diff options
author | rillig <rillig@pkgsrc.org> | 2006-07-22 04:46:13 +0000 |
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committer | rillig <rillig@pkgsrc.org> | 2006-07-22 04:46:13 +0000 |
commit | 144a1ee17597baca30662496f4ee8079c3b6a57b (patch) | |
tree | 64281e5216e9c50d78ceff428d3e33036f571694 /graphics/cal3d | |
parent | 49b383cedb26b77f08f91fa57cc010bf5a09404b (diff) | |
download | pkgsrc-144a1ee17597baca30662496f4ee8079c3b6a57b.tar.gz |
Added "c" to USE_LANGUAGES for packages that use GNU configure scripts,
since they always need a C compiler, even when the source code is
completely in C++.
For some other packages, stated in the comment that a C compiler is
really not needed.
Diffstat (limited to 'graphics/cal3d')
-rw-r--r-- | graphics/cal3d/Makefile.common | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/graphics/cal3d/Makefile.common b/graphics/cal3d/Makefile.common index 29b7787913d..037c9390090 100644 --- a/graphics/cal3d/Makefile.common +++ b/graphics/cal3d/Makefile.common @@ -1,4 +1,4 @@ -# $NetBSD: Makefile.common,v 1.7 2006/05/22 18:21:10 wiz Exp $ +# $NetBSD: Makefile.common,v 1.8 2006/07/22 04:46:16 rillig Exp $ # DISTNAME= cal3d-${CAL3D_VERSION} @@ -12,7 +12,7 @@ HOMEPAGE= http://cal3d.sourceforge.net/ COMMENT= Skeletal based 3d character animation library in C++ EXTRACT_SUFX= .tar.bz2 -USE_LANGUAGES= c++ +USE_LANGUAGES= c c++ USE_LIBTOOL= yes USE_TOOLS+= automake GNU_CONFIGURE= yes |