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authoradam <adam@pkgsrc.org>2022-01-03 07:40:26 +0000
committeradam <adam@pkgsrc.org>2022-01-03 07:40:26 +0000
commit90bd00aea86bade527ae71f25531dda091eb3e0a (patch)
tree4513b1b197b7c64169224cc89a50b20a170bfea1 /games
parentc81dc622c0986cc5a06d36c09afc490ac93fe860 (diff)
downloadpkgsrc-90bd00aea86bade527ae71f25531dda091eb3e0a.tar.gz
scummvm: updated to 2.5.1
2.5.1 (2022-01-02) General: - Ported ResidualVM GUI theme to remastered version. - Fixed edge case for Punycode. - Fixed checking for savegame overwrite in autosave slot. - Fixed moving savegame to new slot for most engines. - Scalers are now supported with the OpenGL graphics mode. AGOS: - Fixed old Waxworks AdLib music regression. AGS: - Detection list updates. Grim: - Fixed default "Talk Speed" option value. - Fixed black screen while entering save game name. - OpenGL without shaders is preferred as default for Grim Fandango. Kyra: - Fixed graphical glitch in Legend of Kyrandia 3. SAGA: - Fixed digitized music not looping in Inherit the Earth. SCUMM: - Improved support for the high-resolution text in the 16-color Macintosh versions of Loom and Indiana Jones and the Last Crusade. - Improved OPL3 sound emulation for Sam&Max. - Fixed music not looping in The Dig. - Fixed crash when loading savegames from Humongous Entertainment games. Sherlock: - Fixed crash using matches on lab table. - Fixed character animation in Rose Tattoo. - Fixed glitch opening map in Rose Tattoo. - Fixed bell pull and fog horn sounds in Serrated Scalpel. - Fixed inventory not updating in Serrated Scalpel after examining watch. - Fixed fog overlay at Cleopatra's Needle in Rose Tattoo. - Fixed graphic issues in Serrated Scalpel looking at items whilst inventory is open. - Made Serrated Scalpel darts closer in speed to the original. - Fixed crash when moving cursor past end of string in Rose Tattoo save dialog. - Process pending key presses in the order they were made, not the most recent first. - Fixed crash when using Delete key in Rose Tattoo save dialog. - Fixed rare conversation bug in Serrated Scalpel that would happen when Lord Brumwell started talking to you while the inventory window was open. - Resume animations in Serrated Scalpel after conversations. This fixes the bug where Jock Mahoney or Nobby Charleton would get stuck indefinitely, refusing to talk to you. - Fixed various user interface glitches in both games. Stark: - Added OpenGL renderer (without shaders). - Added TinyGL renderer. - Fixed autosave handling. TwinE: - Numerous bugfixes and stability improvements. Xeen: - Fixed crash on startup loading constants from xeen.ccs. - Fixed spell selection aborting when characters were switched. - Fixed some bad memory accesses. - Various sound fixes. - Fixed the monster item drop probabilities.
Diffstat (limited to 'games')
-rw-r--r--games/scummvm/Makefile7
-rw-r--r--games/scummvm/distinfo8
2 files changed, 8 insertions, 7 deletions
diff --git a/games/scummvm/Makefile b/games/scummvm/Makefile
index d6fcc2e8ecd..ebd8f98340f 100644
--- a/games/scummvm/Makefile
+++ b/games/scummvm/Makefile
@@ -1,7 +1,6 @@
-# $NetBSD: Makefile,v 1.97 2021/12/08 16:04:40 adam Exp $
+# $NetBSD: Makefile,v 1.98 2022/01/03 07:40:26 adam Exp $
-DISTNAME= scummvm-2.5.0
-PKGREVISION= 1
+DISTNAME= scummvm-2.5.1
CATEGORIES= games
MASTER_SITES= https://www.scummvm.org/frs/scummvm/${PKGVERSION_NOREV}/
EXTRACT_SUFX= .tar.xz
@@ -23,6 +22,8 @@ CONFIGURE_ARGS+= --prefix=${PREFIX}
UNLIMIT_RESOURCES= datasize
EXTRACT_USING= bsdtar
+CHECK_PORTABILITY_SKIP+= dists/opendingux/scummvm.sh
+
BUILDLINK_API_DEPENDS.zlib+= zlib>=1.2.1
.include "../../devel/SDL2/buildlink3.mk"
.include "../../audio/faad2/buildlink3.mk"
diff --git a/games/scummvm/distinfo b/games/scummvm/distinfo
index be507b25b29..3bc6ce91766 100644
--- a/games/scummvm/distinfo
+++ b/games/scummvm/distinfo
@@ -1,6 +1,6 @@
-$NetBSD: distinfo,v 1.55 2021/10/26 10:44:24 nia Exp $
+$NetBSD: distinfo,v 1.56 2022/01/03 07:40:26 adam Exp $
-BLAKE2s (scummvm-2.5.0.tar.xz) = cc693f338325905d9c1519f9e34744772436b51bd871587e311398d6b7a384ab
-SHA512 (scummvm-2.5.0.tar.xz) = 7ea702cf0f993994209fd692e82ab65f9686fb60d65f36624a31bd642067fe7dd35e556666281c68d1592d7dd07333f085c124038f7a45acefae8f30bceff534
-Size (scummvm-2.5.0.tar.xz) = 130095472 bytes
+BLAKE2s (scummvm-2.5.1.tar.xz) = 8821fba0d87d1d42cbf26481979b7142a22b1ffd8281a1b8c5796d53d7e7b54a
+SHA512 (scummvm-2.5.1.tar.xz) = 5e5aaf247e26434dd1594547a3066dce6f52e12370532b8bff09ae22149d697f6d3ab0a94b5c1cf578b2b8cba32d1cd6e5dc30fe0cd6266c8f2b23cba13d7d03
+Size (scummvm-2.5.1.tar.xz) = 132828412 bytes
SHA1 (patch-Makefile) = 20566aad703a3ed4e2b65acdb921d0df3dc7f891