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authorwiz <wiz@pkgsrc.org>2015-07-03 12:37:44 +0000
committerwiz <wiz@pkgsrc.org>2015-07-03 12:37:44 +0000
commit87c48ee1f4ec8210dc44ce28d1e45b1bf7a0cd50 (patch)
tree340f35c6bdaa3c6cf4a19621b66dbc6165f203b7 /games
parent205f7237860d85fdcb17d7492a173db9d32d0388 (diff)
downloadpkgsrc-87c48ee1f4ec8210dc44ce28d1e45b1bf7a0cd50.tar.gz
Update to 1.5.1, provided by Leonardo Taccari in PR 50015:
Changes: 1.5.1 (2015-06-01) ------------------------------------------------------------------------ (None) 1.5.1-RC1 (2015-05-08) ------------------------------------------------------------------------ - Fix: Do not consider road junctions with trivial dead ends as branch points during town growth [FS#6245] (r27260, r27259, r27244) - Fix: ScriptList::RemoveList failed to remove a list from itself [FS#6287] (r27258) - Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom [FS#6270] (r27255) - Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal [FS#6264] (r27254) - Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted [FS#6282] (r27253) - Fix: Invalid infrastructure counting when crossing tram tracks with railroads [FS#6281] (r27252) - Fix: Broken error message in configure [FS#6286] (r27250) - Fix: In some cases town growth failure was considered as success [FS#6240] (r27249, r27247) - Fix: Town labels on smallmap and zoomed-out viewports were not centered [FS#6257] (r27248) - Fix: Removing a rail waypoint used the remove-rail-station cost [FS#6251] (r27245) - Fix: Duplicate frees due to pool item classes not having copy constructors [FS#6285] (r27243) - Fix: Crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer [FS#6272] (r27233) - Fix: Compilation on DragonflyBSD [FS#6274] (r27224, r27223) - Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles [FS#6278] (r27222) - Fix: Multi-value keys in the desktop entry shall end with a trailing separator (r27221) - Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209) - Fix: Draw correct overlay sprites for path reservations on bridges and tunnels (r27208) 1.5.0 (2015-04-01) ------------------------------------------------------------------------ - Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200) 1.5.0-RC1 (2015-03-18) ------------------------------------------------------------------------ - Feature: [NewGRF] Display relative offset changes in the sprite aligner [FS#6236] (r27174) - Fix: Original road vehicle acceleration crashed for vehicles taking over [FS#6255] (r27190) - Fix: GCC 5 compilation (r27185, r27183) - Fix: Data race due to lazy initialisation of objects [FS#5969] (r27178) - Fix: Compilation with MinGW64 (r27176) - Fix: Use the regular clipping functions in the sprite aligner instead of some magic [FS#6237] (r27173) - Fix: Windows randomly drops SetCursorPos calls, breaking the RMB-scrolling [FS#6238] (r27172) 1.5.0-beta2 (2015-02-24) ------------------------------------------------------------------------ - Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news (r27164) - Feature: Allow changing max heightlevel in scenario editor (r27151) - Feature: Make use of both rocky tile sets from the base graphics (r27117) - Change: Scale (non-custom) default window sizes according to GUI zoom (r27147) - Change: Make statusbar and chat-entry window use the same width as the toolbar (r27146) - Change: The chatbox-width setting now uses percent of screen width instead of pixels (r27144) - Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version (r27138) - Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing (r27167) - Fix: Toolbars were not invalidated when changing max-vehicles settings [FS#6204] (r27163) - Fix: Tile selection was drawn outside of map in some cases [FS#6208] (r27162) - Fix: Reimplement the viewport drawing algorithm [FS#6156] [FS#6206] (r27161) - Fix: Issues with smallmap and viewport coordinates and transformations (r27160, r27159, r27158) - Fix: Mark bridge middle tiles dirty when building/removing/changing bridges (r27157) - Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty (r27148) - Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion (r27137) - Fix: Misalignment in generate world window in case of small fonts (r27135) - Fix: Dragging of free wagons in depot failed with GUI zoom (r27133) - Fix: Reduce memory footprint of map array by shuffling its members [FS#6218] (r27132, r27126) - Fix: Dropdown- and tooltip-windows should not steal the focus (r27131) - Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF (r27119) - Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered [FS#6183] (r27107) - Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake [FS#6176] (r27106) - Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate [FS#6195] (r27105) - Fix: [Script] Support 64 bits integers in ScriptLists [FS#6194] (r27104) - Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer [FS#6194] (r27102) 1.5.0-beta1 (2014-12-24) ------------------------------------------------------------------------ - Feature: Support .txt.gz and -txt.xz changelog, readme and license files in basesets, NewGRFs, etc (r27035, r27034) - Feature: More height levels [FS#4126] (r27010) - Feature: Latin translation (r26993) - Feature: Add option to choose normal, double or quad-size interface (r26990) - Feature: [Script] Swap method for script lists (r26894) - Feature: [Script] ScriptStationList_Cargo for sorting cargo by from and via (r26893) - Feature: [Script] API for retrieving planned flow (r26892) - Feature: [CargoDist] Predict links for station-autorefitting vehicles (r26889) - Feature: Setting for limiting the height of bridges (r26882) - Feature: Make aircraft ascend/descend when they are too close to the ground or too far away (r26866) - Feature: Allow hiding of non-interesting engines in the GUI (r26805, r26804) - Feature: Vehicle sorting in autoreplace GUI [FS#1640] (r26800) - Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model (r26988, r26747) - Feature: Warn about missing industries after generating a map (r26729) - Feature: Upgrade currently active NewGRFs to newest installed version (r26613) - Feature: Save and load grfid and md5sum of NewGRFs in config file (r26611) - Feature: Select an editable preset name for saving (r26610) - Feature: Cancel cargo delivery from industries/houses to stations after about 21 months of not having picked up any of the cargo (r26582) - Feature: Give a warning when a plane's orders tell it to use a runway which is too short for it [FS#6009] (r26566) - Feature: [Script] Extended API for CargoDist (r26557) - Feature: Show measured order times in timetable GUI also when not timetabled (r26550) - Feature: Prompt for confirmation when deleting a vehicle group (r26455) - Feature: Hierarchical vehicle subgroups (r26450) - Feature: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention (r26449) - Feature: [NewGRF] Add vehicle modflag 1 (unloading in progress) (r26430) - Change: Improvements to the man page (r27091, r27012) - Change: Allow to set the granularity of the tooltip hover time in milliseconds instead of seconds. New default value is 250ms (r26815) - Change: Follow SI recommendation about spaces between numbers and units [FS#6086] (r26733) - Change: [CargoDist] Save locations instead of distances in link graphs to reduce size (r26646) - Change: [Squirrel] Make the internal integer for scripts always 64 bits, so scripts behave the same on 32 and 64 bit architectures and money can be represented properly (r26585, r26584) - Change: Reshuffle advanced settings tree (r26614, r26536) - Change: Add backend-independent config-file setting to disable 8bpp video modes, and disable 8bpp by default (r26522) - Fix: [OS/2] Compile again [FS#6186] (r27092) - Fix: Compilation with freetype2 version 2.5.4 and newer [FS#6185] (r27079) - Fix: Variable 47 used the carge translation table of the wrong GRF in case of callback 1D [FS#6182] (r27075) - Fix: Some lists did not use natural string sorting [FS#6172] (r27063) - Fix: Mercurial version detection failed if personal presets were configured (r27059) - Fix: [OSX] Don't require double-press from non-dead console hotkeys [FS#5812] (r27046) - Fix: Crash when having the vehicle list opened from a buoy or oil rig when the buoy/oil rig is removed (r27030) - Fix: Unit number was not always fully shown in depots [FS#6102] (r27014) - Fix: [CargoDist] Reserve cargo only after unloading finished or if the vehicle has the desired cargo already [FS#6110] (r26918) - Fix: [Squirrel] Loading a value saved as boolean caused it to be of type integer instead of boolean (r26785) - Fix: [Squirrel] Harden string handling (r26777) - Fix: [OSX] Implement more of the text editing API to prevent crashes and improve IME support [FS#5972] (r26758) - Fix: Incorrect saving of order backups [FS#6066] (r26700) - Fix: Ordering a vehicle to a competitor's rail waypoint displayed an error message. Ignore the click as is done for the other order types to competitor's stuff [FS#6059] (r26692) - Fix: [Script] Loading/parsing of info .nuts was done in the same VM, causing e.g. constants to break the loading of info of other scripts [FS#5973] (r26617) - Fix: [CargoDist] Improve estimation of link capacitites (r26549) - Remove: A bunch of archaic settings from the GUI (r26528, r26526, r26525)
Diffstat (limited to 'games')
-rw-r--r--games/openttd/Makefile6
-rw-r--r--games/openttd/PLIST4
-rw-r--r--games/openttd/distinfo11
-rw-r--r--games/openttd/patches/patch-aa8
-rw-r--r--games/openttd/patches/patch-src_fontcache.cpp21
5 files changed, 15 insertions, 35 deletions
diff --git a/games/openttd/Makefile b/games/openttd/Makefile
index 24824024082..242dd1c8ff6 100644
--- a/games/openttd/Makefile
+++ b/games/openttd/Makefile
@@ -1,8 +1,7 @@
-# $NetBSD: Makefile,v 1.57 2015/04/25 14:23:01 tnn Exp $
+# $NetBSD: Makefile,v 1.58 2015/07/03 12:37:44 wiz Exp $
-DISTNAME= openttd-1.4.4-source
+DISTNAME= openttd-1.5.1-source
PKGNAME= ${DISTNAME:S/-source//}
-PKGREVISION= 2
CATEGORIES= games x11
MASTER_SITES= http://binaries.openttd.org/releases/${PKGVERSION_NOREV}/
EXTRACT_SUFX= .tar.xz
@@ -54,6 +53,7 @@ CONFIGURE_ARGS+= --without-osx-sysroot
.include "../../devel/zlib/buildlink3.mk"
.include "../../fonts/fontconfig/buildlink3.mk"
.include "../../graphics/freetype2/buildlink3.mk"
+.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../sysutils/desktop-file-utils/desktopdb.mk"
.include "../../textproc/icu/buildlink3.mk"
diff --git a/games/openttd/PLIST b/games/openttd/PLIST
index 38dcdc64e17..270e99969e4 100644
--- a/games/openttd/PLIST
+++ b/games/openttd/PLIST
@@ -1,4 +1,4 @@
-@comment $NetBSD: PLIST,v 1.19 2014/12/20 21:52:38 ryoon Exp $
+@comment $NetBSD: PLIST,v 1.20 2015/07/03 12:37:44 wiz Exp $
bin/openttd
man/man6/openttd.6
share/applications/openttd.desktop
@@ -19,6 +19,7 @@ share/openttd/ai/compat_1.1.nut
share/openttd/ai/compat_1.2.nut
share/openttd/ai/compat_1.3.nut
share/openttd/ai/compat_1.4.nut
+share/openttd/ai/compat_1.5.nut
share/openttd/baseset/no_music.obm
share/openttd/baseset/no_sound.obs
share/openttd/baseset/openttd.grf
@@ -60,6 +61,7 @@ share/openttd/lang/irish.lng
share/openttd/lang/italian.lng
share/openttd/lang/japanese.lng
share/openttd/lang/korean.lng
+share/openttd/lang/latin.lng
share/openttd/lang/latvian.lng
share/openttd/lang/lithuanian.lng
share/openttd/lang/luxembourgish.lng
diff --git a/games/openttd/distinfo b/games/openttd/distinfo
index 2adbb3baee3..e13fc109b08 100644
--- a/games/openttd/distinfo
+++ b/games/openttd/distinfo
@@ -1,7 +1,6 @@
-$NetBSD: distinfo,v 1.22 2015/06/19 00:49:14 dholland Exp $
+$NetBSD: distinfo,v 1.23 2015/07/03 12:37:44 wiz Exp $
-SHA1 (openttd-1.4.4-source.tar.xz) = c3aa122cda75162b76cd12dc4586371e841102b3
-RMD160 (openttd-1.4.4-source.tar.xz) = 591ffe69e26e4820af29f8e04ec181d4c5119170
-Size (openttd-1.4.4-source.tar.xz) = 6342508 bytes
-SHA1 (patch-aa) = b34cc7e0adf8a91657f1426ff2d888eb7c31bcb2
-SHA1 (patch-src_fontcache.cpp) = 88fb873e3e487bbf5a63afd9490a83981ec8b306
+SHA1 (openttd-1.5.1-source.tar.xz) = 95b9b16fd3dc9edd8d893d7adacc32a8fcb09c47
+RMD160 (openttd-1.5.1-source.tar.xz) = fea88dbaf7f852e2d9967a8060a2db3d89897f56
+Size (openttd-1.5.1-source.tar.xz) = 6557704 bytes
+SHA1 (patch-aa) = f9c9291ec5414e239d53e110e54aac83b926af8a
diff --git a/games/openttd/patches/patch-aa b/games/openttd/patches/patch-aa
index b2716994287..4250c41972d 100644
--- a/games/openttd/patches/patch-aa
+++ b/games/openttd/patches/patch-aa
@@ -1,11 +1,11 @@
-$NetBSD: patch-aa,v 1.11 2013/08/05 19:24:35 adam Exp $
+$NetBSD: patch-aa,v 1.12 2015/07/03 12:37:44 wiz Exp $
Compile 'strip' test with CFLAGS, so -isysroot can be passed on OSX.
Correct library detection on NetBSD.
---- config.lib.orig 2012-04-15 11:55:05.000000000 +0000
+--- config.lib.orig 2015-06-01 18:43:32.000000000 +0000
+++ config.lib
-@@ -2001,7 +2001,7 @@ check_strip() {
+@@ -2070,7 +2070,7 @@ check_strip() {
elif [ "$os" = "OSX" ]; then
# Most targets have -V in strip, to see if they exists... OSX doesn't.. so execute something
echo "int main(int argc, char *argv[]) { }" > strip.test.c
@@ -14,7 +14,7 @@ Correct library detection on NetBSD.
check_compiler "host strip" "strip" "$host" "$strip" "$STRIP" "strip" "strip" "3" "strip.test"
rm -f strip.test.c strip.test
else
-@@ -2533,7 +2533,7 @@ detect_library() {
+@@ -2628,7 +2628,7 @@ detect_library() {
if [ -z "$res" ]; then
log 2 " trying /opt/local/include/$4$5... no"
fi
diff --git a/games/openttd/patches/patch-src_fontcache.cpp b/games/openttd/patches/patch-src_fontcache.cpp
deleted file mode 100644
index d3280b645c4..00000000000
--- a/games/openttd/patches/patch-src_fontcache.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-$NetBSD: patch-src_fontcache.cpp,v 1.2 2015/06/19 00:49:14 dholland Exp $
-
-bitmap.width and bitmap.rows are unsigned in some versions of freetype
-(but not others) -- because C++ requires max() to be homogeneous with
-respect to sign, if it's unsigned the constant needs to be 1U, and if
-it's not, it needs not to be. Which becomes a problem. So, since none
-of this should ever be negative, force it all to unsigned.
-
---- src/fontcache.cpp.orig 2014-12-11 21:17:16.000000000 +0000
-+++ src/fontcache.cpp
-@@ -481,8 +481,8 @@ const Sprite *FreeTypeFontCache::GetGlyp
- aa = (slot->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY);
-
- /* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */
-- int width = max(1, slot->bitmap.width + (this->fs == FS_NORMAL));
-- int height = max(1, slot->bitmap.rows + (this->fs == FS_NORMAL));
-+ int width = max(1U, (unsigned)(slot->bitmap.width + (this->fs == FS_NORMAL)));
-+ int height = max(1U, (unsigned)(slot->bitmap.rows + (this->fs == FS_NORMAL)));
-
- /* Limit glyph size to prevent overflows later on. */
- if (width > 256 || height > 256) usererror("Font glyph is too large");