. -Once the counter reaches 0 and the percentage bar reaches "full", -the title screen will appear. - - -THE TITLE SCREEN ----------------- -The title screen will display the title graphic, credits, and the -currently-selected level. Use the following keystrokes: - -[L] - Select the next higher level. -[K] - Select the previous level. -[Space] - Begin the game at the selected level. -[Q] - Quit the program. -[1] - Next title screen -[2] - Jump to high scores title screen - -If you wait for a few moments, a number of useful help screens will appear, -explaining things like what each object in the game is. The high score -will also appear. - -If you wish to page through these manually (rather than wait), you can -press [1] repeatedly to get to each screen, and eventually back to the -title display. Press [2] to get to the high score screen. - -If you press [L] or [K] to change the level, and you are viewing a help -screen, the title display will reappear. - -If you press [Space] to begin a game, and you are viewing a help screen, -the game will begin. - - -THE GAME SCREEN ---------------- -The game screen looks similar to this text representation: - - _________________________________________ - | Score: 00000 Level: 01 Lives: 03 | <-- Game status - | | - | X X | - | | - | % % % % % | - | | <-- Evil GalaXan aliens - | & & & & & | - | | - | | - | | - | | - | | - | | - | | - | A | <-- Your fighter - |_________________________________________| - - -PLAYING THE GAME ----------------- -Each level begins with you warping forward in space. - -After you've dropped out of hyperspace, the aliens begin coming onto the -screen and taking their place at the top. - -Note: Some aliens are only escorts, and will abruptly turn towards the -bottom of the screen and attack! After they've left the screen, -they will not come back. Try to shoot them for extra points, and -definitely watch out not to get killed! - -You control your ship by moving it left and right and firing bullets -up towards the aliens. - -The aliens move side to side (or in other directions) at the top of the -screen and occasionally fly down to attack you. They fire bullets down -towards you when they're attacking. - - -LIVES AND GAME OVER -------------------- -You start the game with 3 ships (lives). - -If you are hit by an alien's bullet or by an actual alien, you loose -a ship. - -When the number of lives reaches 0, the game is over. - -Note: During game over, you can see your "Hit-Ratio." This is the -percentage of hits to shots. (For example, if you fired 1000 bullets -during the game, but only 500 of them hit, your hit-ratio would be 50.00%.) - -Press [Q] to quit from the "Game Over" screen. If you beat one of the -10 high scores and/or high levels, or you beat the high hit-ratio, you -will be prompted for your initials (for each). - -When the game returns to the title-screen mode, the high score screen -will appear first, with your high scores highlighted. - - -KEYBOARD CONTROLS ------------------ -THe keyboard controls in the game are simple: - -[Left Arrow] - Slide ship left. (Release to stop sliding.) -[Right Arrow] - Slide ship right. (Release to stop sliding.) -[Space] - Fire a bullet. -[P] - Pause/unpause. -[Q] - Quit. Return to the title screen. - - -MEET THE ALIENS ---------------- -There are three categories of aliens. (See the game's help screens to -see what they look like.) - - MASTERS - * There are always two, at the very top of the screen. - * They look like flies. - * When they attack, they are often escorted by the alien just below - them. - * When they reach the bottom, they sometimes fire a "tractor beam." - If you hit this beam, your ship will begin spinning up towards - the alien, and will be captured by it! See below for more info. - * Masters require TWO shots to be killed! (They change color - when shot the first time.) - * Masters are worth 250 points. - - GUARDS - * There are always five, making a row just below the Masters. - * They look like beetles. (There are two styles of Guards.) - * They often escort Masters down during attacks. - * Guards are worth 100 points. - - DRONES - * There are five or ten, making up one or two rows just below the - Guards. - * Sometimes they are bee-like, sometimes they are ant-like. - * Drones are worth 50 points. - - SUPER-MASTERS - * These are gigantic Masters which appear on every 10th level. - * They require many many hits to be destroyed! Watch out! - * Like regular Masters, they can capture your ship. (See below.) - * Super-Masters are worth lots of points! - - -GETTING CAPTURED ----------------- -If you allow your ship to be captured by a Master or Super-Master, -your ship will be in their control! (It will appear red.) - -Note: You loose a life when this happens, so definitely avoid getting -captured if you only have one life left! - -When the Master attacks, the captured ship will follow. If you can, -try shooting the Master (but NOT the ship) while it's attacking. -If you do so, the captured ship will be freed (it will change from -red to white) and will fly down towards your current ship. - -When both ships touch, they will dock and you will control both ships -at once. This provides both double firepower (you shoot two shots at -once) AND extra protection (if one ship is destroyed, the other remains -in action)! - -Note: If you destroy the Master while it is NOT attacking (sitting in it's -"home" postion at the top of the screen), the captured ship will NOT -be freed. It will instead take the place of the Master and fly down to -attack you itself! It can even capture your ship, like a Master can. -Be careful! - - -FUTURE RELEASES ---------------- -This is the first beta release of GalaXa. It's been released simply -to find out what people think of the game. - -A future release will have: - - Challenge Stages - More sound effects - ...anything else you'd like! E-mail me! - - -CREDITS -------- -Original Concept - NAMCO, 1981 -X-Window Game Code - Bill Kendrick, New Breed Software, 1998 -Graphics - Bill Kendrick, with some graphics stolen off of - numerous websites -Sounds - Bill Kendrick, and many sounds from the original - "Galaga" arcade game by NAMCO, 1981 - - -MAKE CONTACT ------------- -Please send your questions, comments, suggestions and dontations to: - -Go Postal: Bill Kendrick - 7673 Melody Drive - Rohnert Park - California 94928, USA - -Phone: 1-707-795-1234 ext. 2 voicemail - 1-707-795-5678 fax +peaceful inhabitants of your solar system." -E-mail: kendrick@zippy.sonoma.edu +Galaxa was written by Bill Kendrick (New Breed Software (c) 1998). diff --git a/games/galaxa/MESSAGE b/games/galaxa/MESSAGE new file mode 100644 index 00000000000..0ca47303e81 --- /dev/null +++ b/games/galaxa/MESSAGE @@ -0,0 +1,7 @@ +=========================================================================== +$NetBSD: MESSAGE,v 1.1 2003/06/07 15:04:27 cjep Exp $ + +For details how to play galaxa, please see + ${PREFIX}/share/doc/galaxa/README.txt + +=========================================================================== |