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authorrillig <rillig@pkgsrc.org>2005-05-23 08:26:03 +0000
committerrillig <rillig@pkgsrc.org>2005-05-23 08:26:03 +0000
commitf795c2e4750a21c358eb4eba83184326b68adce0 (patch)
treea88b53a484071e09249ef5ae57e9f69b5ffb0a67 /graphics/openexr
parentc7051d394905450b08f91eb4b95f8961b2af4385 (diff)
downloadpkgsrc-f795c2e4750a21c358eb4eba83184326b68adce0.tar.gz
Removed trailing white-space.
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-rw-r--r--graphics/openexr/DESCR12
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diff --git a/graphics/openexr/DESCR b/graphics/openexr/DESCR
index 8aa7fceea86..5574b9693d1 100644
--- a/graphics/openexr/DESCR
+++ b/graphics/openexr/DESCR
@@ -1,20 +1,20 @@
OpenEXR is a high dynamic-range (HDR) image file format developed by
-Industrial Light & Magic for use in computer imaging applications.
+Industrial Light & Magic for use in computer imaging applications.
OpenEXR is used by ILM on all motion pictures currently in production.
The first movies to employ OpenEXR were Harry Potter and the Sorcerers Stone,
Men in Black II, Gangs of New York, and Signs. Since then, OpenEXR has become
-ILM's main image file format.
+ILM's main image file format.
-OpenEXR's features include:
+OpenEXR's features include:
* Higher dynamic range and color precision than existing 8- and 10-bit image
- file formats.
+ file formats.
* Support for 16-bit floating-point, 32-bit floating-point, and 32-bit integer
pixels. The 16-bit floating-point format, called "half", is compatible with
the half data type in NVIDIA's Cg graphics language and is supported
- natively on their new GeForce FX and Quadro FX 3D graphics solutions.
+ natively on their new GeForce FX and Quadro FX 3D graphics solutions.
* Multiple lossless image compression algorithms. Some of the included codecs
- can achieve 2:1 lossless compression ratios on images with film grain.
+ can achieve 2:1 lossless compression ratios on images with film grain.
* Extensibility. New compression codecs and image types can easily be added by
extending the C++ classes included in the OpenEXR software distribution.
New image attributes (strings, vectors, integers, etc.) can be added to