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author | gavan <gavan@pkgsrc.org> | 2003-08-31 23:04:13 +0000 |
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committer | gavan <gavan@pkgsrc.org> | 2003-08-31 23:04:13 +0000 |
commit | 8d10cff493e88e0ed2dfb6c3f8809d73e6e8e2e1 (patch) | |
tree | c45fd3b9813dd8a5b056b79120e5fd6712af63ba /graphics/povray/DESCR | |
parent | fe1ada69848b465396607e4dc40255fb75edc140 (diff) | |
download | pkgsrc-8d10cff493e88e0ed2dfb6c3f8809d73e6e8e2e1.tar.gz |
Update povray to version 3.50c
Summary of changes in version 3.5:
Major new features:
* New noise functions
* Photon mapping
* Dispersion
* Improved Radiosity
* New light sources
* Light groups
* Isosurface and parametric objects
* Sphere sweep object
* New mesh object
* UV Mapping
* Improved textures
* Improved and faster media
* New patterns
* Functions
Additional new features:
* Reading of JPEG and TIFF image formats
* Projected through
* More realistic attenuation
* New clock keywords
* New image size keywords
* Inverse transform
* Spherical camera
* New float function: inside
* Splines
* Metallic reflection
* Mapping using warps
* Double illuminate flag
* No image and no reflection flags
* Basic Unicode Support
* Declare a float constant from an INI file
Bug fixes and enhancements:
* Light source enhancements
* Fixed normal average, reflection and other related problems
* Fixed cylinder camera problems
* Fixed the use of multiple closed bezier-splines in prism
* Fixed infinite cone bug
* Fixed the use of two subsequent colors, not separated by a comma in
checker, hexagon and bricks.
* Fixed gamma correct bugs
* Numerous other bug fixes and optimizations
Diffstat (limited to 'graphics/povray/DESCR')
-rw-r--r-- | graphics/povray/DESCR | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/graphics/povray/DESCR b/graphics/povray/DESCR index a852db177cb..0d01e1d1b9d 100644 --- a/graphics/povray/DESCR +++ b/graphics/povray/DESCR @@ -1,12 +1,9 @@ POV-Ray(tm) Persistence of Vision Ray Tracer -The Persistence of Vision(tm) Ray-Tracer creates three-dimensional, -photo-realistic images using a rendering technique called ray-tracing. It -reads in a text file containing information describing the objects and -lighting in a scene and generates an image of that scene from the view point -of a camera also described in the text file. Ray-tracing is not a fast -process by any means, but it produces very high quality images with realistic -reflections, shading, perspective and other effects. - -Legal and License information can be consulted in the following file -${PREFIX}/lib/povray3/povlegal.doc +The Persistence of Vision(tm) Ray-Tracer creates three-dimensional, +photo-realistic images using a rendering technique called ray-tracing. +It reads in a text file containing information describing the objects +and lighting in a scene and generates an image of that scene from the +view point of a camera also described in the text file. Ray-tracing is +not a fast process by any means, but it produces very high quality images +with realistic reflections, shading, perspective and other effects. |