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authorgavan <gavan@pkgsrc.org>2003-08-31 23:04:13 +0000
committergavan <gavan@pkgsrc.org>2003-08-31 23:04:13 +0000
commit8d10cff493e88e0ed2dfb6c3f8809d73e6e8e2e1 (patch)
treec45fd3b9813dd8a5b056b79120e5fd6712af63ba /graphics/povray/DESCR
parentfe1ada69848b465396607e4dc40255fb75edc140 (diff)
downloadpkgsrc-8d10cff493e88e0ed2dfb6c3f8809d73e6e8e2e1.tar.gz
Update povray to version 3.50c
Summary of changes in version 3.5: Major new features: * New noise functions * Photon mapping * Dispersion * Improved Radiosity * New light sources * Light groups * Isosurface and parametric objects * Sphere sweep object * New mesh object * UV Mapping * Improved textures * Improved and faster media * New patterns * Functions Additional new features: * Reading of JPEG and TIFF image formats * Projected through * More realistic attenuation * New clock keywords * New image size keywords * Inverse transform * Spherical camera * New float function: inside * Splines * Metallic reflection * Mapping using warps * Double illuminate flag * No image and no reflection flags * Basic Unicode Support * Declare a float constant from an INI file Bug fixes and enhancements: * Light source enhancements * Fixed normal average, reflection and other related problems * Fixed cylinder camera problems * Fixed the use of multiple closed bezier-splines in prism * Fixed infinite cone bug * Fixed the use of two subsequent colors, not separated by a comma in checker, hexagon and bricks. * Fixed gamma correct bugs * Numerous other bug fixes and optimizations
Diffstat (limited to 'graphics/povray/DESCR')
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1 files changed, 7 insertions, 10 deletions
diff --git a/graphics/povray/DESCR b/graphics/povray/DESCR
index a852db177cb..0d01e1d1b9d 100644
--- a/graphics/povray/DESCR
+++ b/graphics/povray/DESCR
@@ -1,12 +1,9 @@
POV-Ray(tm) Persistence of Vision Ray Tracer
-The Persistence of Vision(tm) Ray-Tracer creates three-dimensional,
-photo-realistic images using a rendering technique called ray-tracing. It
-reads in a text file containing information describing the objects and
-lighting in a scene and generates an image of that scene from the view point
-of a camera also described in the text file. Ray-tracing is not a fast
-process by any means, but it produces very high quality images with realistic
-reflections, shading, perspective and other effects.
-
-Legal and License information can be consulted in the following file
-${PREFIX}/lib/povray3/povlegal.doc
+The Persistence of Vision(tm) Ray-Tracer creates three-dimensional,
+photo-realistic images using a rendering technique called ray-tracing.
+It reads in a text file containing information describing the objects
+and lighting in a scene and generates an image of that scene from the
+view point of a camera also described in the text file. Ray-tracing is
+not a fast process by any means, but it produces very high quality images
+with realistic reflections, shading, perspective and other effects.