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authorrodent <rodent@pkgsrc.org>2015-07-01 23:06:59 +0000
committerrodent <rodent@pkgsrc.org>2015-07-01 23:06:59 +0000
commit0b29d4045fe708e4e79c661005d2a892f8461cff (patch)
treeffc6771dbf1f8022c58408887d81f1c632d3aae4 /games
parente8c2b490818abcfee7b95f4d6cfbfd2da20a86c0 (diff)
downloadpkgsrc-0b29d4045fe708e4e79c661005d2a892f8461cff.tar.gz
Solarus 1.4.2 (2015-05-09)
_______________________________ Bug fixes for the 1.4 release. No change in the engine (changes in Solarus Quest Editor only). _______________________________ Solarus 1.4.1 (2015-05-09) _______________________________ Bug fixes for the 1.4 release. Engine changes -------------- * Fix crash with doors whose opening condition is an item (#686). * Fix the size of custom entities supposed to be optional (#680). * Fix the hero's sprite reset to default ones when changing equipment (#681). * Fix animated tiles freezed when running a quest a second time (#679). * Fix saving empty files. * Print an error message when there is no font in the quest. _______________________________ Solarus 1.4.0 (2015-05-02) _______________________________ The new quest editor release! Engine changes -------------- * Solarus now compiles with C++11. * Solarus Quest Editor was rewritten and is now in a separate repository. * Solarus can now be used as a library in other projects. * Add a command-line flag -win-console=yes to see output on Windows (#550). * Add unit tests. * Fix a crash if an entity has a sprite without animation. * Fix crash when using the -no-video command-line option. * Fix assertion when a crystal block has less than 4 frames. * Fix hero freeze when a treasure's dialog is missing (#595). * Fix hero stuck in dynamic tiles just enabled on him (#89). * Fix hero sometimes moving in wrong directions (#677). * Fix tunic and sword collision when their sprite is changed (#617). * Fix slightly incorrect position of carried item sometimes (#660). * Fix crash when a tileset image is missing (#590). * Don't die if the animation of a pickable treasure is missing. Lua API changes --------------- Changes that introduce incompatibilities: * Text surfaces: the size must now be set at runtime instead of in fonts.dat. * Text surfaces: the default font is now the first one in alphabetical order. Changes that do not introduce incompatibilities: * sol.text_surface.create() now accepts a size parameter (default is 11). * Add a function sol.main.get_os(). * Fix sprite:on_frame_changed() called twice on animation/direction change. Data files format changes ------------------------- You can use the script editor/resources/tools/data_files_conversion/1.3_to_1.4/update_quest.lua to automatically update your data files. Don't forget to make a backup first. * fonts.dat no longer exists. Fonts are a resource like others now (#611). * Fonts are now in a "fonts" directory instead of "text". * Maps: shop treasures have a new property "font".
Diffstat (limited to 'games')
-rw-r--r--games/solarus/Makefile8
-rw-r--r--games/solarus/PLIST203
-rw-r--r--games/solarus/distinfo8
3 files changed, 209 insertions, 10 deletions
diff --git a/games/solarus/Makefile b/games/solarus/Makefile
index d6bb4820e64..89ad004c626 100644
--- a/games/solarus/Makefile
+++ b/games/solarus/Makefile
@@ -1,9 +1,8 @@
-# $NetBSD: Makefile,v 1.17 2015/04/25 14:23:04 tnn Exp $
+# $NetBSD: Makefile,v 1.18 2015/07/01 23:06:59 rodent Exp $
-VERSION= 1.3.1
+VERSION= 1.4.2
DISTNAME= solarus-${VERSION}-src
PKGNAME= ${DISTNAME:S/-src//1}
-PKGREVISION= 3
CATEGORIES= games
MASTER_SITES= http://www.solarus-games.org/downloads/solarus/
@@ -16,8 +15,9 @@ WRKSRC= ${WRKDIR}/solarus-${VERSION}
USE_CMAKE= yes
USE_LANGUAGES= c c++
-.include "../../mk/bsd.fast.prefs.mk"
+.include "../../mk/bsd.prefs.mk"
+GCC_REQD+= 4.8
LDFLAGS.SunOS+= -lsocket -lnsl
.include "../../devel/physfs/buildlink3.mk"
diff --git a/games/solarus/PLIST b/games/solarus/PLIST
index 48724b0762c..aa082ad9aaa 100644
--- a/games/solarus/PLIST
+++ b/games/solarus/PLIST
@@ -1,2 +1,201 @@
-@comment $NetBSD: PLIST,v 1.1 2013/07/02 11:52:27 rodent Exp $
-bin/solarus
+@comment $NetBSD: PLIST,v 1.2 2015/07/01 23:06:59 rodent Exp $
+bin/solarus_run
+include/solarus/Ability.h
+include/solarus/AbilityInfo.h
+include/solarus/Arguments.h
+include/solarus/Camera.h
+include/solarus/Common.h
+include/solarus/CurrentQuest.h
+include/solarus/Dialog.h
+include/solarus/DialogBoxSystem.h
+include/solarus/DialogResources.h
+include/solarus/Drawable.h
+include/solarus/EntityData.h
+include/solarus/Equipment.h
+include/solarus/EquipmentItem.h
+include/solarus/EquipmentItemUsage.h
+include/solarus/Game.h
+include/solarus/GameCommand.h
+include/solarus/GameCommands.h
+include/solarus/KeysEffect.h
+include/solarus/MainLoop.h
+include/solarus/Map.h
+include/solarus/MapData.h
+include/solarus/MapLoader.h
+include/solarus/QuestProperties.h
+include/solarus/QuestResources.h
+include/solarus/ResourceType.h
+include/solarus/Savegame.h
+include/solarus/SavegameConverterV1.h
+include/solarus/Settings.h
+include/solarus/SolarusFatal.h
+include/solarus/Sprite.h
+include/solarus/SpriteAnimation.h
+include/solarus/SpriteAnimationDirection.h
+include/solarus/SpriteAnimationSet.h
+include/solarus/SpriteData.h
+include/solarus/SpritePtr.h
+include/solarus/StringResources.h
+include/solarus/Timer.h
+include/solarus/TimerPtr.h
+include/solarus/Transition.h
+include/solarus/TransitionFade.h
+include/solarus/TransitionImmediate.h
+include/solarus/TransitionScrolling.h
+include/solarus/Treasure.h
+include/solarus/config.h
+include/solarus/config.h.in
+include/solarus/containers/Grid.h
+include/solarus/entities/AnimatedTilePattern.h
+include/solarus/entities/Arrow.h
+include/solarus/entities/Block.h
+include/solarus/entities/Bomb.h
+include/solarus/entities/Boomerang.h
+include/solarus/entities/CarriedItem.h
+include/solarus/entities/Chest.h
+include/solarus/entities/CollisionMode.h
+include/solarus/entities/Crystal.h
+include/solarus/entities/CrystalBlock.h
+include/solarus/entities/CustomEntity.h
+include/solarus/entities/Destination.h
+include/solarus/entities/Destructible.h
+include/solarus/entities/Detector.h
+include/solarus/entities/Door.h
+include/solarus/entities/DynamicTile.h
+include/solarus/entities/Enemy.h
+include/solarus/entities/EnemyAttack.h
+include/solarus/entities/EnemyReaction.h
+include/solarus/entities/EntityType.h
+include/solarus/entities/EntityTypeInfo.h
+include/solarus/entities/Explosion.h
+include/solarus/entities/Fire.h
+include/solarus/entities/Ground.h
+include/solarus/entities/GroundInfo.h
+include/solarus/entities/Hero.h
+include/solarus/entities/Hookshot.h
+include/solarus/entities/Jumper.h
+include/solarus/entities/Layer.h
+include/solarus/entities/MapEntities.h
+include/solarus/entities/MapEntity.h
+include/solarus/entities/MapEntityPtr.h
+include/solarus/entities/NonAnimatedRegions.h
+include/solarus/entities/Npc.h
+include/solarus/entities/ParallaxScrollingTilePattern.h
+include/solarus/entities/Pickable.h
+include/solarus/entities/SelfScrollingTilePattern.h
+include/solarus/entities/Sensor.h
+include/solarus/entities/Separator.h
+include/solarus/entities/ShopTreasure.h
+include/solarus/entities/SimpleTilePattern.h
+include/solarus/entities/Stairs.h
+include/solarus/entities/Stream.h
+include/solarus/entities/StreamAction.h
+include/solarus/entities/Switch.h
+include/solarus/entities/Teletransporter.h
+include/solarus/entities/Tile.h
+include/solarus/entities/TilePattern.h
+include/solarus/entities/TilePtr.h
+include/solarus/entities/Tileset.h
+include/solarus/entities/TilesetData.h
+include/solarus/entities/TimeScrollingTilePattern.h
+include/solarus/entities/Wall.h
+include/solarus/hero/BackToSolidGroundState.h
+include/solarus/hero/BoomerangState.h
+include/solarus/hero/BowState.h
+include/solarus/hero/CarryingState.h
+include/solarus/hero/FallingState.h
+include/solarus/hero/ForcedWalkingState.h
+include/solarus/hero/FreeState.h
+include/solarus/hero/FreezedState.h
+include/solarus/hero/GrabbingState.h
+include/solarus/hero/HeroSprites.h
+include/solarus/hero/HookshotState.h
+include/solarus/hero/HurtState.h
+include/solarus/hero/JumpingState.h
+include/solarus/hero/LiftingState.h
+include/solarus/hero/PlayerMovementState.h
+include/solarus/hero/PlungingState.h
+include/solarus/hero/PullingState.h
+include/solarus/hero/PushingState.h
+include/solarus/hero/RunningState.h
+include/solarus/hero/SpinAttackState.h
+include/solarus/hero/StairsState.h
+include/solarus/hero/State.h
+include/solarus/hero/SwimmingState.h
+include/solarus/hero/SwordLoadingState.h
+include/solarus/hero/SwordSwingingState.h
+include/solarus/hero/SwordTappingState.h
+include/solarus/hero/TreasureState.h
+include/solarus/hero/UsingItemState.h
+include/solarus/hero/VictoryState.h
+include/solarus/lowlevel/Color.h
+include/solarus/lowlevel/Debug.h
+include/solarus/lowlevel/FontResource.h
+include/solarus/lowlevel/Geometry.h
+include/solarus/lowlevel/Hq2xFilter.h
+include/solarus/lowlevel/Hq3xFilter.h
+include/solarus/lowlevel/Hq4xFilter.h
+include/solarus/lowlevel/InputEvent.h
+include/solarus/lowlevel/ItDecoder.h
+include/solarus/lowlevel/Music.h
+include/solarus/lowlevel/Output.h
+include/solarus/lowlevel/PixelBits.h
+include/solarus/lowlevel/PixelFilter.h
+include/solarus/lowlevel/Point.h
+include/solarus/lowlevel/Point.inl
+include/solarus/lowlevel/QuestFiles.h
+include/solarus/lowlevel/Random.h
+include/solarus/lowlevel/Rectangle.h
+include/solarus/lowlevel/Scale2xFilter.h
+include/solarus/lowlevel/Size.h
+include/solarus/lowlevel/Size.inl
+include/solarus/lowlevel/Sound.h
+include/solarus/lowlevel/SpcDecoder.h
+include/solarus/lowlevel/Surface.h
+include/solarus/lowlevel/SurfacePtr.h
+include/solarus/lowlevel/System.h
+include/solarus/lowlevel/TextSurface.h
+include/solarus/lowlevel/Video.h
+include/solarus/lowlevel/VideoMode.h
+include/solarus/lowlevel/apple/AppleInterface.h
+include/solarus/lowlevel/shaders/GLContext.h
+include/solarus/lowlevel/shaders/GL_2DShader.h
+include/solarus/lowlevel/shaders/GL_ARBShader.h
+include/solarus/lowlevel/shaders/Shader.h
+include/solarus/lowlevel/shaders/ShaderContext.h
+include/solarus/lua/ExportableToLua.h
+include/solarus/lua/ExportableToLuaPtr.h
+include/solarus/lua/LuaContext.h
+include/solarus/lua/LuaData.h
+include/solarus/lua/LuaException.h
+include/solarus/lua/LuaTools.h
+include/solarus/lua/LuaTools.inl
+include/solarus/lua/ScopedLuaRef.h
+include/solarus/movements/CircleMovement.h
+include/solarus/movements/FallingHeight.h
+include/solarus/movements/FallingOnFloorMovement.h
+include/solarus/movements/FollowMovement.h
+include/solarus/movements/JumpMovement.h
+include/solarus/movements/Movement.h
+include/solarus/movements/PathFinding.h
+include/solarus/movements/PathFindingMovement.h
+include/solarus/movements/PathMovement.h
+include/solarus/movements/PixelMovement.h
+include/solarus/movements/PlayerMovement.h
+include/solarus/movements/RandomMovement.h
+include/solarus/movements/RandomPathMovement.h
+include/solarus/movements/StraightMovement.h
+include/solarus/movements/TargetMovement.h
+include/solarus/third_party/hqx/common.h
+include/solarus/third_party/hqx/hqx.h
+include/solarus/third_party/snes_spc/SNES_SPC.h
+include/solarus/third_party/snes_spc/SPC_CPU.h
+include/solarus/third_party/snes_spc/SPC_DSP.h
+include/solarus/third_party/snes_spc/SPC_Filter.h
+include/solarus/third_party/snes_spc/blargg_common.h
+include/solarus/third_party/snes_spc/blargg_config.h
+include/solarus/third_party/snes_spc/blargg_endian.h
+include/solarus/third_party/snes_spc/blargg_source.h
+include/solarus/third_party/snes_spc/dsp.h
+include/solarus/third_party/snes_spc/spc.h
+lib/libsolarus.so
diff --git a/games/solarus/distinfo b/games/solarus/distinfo
index f731ec712d9..bad1c0d94e3 100644
--- a/games/solarus/distinfo
+++ b/games/solarus/distinfo
@@ -1,5 +1,5 @@
-$NetBSD: distinfo,v 1.7 2014/08/29 02:12:31 rodent Exp $
+$NetBSD: distinfo,v 1.8 2015/07/01 23:06:59 rodent Exp $
-SHA1 (solarus-1.3.1-src.tar.gz) = c4e46197e9d856fe9f65ce3e15d8225e4d9dd186
-RMD160 (solarus-1.3.1-src.tar.gz) = 31f20c1e8e3167b9ea1889edf591cd7d27a80556
-Size (solarus-1.3.1-src.tar.gz) = 2450599 bytes
+SHA1 (solarus-1.4.2-src.tar.gz) = 145c34d617f66ed419aa18e69616b5e7331a0092
+RMD160 (solarus-1.4.2-src.tar.gz) = 3bada277c00ab929fc9bf16f475c8cff03ea7ee4
+Size (solarus-1.4.2-src.tar.gz) = 2443414 bytes