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author | jschauma <jschauma@pkgsrc.org> | 2002-12-05 15:11:48 +0000 |
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committer | jschauma <jschauma@pkgsrc.org> | 2002-12-05 15:11:48 +0000 |
commit | b05065a3d6d20372d48ac4be769cce5a29ed93d1 (patch) | |
tree | ad085d91f9be35b22526a00ce21beecb8901dcf7 /graphics/glu/patches | |
parent | 51b27415794c7710adc1f021484179dca3328884 (diff) | |
download | pkgsrc-b05065a3d6d20372d48ac4be769cce5a29ed93d1.tar.gz |
Update of Mesa, MesaLib, glu and glut to version 5.0 of Mesa.
Our previous version was 3.4.1, so here goes the changelog (ready to scroll?):
New in 3.4.2:
Bug fixes:
- deleting the currently bound texture could cause bad problems
- using fog could result in random vertex alpha values
- AA triangle rendering could touch pixels outside right window bound
- fixed byteswapping problem in clear_32bit_ximage() function
- fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
- fixed memory leak in glXUseXFont()
- fragment sampling in AA triangle function was off by 1/2 pixel
- Windows: reading pixels from framebuffer didn't always work
- glConvolutionFilter2D could segfault or cause FP exception
- fixed segfaults in FX and X drivers when using tex unit 1 but not 0
- GL_NAND logicop didn't work right in RGBA mode
- fixed a memory corruption bug in vertex buffer reset code
- clearing the softwara alpha buffer with scissoring was broken
- fixed a few color index mode fog bugs
- fixed some bad assertions in color index mode
- fixed FX line 'stipple' bug #420091
Changes:
- optimized writing mono-colored pixel spans to X pixmaps
- increased max viewport size to 2048 x 2048
New in 3.5:
New:
- internals of Mesa divided into modular pieces (Keith Whitwell)
- 100% OpenGL 1.2 conformance (passes all conformance tests)
- new AA line algorithm
- GL_EXT_convolution extension
- GL_ARB_imaging subset
- OSMesaCreateContextExt() function
- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
- GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
- GL_EXT_fog_coord extension (Keith Whitwell)
- GL_EXT_secondary_color extension (Keith Whitwell)
- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
- GL_SGIX_depth_texture extension
- GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
- demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
- GL_ARB_texture_env_combine extension
- GL_ARB_texture_env_dot3 extension
- GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
- OSMesaCreateContextExt() function
- libOSMesa.so library, contains the OSMesa driver interface
- GL/glxext.h header file for GLX extensions
- somewhat faster software texturing, fogging, depth testing
- all color-index conformance tests now pass (only 8bpp tested)
- SPARC assembly language TCL optimizations (David Miller)
- GL_SGIS_generate_mipmap extension
Bug Fixes:
- fbiRev and tmuRev were unitialized when using Glide3
- fixed a few color index mode conformance failures; all pass now
- now appling antialiasing coverage to alpha after texturing
- colors weren't getting clamped to [0,1] before color table lookup
- fixed RISC alignment errors caused by COPY_4UBV macro
- drawing wide, flat-shaded lines could cause a segfault
- vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
Changes:
- SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
- new libOSMesa.so library, contains the OSMesa driver interface
New in 4.0:
New:
- Mesa 4.0 implements the OpenGL 1.3 specification
- GL_IBM_rasterpos_clip extension
- GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
- GL_ARB_texture_mirrored_repeat extension
- WindML UGL driver (Stephane Raimbault)
- added OSMESA_MAX_WIDTH/HEIGHT queries
- attempted compiliation fixes for Solaris 5, 7 and 8
- updated glext.h and glxext.h files
- updated Windows driver (Karl Schultz)
Bug fixes:
- added some missing GLX 1.3 tokens to include/GL/glx.h
- GL_COLOR_MATRIX changes weren't recognized by teximage functions
- glCopyPixels with scale and bias was broken
- glRasterPos with lighting could segfault
- glDeleteTextures could leave a dangling pointer
- Proxy textures for cube maps didn't work
- fixed a number of 16-bit color channel bugs
- fixed a few minor memory leaks
- GLX context sharing was broken in 3.5
- fixed state-update bugs in glPopClientAttrib()
- fixed glDrawRangeElements() bug
- fixed a glPush/PopAttrib() bug related to texture binding
- flat-shaded, textured lines were broken
- fixed a dangling pointer problem in the XMesa code (Chris Burghart)
- lighting didn't always produce the correct alpha value
- fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
New in 4.0.1:
New:
- better sub-pixel sample positions for AA triangles (Ray Tice)
- slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
Bug fixes:
- added missing break statements in glGet*() for multisample cases
- fixed uninitialized hash table mutex bug (display lists / texobjs)
- fixed bad teximage error check conditional (bug 476846)
- fixed demos readtex.c compilation problem on Windows (Karl Schultz)
- added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
- silence some compiler warnings (gcc 2.96)
- enable the #define GL_VERSION_1_3 in GL/gl.h
- added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
- fixed glu.h typedef problem found with MSDev 6.0
- build libGL.so with -Bsymbolic (fixes bug found with Chromium)
- added missing 'const' to glXGetContextIDEXT() in glxext.h
- fixed a few glXGetProcAddress() errors (texture compression, etc)
- fixed start index bug in compiled vertex arrays (Keith)
- fixed compilation problems in src/SPARC/glapi_sparc.S
- fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
- use glXGetProcAddressARB in GLUT to avoid extension linking problems
- provoking vertex of flat-shaded, color-index triangles was wrong
- fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
- glTexParameter didn't flush the vertex buffer (Ray Tice)
- feedback attributes for glDraw/CopyPixels and glBitmap were wrong
- fixed bug in normal length caching (ParaView lighting bug)
New in 4.0.2:
New:
- New DOS (DJGPP) driver written by Daniel Borca
- New driver interface functions for TCL drivers (such as Radeon DRI)
- GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
if using deep color channels
- latest GL/glext.h and GL/glxext.h headers from SGI
Bug fixes:
- GL_BLEND with non-black texture env color wasn't always correct
- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
- glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
- glReadPixels was sometimes mistakenly clipped by the scissor box
- glDraw/ReadPixels didn't catch all the errors that they should have
- Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
- 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
- Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
- glColorMask as sometimes effecting glXSwapBuffers()
- fixed a potential bug in XMesaGarbageCollect()
- N threads rendering into one window didn't work reliably
- glCopyPixels didn't work for deep color channels
- improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
- glPopAttrib() didn't correctly restore user clip planes
- user clip planes failed for some perspective projections (Chromium)
New in 4.0.3:
New:
- updated GL/glext.h file (version 15)
- corrected MMX blend code (Jose Fonseca)
- support for software-based alpha planes in Windows driver
- updated GGI driver (Filip Spacek)
Bug fixes:
- glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
- OSMesaMakeCurrent() didn't recognize buffer size changes
- assorted conformance fixes for 16-bit/channel rendering
- texcombine alpha subtraction mode was broken
- fixed lighting bug with non-uniform scaling and display lists
- fixed bug when deleting shared display lists
- disabled SPARC cliptest assembly code (Mesa bug 544665)
- fixed a couple Solaris compilation/link problems
- blending clipped glDrawPixels didn't always work
- glGetTexImage() didn't accept packed pixel types
- glPixelMapu[is]v() could explode given too large of pixelmap
- glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
- glXCopyContext() could lead to segfaults
- glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
Changes:
- lots of C++ (g++) code clean-ups
- lots of T&L updates for the Radeon DRI driver
Known bugs:
- mipmap LOD computation (fixed for Mesa 4.1)
New in 4.0.4:
New:
- GL_NV_texture_rectangle extension
- updated glext.h header (version 17)
- updated DOS driver (Daniel Borca)
- updated BeOS R5 driver (Philippe Houdoin)
- added GL_IBM_texture_mirror_repeat
- glxinfo now takes -l option to print interesting OpenGL limits info
- GL_MESA_ycbcr_texture extension
- GL_APPLE_client_storage extension (for some DRI drivers only)
- GL_MESA_pack_invert extension
Bug fixes:
- fixed GL_LINEAR fog bug by adding clamping
- fixed FP exceptions found using Alpha CPU
- 3dfx MESA_GLX_FX=window (render to window) didn't work
- fixed memory leak in wglCreateContest (Karl Schultz)
- define GLAPIENTRY and GLAPI if undefined in glu.h
- wglGetProcAddress didn't handle all API functions
- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
- error checking in compressed tex image functions had some glitches
- fixed AIX compile problem in src/config.c
- glGetTexImage was using pixel unpacking instead of packing params
- auto-mipmap generation for cube maps was incorrect
Changes:
- max texture units reduced to six to accomodate texture rectangles
- removed unfinished GL_MESA_sprite_point extension code
- if you are reading this, I'm really surprised
New in 4.1:
New:
- GL_NV_vertex_program extension
- GL_NV_vertex_program1_1 extension
- GL_ARB_window_pos extension
- GL_ARB_depth_texture extension
- GL_ARB_shadow extension
- GL_ARB_shadow_ambient extension
- GL_EXT_shadow_funcs extension
- GL_ARB_point_parameters extension
- GL_ARB_texture_env_crossbar
- GL_NV_point_sprite extension
- GL_NV_texture_rectangle extension
- GL_EXT_multi_draw_arrays extension
- GL_EXT_stencil_two_side extension
- GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
- GL_ATI_texture_mirror_once extension (Ian Romanick)
- massive overhaul/simplification of software rasterizer module,
many contributions from Klaus Niederkrueger
- faster software texturing in some cases (i.e. trilinear filtering)
- new OSMesaGetProcAddress() function
- more blend modes implemented with MMX code (Jose Fonseca)
- added glutGetProcAddress() to GLUT
- added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
- pbinfo and pbdemo PBuffer programs
- glxinfo -v prints transprent pixel info (Gerd Sussner)
Bug fixes:
- better mipmap LOD computation (prevents excessive blurriness)
- OSMesaMakeCurrent() didn't recognize buffer size changes
- assorted conformance fixes for 16-bit/channel rendering
- texcombine alpha subtraction mode was broken
- fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
- clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
- fixed divide by zero error in NURBS tessellator (Jon Perry)
- fixed GL_LINEAR fog bug by adding clamping
- fixed FP exceptions found using Alpha CPU
- 3dfx/glide driver render-to-window feature was broken
- added missing GLX_TRANSPARENT_RGB token to glx.h
- fixed error checking related to paletted textures
- fixed reference count error in glDeleteTextures (Randy Fayan)
Changes:
- New spec file and Python code to generate some GL dispatch files
- Glide driver defaults to "no" with autoconf/automake
- floating point color channels now clamped to [0,inf)
- updated demos/stex3d with new options
New in 5.0:
New:
- OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
- removed some overlooked debugging code
- glxinfo updated to support GLX_ARB_multisample
- GLUT now support GLX_ARB_multisample
- updated DOS driver (Daniel Borca)
Bug fixes:
- GL_POINT and GL_LINE-mode polygons didn't obey cull state
- fixed potential bug in _mesa_align_malloc/calloc()
- fixed missing triangle bug when running vertex programs
- fixed a few HPUX compilation problems
- FX (Glide) driver didn't compile
- setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
- a few EXT functions, like glGenTexturesEXT, were no-ops
- a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
glMultiDrawArrays and glMultiDrawElements were missing
- glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
- Pentium 4 Mobile was mistakenly identified as having 3DNow!
- fixed one-bit error in point/line fragment Z calculation
- fixed potential segfault in fakeglx code
- fixed color overflow problem in DOT3 texture env mode
Phew!
Diffstat (limited to 'graphics/glu/patches')
-rw-r--r-- | graphics/glu/patches/patch-aa | 38 |
1 files changed, 8 insertions, 30 deletions
diff --git a/graphics/glu/patches/patch-aa b/graphics/glu/patches/patch-aa index 83fca963c29..b42b2862185 100644 --- a/graphics/glu/patches/patch-aa +++ b/graphics/glu/patches/patch-aa @@ -1,33 +1,11 @@ -$NetBSD: patch-aa,v 1.4 2001/05/30 07:53:04 drochner Exp $ - ---- configure.orig Thu May 17 00:28:58 2001 -+++ configure Fri May 18 14:16:44 2001 -@@ -823,8 +823,8 @@ - MESA_MAJOR=3 - MESA_MINOR=4 - MESA_TINY=2 --LIBGL_VERSION=1:2:0${MESA_MAJOR}0${MESA_MINOR}0${MESA_TINY} --LIBGLU_VERSION=1:1:0${MESA_MAJOR}0${MESA_MINOR}0${MESA_TINY} -+LIBGL_VERSION=${MESA_MAJOR}:${MESA_MINOR}:${MESA_TINY} -+LIBGLU_VERSION=${MESA_MAJOR}:${MESA_MINOR}:${MESA_TINY} - LIBGLUT_VERSION=3:7:0 - - -@@ -4635,7 +4635,7 @@ - if test -d $srcdir/src-glut; then - have_glut_source=yes - else -- { echo "configure: error: GLUT sources missing; that is not supported at this point." 1>&2; exit 1; } -+ { echo "configure: error: GLUT sources missing; that is not supported at this point." 1>&2; } - fi - echo "$ac_t""$have_glut_source" 1>&6 - need_glut=no -@@ -4673,7 +4673,7 @@ - done - echo "$ac_t""$have_demo_source" 1>&6 - if test "x$have_demo_source" != xyes; then -- { echo "configure: error: Demo sources missing; that is not supported at this point." 1>&2; exit 1; } -+ { echo "configure: error: Demo sources missing; that is not supported at this point." 1>&2; } +--- configure.orig Wed Nov 20 17:45:32 2002 ++++ configure Wed Nov 20 17:45:43 2002 +@@ -1532,7 +1532,7 @@ fi + MAINT=$MAINTAINER_MODE_TRUE +-ac_config_files="$ac_config_files Makefile include/Makefile include/GL/Makefile src/Makefile src/array_cache/Makefile src/math/Makefile src/swrast/Makefile src/swrast_setup/Makefile src/tnl/Makefile src/Trace/Makefile src/FX/Makefile src/FX/X86/Makefile src/GGI/Makefile src/GGI/include/Makefile src/GGI/include/ggi/Makefile src/GGI/include/ggi/mesa/Makefile src/GGI/ggimesa.conf src/GGI/default/Makefile src/GGI/default/genkgi.conf src/GGI/display/Makefile src/GGI/display/fbdev.conf src/OSmesa/Makefile src/SVGA/Makefile src/X/Makefile src/X86/Makefile src/SPARC/Makefile util/Makefile ggi/demos/Makefile ggi/ggiglut/Makefile src-glu/Makefile si-glu/Makefile si-glu/include/Makefile si-glu/libnurbs/Makefile si-glu/libnurbs/interface/Makefile si-glu/libnurbs/internals/Makefile si-glu/libnurbs/nurbtess/Makefile si-glu/libtess/Makefile si-glu/libutil/Makefile" ++ac_config_files="$ac_config_files Makefile include/Makefile include/GL/Makefile src/Makefile src/array_cache/Makefile src/math/Makefile src/swrast/Makefile src/swrast_setup/Makefile src/tnl/Makefile src/Trace/Makefile src/FX/Makefile src/FX/X86/Makefile src/GGI/Makefile src/GGI/include/Makefile src/GGI/include/ggi/Makefile src/GGI/include/ggi/mesa/Makefile src/GGI/ggimesa.conf src/GGI/default/Makefile src/GGI/default/genkgi.conf src/GGI/display/Makefile src/GGI/display/fbdev.conf src/OSmesa/Makefile src/SVGA/Makefile src/X/Makefile src/X86/Makefile src/SPARC/Makefile util/Makefile src-glu/Makefile si-glu/Makefile si-glu/include/Makefile si-glu/libnurbs/Makefile si-glu/libnurbs/interface/Makefile si-glu/libnurbs/internals/Makefile si-glu/libnurbs/nurbtess/Makefile si-glu/libtess/Makefile si-glu/libutil/Makefile" + ac_ext=c + ac_cpp='$CPP $CPPFLAGS' |