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authorkristerw <kristerw@pkgsrc.org>2002-06-29 01:48:52 +0000
committerkristerw <kristerw@pkgsrc.org>2002-06-29 01:48:52 +0000
commitee74f122393204b55667e91b0de48ea8a76f2944 (patch)
treebd18ff737637f97f9672cf1254dce9d32f52cd8c /games
parent376a1e0a5880235dbc752f92280f985686d78bf0 (diff)
downloadpkgsrc-ee74f122393204b55667e91b0de48ea8a76f2944.tar.gz
Correct sound support. Patch provided by David Griffith.
Solves PR 14061.
Diffstat (limited to 'games')
-rw-r--r--games/frotz/Makefile3
-rw-r--r--games/frotz/distinfo6
-rw-r--r--games/frotz/patches/patch-aa43
-rw-r--r--games/frotz/patches/patch-ac99
-rw-r--r--games/frotz/patches/patch-ad11
5 files changed, 144 insertions, 18 deletions
diff --git a/games/frotz/Makefile b/games/frotz/Makefile
index cc5e3760bc7..d1612eb7941 100644
--- a/games/frotz/Makefile
+++ b/games/frotz/Makefile
@@ -1,7 +1,8 @@
-# $NetBSD: Makefile,v 1.8 2002/03/25 18:23:36 wiz Exp $
+# $NetBSD: Makefile,v 1.9 2002/06/29 01:48:52 kristerw Exp $
#
DISTNAME= frotz-2.42
+PKGREVISION= 1
CATEGORIES= games
# The maintainer has asked us to use the mirrors instead of www.cs.csubak.edu.
#MASTER_SITES= http://www.cs.csubak.edu/~dgriffi/frotz/files/
diff --git a/games/frotz/distinfo b/games/frotz/distinfo
index c7044bbd7a4..d18467aac1d 100644
--- a/games/frotz/distinfo
+++ b/games/frotz/distinfo
@@ -1,6 +1,8 @@
-$NetBSD: distinfo,v 1.6 2002/03/25 18:23:36 wiz Exp $
+$NetBSD: distinfo,v 1.7 2002/06/29 01:48:52 kristerw Exp $
SHA1 (frotz-2.42.tar.gz) = c447456d46a1dff833b32db0489aa753fdd4c5f2
Size (frotz-2.42.tar.gz) = 135337 bytes
-SHA1 (patch-aa) = 4c97269519ef0d0d1073ff815dfaabc699dcaea3
+SHA1 (patch-aa) = bf5e5237b87ff1932cf2bd4d42ccc5b160d09939
SHA1 (patch-ab) = 4d619656c71758661f93acbaf5b04add8779d6c6
+SHA1 (patch-ac) = e0ff2a4e9fe2b3db04d395ef6e565bfc1c1cd46d
+SHA1 (patch-ad) = 0fe19e34ecb7f850098f00ed81118a1604ff4173
diff --git a/games/frotz/patches/patch-aa b/games/frotz/patches/patch-aa
index 030a1c2ae14..2cf26a9a389 100644
--- a/games/frotz/patches/patch-aa
+++ b/games/frotz/patches/patch-aa
@@ -1,7 +1,6 @@
-$NetBSD: patch-aa,v 1.5 2002/03/25 18:23:37 wiz Exp $
-
+$NetBSD: patch-aa,v 1.6 2002/06/29 01:48:53 kristerw Exp $
--- Makefile.orig Sun Mar 10 01:24:16 2002
-+++ Makefile
++++ Makefile Sat Jun 29 03:32:34 2002
@@ -1,7 +1,7 @@
# Define your C compiler. I recommend gcc if you have it.
# MacOS users should use "cc" even though it's really "gcc".
@@ -29,7 +28,7 @@ $NetBSD: patch-aa,v 1.5 2002/03/25 18:23:37 wiz Exp $
#CONFIG_DIR = /etc
#CONFIG_DIR = /usr/pkg/etc
#CONFIG_DIR =
-@@ -36,16 +36,16 @@
+@@ -36,16 +36,23 @@
# Uncomment this if you have an OSS soundcard driver and want classical
# Infocom sound support. Currently this works only for Linux.
#
@@ -40,6 +39,13 @@ $NetBSD: patch-aa,v 1.5 2002/03/25 18:23:37 wiz Exp $
#
-#SOUND_LIB = -lossaudio
+SOUND_LIB = -lossaudio
++
++# Define your sound device
++# This should probably be a command-line/config-file option.
++#
++SOUND_DEV = /dev/sound
++#SOUND_DEV = /dev/dsp
++#SOUND_DEV = /dev/audio
# This should point to the location of your curses.h or ncurses.h include
# file if your compiler doesn't know about it.
@@ -49,7 +55,7 @@ $NetBSD: patch-aa,v 1.5 2002/03/25 18:23:37 wiz Exp $
#INCL = -I/usr/pkg/include
#INCL = -I/usr/freeware/include
#INCL = -I/5usr/include
-@@ -55,7 +55,7 @@
+@@ -55,7 +62,7 @@
# linking with. Usually, this isn't necessary if /etc/ld.so.conf is set
# up correctly.
#
@@ -58,7 +64,23 @@ $NetBSD: patch-aa,v 1.5 2002/03/25 18:23:37 wiz Exp $
#LIB = -L/usr/pkg/lib
#LIB = -L/usr/freeware/lib
#LIB = -L/5usr/lib
-@@ -109,11 +109,12 @@
+@@ -86,7 +93,7 @@
+ # Nothing under this line should need to be changed.
+ #####################################################
+
+-VERSION = 2.42
++VERSION = 2.42nb1
+
+ BINNAME = frotz
+
+@@ -103,17 +110,18 @@
+ ux_audio_none.o ux_audio_oss.o
+
+ OPT_DEFS = -DCONFIG_DIR="\"$(CONFIG_DIR)\"" $(CURSES_DEF) \
+- -DVERSION="\"$(VERSION)\""
++ -DVERSION="\"$(VERSION)\"" -DSOUND_DEV="\"$(SOUND_DEV)\""
+
+
COMP_DEFS = $(OPT_DEFS) $(COLOR_DEFS) $(SOUND_DEFS) $(SOUNDCARD) \
$(MEMMOVE_DEF)
@@ -73,12 +95,3 @@ $NetBSD: patch-aa,v 1.5 2002/03/25 18:23:37 wiz Exp $
all: $(BINNAME)
-@@ -161,7 +162,7 @@
- rm -f $(BINNAME)$(EXTENSION)
- -rm -rf $(distdir)
- -rm -f $(distdir).tar $(distdir).tar.gz
--
-+
- realclean: distclean
-
- clobber: distclean
diff --git a/games/frotz/patches/patch-ac b/games/frotz/patches/patch-ac
new file mode 100644
index 00000000000..f7308fbe261
--- /dev/null
+++ b/games/frotz/patches/patch-ac
@@ -0,0 +1,99 @@
+$NetBSD: patch-ac,v 1.1 2002/06/29 01:48:53 kristerw Exp $
+--- ux_audio_oss.c.orig Wed Nov 22 07:31:17 2000
++++ ux_audio_oss.c Sat Jun 29 03:25:37 2002
+@@ -86,12 +86,37 @@
+
+ static void play_sound(int volume, int repeats) {
+ struct sigaction sa;
++ int format = AFMT_U8;
++ int channels = 1;
+
+- dsp_fd = open("/dev/dsp", O_WRONLY);
++ dsp_fd = open(SOUND_DEV, O_WRONLY);
+ if (dsp_fd < 0) {
+- perror("/dev/dsp");
++ perror(SOUND_DEV);
+ _exit(1);
+ }
++
++ /* This section of code fixes the nasty problem of samples
++ * being played with pops and scratches when used with a
++ * non-Linux system implementing OSS sound.
++ */
++ if (ioctl(dsp_fd, SNDCTL_DSP_SETFMT, &format) == -1) {
++ perror(SOUND_DEV);
++ exit(1);
++ }
++ if (format != AFMT_U8) {
++ fprintf(stderr, "bad sound format\n");
++ exit(1);
++ }
++ if (ioctl(dsp_fd, SNDCTL_DSP_CHANNELS, &channels) == -1) {
++ perror(SOUND_DEV);
++ exit(1);
++ }
++ if (channels != 1) {
++ fprintf(stderr, "bad channels\n");
++ exit(1);
++ }
++ /* End sound fix from Torbjorn Andersson */
++
+ ioctl(dsp_fd, SNDCTL_DSP_SPEED, &sample_rate);
+
+ if (volume != 255) {
+@@ -177,6 +202,7 @@
+ char *filename;
+ const char *basename, *dotpos;
+ int namelen;
++ int read_length;
+
+ if (sound_buffer != NULL && current_num == number)
+ return;
+@@ -211,27 +237,38 @@
+ fgetc(samples); fgetc(samples);
+ sound_length = fgetc(samples) << 8;
+ sound_length |= fgetc(samples);
++ sound_buffer = NULL;
+
++ if (sound_length > 0) {
+ sound_buffer = malloc(sound_length);
+- if (! sound_buffer) {
++ if (!sound_buffer) {
+ perror("malloc");
+ return;
+ }
+-
+- if (sound_length < 0 ||
+- fread(sound_buffer, 1, sound_length, samples) < sound_length) {
+- if (feof(samples))
+- fprintf(stderr, "%s: premature EOF\n", filename);
+- else {
++ read_length = fread(sound_buffer, 1, sound_length, samples);
++ if (read_length < sound_length) {
++ if (feof(samples)) {
++ /*
++ * One of the Sherlock samples trigger this for me, so let's make it
++ * a non-fatal error.
++ */
++ sound_buffer = realloc(sound_buffer, read_length);
++ if (! sound_buffer) {
++ perror("realloc");
++ return;
++ }
++ sound_length = read_length;
++ } else {
+ errno = ferror(samples);
+ perror(filename);
+- }
+ free(sound_buffer);
+ sound_buffer = NULL;
+ }
+-
++ }
++ }
+ current_num = number;
+ }/* os_prepare_sample */
++
+
+ static void sigchld_handler(int signal) {
+ int status;
diff --git a/games/frotz/patches/patch-ad b/games/frotz/patches/patch-ad
new file mode 100644
index 00000000000..b4c4bbddd40
--- /dev/null
+++ b/games/frotz/patches/patch-ad
@@ -0,0 +1,11 @@
+$NetBSD: patch-ad,v 1.1 2002/06/29 01:48:53 kristerw Exp $
+--- ux_init.c.orig Wed Feb 20 05:26:21 2002
++++ ux_init.c Sat Jun 29 03:25:37 2002
+@@ -51,6 +51,7 @@
+ #define INFORMATION "\
+ - An interpreter for all Infocom and other Z-Machine games.\n\
+ Complies with standard 1.0 of Graham Nelson's specification.\n\
++Special NetBSD version. Patched so that sound works with the OSS driver.\n\
+ \n\
+ Syntax: frotz [options] story-file\n\
+ \n\