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authorwiz <wiz@pkgsrc.org>2003-01-06 19:48:08 +0000
committerwiz <wiz@pkgsrc.org>2003-01-06 19:48:08 +0000
commitb33629298c72e0b518075209af4597fc12a8ee6a (patch)
tree27791f577c4bd3173fbac3575ceb9a66d5c868d4 /games
parent1c53e56262fb678e1c7ace749b10f50f7f708d47 (diff)
downloadpkgsrc-b33629298c72e0b518075209af4597fc12a8ee6a.tar.gz
Update to 021212.
The data file needed for sound is installed into ${PREFIX}/share/xrick/data.zip. Either copy it to your current dir, or start xrick with xrick -data ${PREFIX}/share/xrick/data.zip Changes: * Reworked the build system so xrick can easily be built on Unix boxes as well as on non-Unix boxes (do not rely on symbolic links, etc.). * Use function keys instead of numeric keys for various game controls, as some non-US keyboard require that SHIFT is pressed for numbers (A. Majorel). * Fixed a potential buffer overflow in command-line parameters handling (A. Majorel). * Joystick is (hopefully) OK now (S. Chauveau). * Implemented all sounds: music, effects, etc. * The sound was horrible on Windows due to a poorly dimensionned sound buffer. Fixed. * Re-ripped all sounds. This time I used STeem with debugger to save each sound as a WAV file, then Audacity to filter an annoying static noise produced by STeem, then SOX to re-sample.
Diffstat (limited to 'games')
-rw-r--r--games/xrick/Makefile10
-rw-r--r--games/xrick/PLIST4
-rw-r--r--games/xrick/distinfo8
-rw-r--r--games/xrick/patches/patch-aa53
4 files changed, 24 insertions, 51 deletions
diff --git a/games/xrick/Makefile b/games/xrick/Makefile
index 25041a21c05..19005c02841 100644
--- a/games/xrick/Makefile
+++ b/games/xrick/Makefile
@@ -1,8 +1,7 @@
-# $NetBSD: Makefile,v 1.2 2002/08/27 19:09:12 jlam Exp $
+# $NetBSD: Makefile,v 1.3 2003/01/06 19:48:08 wiz Exp $
#
-DISTNAME= xrick-010808
-WRKSRC= ${WRKDIR}/xrick
+DISTNAME= xrick-021212
CATEGORIES= games
MASTER_SITES= http://www.bigorno.net/xrick/
EXTRACT_SUFX= .tgz
@@ -20,9 +19,6 @@ NO_SRC_ON_FTP= ${RESTRICTED}
USE_GMAKE= YES
USE_BUILDLINK2= YES
USE_X11= YES
-HAS_CONFIGURE= YES
-
-CONFIGURE_SCRIPT= ./config
post-extract:
cd ${WRKSRC} && ${GUNZIP_CMD} xrick.6.gz
@@ -30,6 +26,8 @@ post-extract:
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/xrick ${PREFIX}/bin
${INSTALL_MAN} ${WRKSRC}/xrick.6 ${PREFIX}/man/man6
+ ${INSTALL_DATA_DIR} ${PREFIX}/share/xrick
+ ${INSTALL_DATA} ${WRKSRC}/data.zip ${PREFIX}/share/xrick
.include "../../devel/SDL/buildlink2.mk"
.include "../../mk/bsd.pkg.mk"
diff --git a/games/xrick/PLIST b/games/xrick/PLIST
index 620925904d4..4e7c042aeef 100644
--- a/games/xrick/PLIST
+++ b/games/xrick/PLIST
@@ -1,3 +1,5 @@
-@comment $NetBSD: PLIST,v 1.1.1.1 2002/05/12 00:02:15 wiz Exp $
+@comment $NetBSD: PLIST,v 1.2 2003/01/06 19:48:08 wiz Exp $
bin/xrick
man/man6/xrick.6
+share/xrick/data.zip
+@dirrm share/xrick
diff --git a/games/xrick/distinfo b/games/xrick/distinfo
index 7c03c36ec48..33d532deeef 100644
--- a/games/xrick/distinfo
+++ b/games/xrick/distinfo
@@ -1,5 +1,5 @@
-$NetBSD: distinfo,v 1.2 2002/07/02 12:43:45 wiz Exp $
+$NetBSD: distinfo,v 1.3 2003/01/06 19:48:08 wiz Exp $
-SHA1 (xrick-010808.tgz) = f6b344433a11eb7ffb85412ffc66e79cc8b66e75
-Size (xrick-010808.tgz) = 244991 bytes
-SHA1 (patch-aa) = 99a518e9e190e581a9a445b11fc4e54d5ed9e26b
+SHA1 (xrick-021212.tgz) = 1a84eac20a22ab86d2013cc1c8ff7e0097b4466a
+Size (xrick-021212.tgz) = 1648538 bytes
+SHA1 (patch-aa) = 8909335f91b738948bb1aba2a82c44685d6d0efe
diff --git a/games/xrick/patches/patch-aa b/games/xrick/patches/patch-aa
index 3fe7d9bc225..6bb855df5b0 100644
--- a/games/xrick/patches/patch-aa
+++ b/games/xrick/patches/patch-aa
@@ -1,42 +1,15 @@
-$NetBSD: patch-aa,v 1.1.1.1 2002/05/12 00:02:16 wiz Exp $
+$NetBSD: patch-aa,v 1.2 2003/01/06 19:48:09 wiz Exp $
---- config.orig Mon Aug 6 21:06:13 2001
-+++ config
-@@ -57,20 +57,23 @@
- LDFLAGS="$LDFLAGS `sdl-config --libs`"
- fi
+--- include/unzip.h.orig Tue Dec 24 14:32:56 2002
++++ include/unzip.h
+@@ -49,6 +49,10 @@ extern "C" {
+ #include "zlib.h"
+ #endif
--POSDOT=`expr index $SDLVER '.'`
--POSDOTp=`expr $POSDOT - 1`
--POSDOTn=`expr $POSDOT + 1`
--SDL_MAJ=`expr substr $SDLVER 1 $POSDOTp`
--LEN=`expr length $SDLVER`
--LEN=`expr $LEN - $POSDOT`
--SDLVER=`expr substr $SDLVER $POSDOTn $LEN`
--POSDOT=`expr index $SDLVER '.'`
--POSDOTp=`expr $POSDOT - 1`
--POSDOTn=`expr $POSDOT + 1`
--SDL_MIN=`expr substr $SDLVER 1 $POSDOTp`
--LEN=`expr length $SDLVER`
--LEN=`expr $LEN - $POSDOT`
--SDL_MIC=`expr substr $SDLVER $POSDOTn $LEN`
-+#POSDOT=`expr index $SDLVER '.'`
-+#POSDOTp=`expr $POSDOT - 1`
-+#POSDOTn=`expr $POSDOT + 1`
-+#SDL_MAJ=`expr substr $SDLVER 1 $POSDOTp`
-+SDL_MAJ=`echo $SDLVER | sed -e 's/\([0-9]*\).*/\1/'`
-+#LEN=`expr length $SDLVER`
-+#LEN=`expr $LEN - $POSDOT`
-+#SDLVER=`expr substr $SDLVER $POSDOTn $LEN`
-+#POSDOT=`expr index $SDLVER '.'`
-+#POSDOTp=`expr $POSDOT - 1`
-+#POSDOTn=`expr $POSDOT + 1`
-+#SDL_MIN=`expr substr $SDLVER 1 $POSDOTp`
-+SDL_MIN=`echo $SDLVER | sed -e 's/[0-9]\.\([0-9]*\).*/\1/'`
-+#LEN=`expr length $SDLVER`
-+#LEN=`expr $LEN - $POSDOT`
-+#SDL_MIC=`expr substr $SDLVER $POSDOTn $LEN`
-+SDL_MIC=`echo $SDLVER | sed -e 's/[0-9]\.[0-9]\.\([0-9]*\).*/\1/'`
-
- case "$TARGET" in
- cygwin* | CYGWIN*)
++#ifndef OF
++#define OF(a) a
++#endif
++
+ #if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
+ /* like the STRICT of WIN32, we define a pointer that cannot be converted
+ from (void*) without cast */