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author | adam <adam> | 2004-10-26 13:55:17 +0000 |
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committer | adam <adam> | 2004-10-26 13:55:17 +0000 |
commit | 67d8a6fd5d3396a23b76cb46eadb07b14777a271 (patch) | |
tree | 415efe7d6f5be72ec84c4a7f74c26af42f5c1da8 /graphics/Mesa/Makefile | |
parent | cdfc1333d8f9ad06fcfbde4dc26b590c7f944b66 (diff) | |
download | pkgsrc-67d8a6fd5d3396a23b76cb46eadb07b14777a271.tar.gz |
Changes 6.2:
New:
- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
- updated Doxygen support (Jose Fonseca)
Changes:
- some GGI driver updates (Christoph Egger, bug 1025977)
Bug fixes:
- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
- fixed a few compilation issues on IRIX
- fixed a matrix classification bug (reported by Wes Bethel)
- we weren't reseting the vertex/fragment program error state
before parsing (Dave Reveman)
- adjust texcoords for sampling texture rectangles (Dave Reveman)
- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
- repeated calls to glDeleteTexture(t) could lead to a crash
- fixed potential ref count bugs in VBOs and vertex/fragment programs
- spriteblast demo didn't handle window size changes correctly
- glTexSubImage didn't handle pixels=NULL correctly for PBOs
- fixed color index mode glDrawPixels bug (Karl Schultz)
Changes 6.1:
New:
- Revamped Makefile system
- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
- internal driver interface changes related to texture object
allocation, vertex/fragment programs, BlendEquationSeparate, etc.
- option to walk triangle edges with double-precision floats
(Justin Novosad of Discreet) (see config.h file)
- support for AUX buffers in software GLX driver
- updated glext.h to version 24 and glxext.h to version 6
- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
- updated BeOS support (Philippe Houdoin)
Changes:
- fragment fog interpolation is perspective corrected now
- new glTexImage code, much cleaner, may be a bit faster
Bug fixes:
- glArrayElement in display lists didn't handle generic vertex attribs
- glFogCoord didn't always work properly
- ARB_fragment_program fog options didn't work
- frag prog TEX instruction no longer incorrectly divides s,t,r by q
- ARB frag prog TEX and TEXP instructions now use LOD=0
- glTexEnviv in display lists didn't work
- glRasterPos didn't do texgen or apply texture matrix
- GL_DOUBLE-valued vertex arrays were broken in some cases
- fixed texture rectangle edge/border sampling bugs
- sampling an incomplete texture in a fragment program would segfault
- glTexImage was missing a few error checks
- fixed some minor glGetTexParameter glitches
- GL_INTENSITY was mistakenly accepted as a to glTexImage
- fragment program writes to RC/HC register were broken
- fixed a few glitches in GL_HP_occlusion_test extension
- glBeginQueryARB and glEndQueryARB didn't work inside display lists
- vertex program state references were broken
- fixed triangle color interpolation bug on AIX (Shane Blackett)
- fixed a number of minor memory leaks (bug #1002030)
Diffstat (limited to 'graphics/Mesa/Makefile')
-rw-r--r-- | graphics/Mesa/Makefile | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/graphics/Mesa/Makefile b/graphics/Mesa/Makefile index 23deb46000e..d985bddeb66 100644 --- a/graphics/Mesa/Makefile +++ b/graphics/Mesa/Makefile @@ -1,7 +1,6 @@ -# $NetBSD: Makefile,v 1.59 2004/10/03 00:14:48 tv Exp $ +# $NetBSD: Makefile,v 1.60 2004/10/26 13:55:17 adam Exp $ PKGNAME= Mesa-${MESA_VERSION} -PKGREVISION= 1 MASTER_SITES= # empty DISTFILES= # empty @@ -26,7 +25,6 @@ do-install: # empty # The ordering is important here as glut/buildlink3.mk sets the version # of Mesa required. -# .include "../../graphics/glut/buildlink3.mk" .include "../../graphics/glu/buildlink3.mk" .include "../../graphics/MesaLib/buildlink3.mk" |