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authorjoerg <joerg@pkgsrc.org>2009-02-12 00:46:34 +0000
committerjoerg <joerg@pkgsrc.org>2009-02-12 00:46:34 +0000
commit9e32bd6a51898798a667051ae6b71a2ef4f0cc0d (patch)
tree926a936c663b925267e0b124c233b74699f80249 /graphics/py-OpenGL
parentb774bcb01f70d90f25e07b311b44f2dda8a043c4 (diff)
downloadpkgsrc-9e32bd6a51898798a667051ae6b71a2ef4f0cc0d.tar.gz
Move to proper Python Egg building. Bump revision.
Diffstat (limited to 'graphics/py-OpenGL')
-rw-r--r--graphics/py-OpenGL/Makefile11
-rw-r--r--graphics/py-OpenGL/PLIST2060
2 files changed, 2063 insertions, 8 deletions
diff --git a/graphics/py-OpenGL/Makefile b/graphics/py-OpenGL/Makefile
index b6bc692344e..42c8b551ee3 100644
--- a/graphics/py-OpenGL/Makefile
+++ b/graphics/py-OpenGL/Makefile
@@ -1,8 +1,9 @@
-# $NetBSD: Makefile,v 1.3 2008/04/25 20:39:09 joerg Exp $
+# $NetBSD: Makefile,v 1.4 2009/02/12 00:46:34 joerg Exp $
#
DISTNAME= PyOpenGL-3.0.0a6
PKGNAME= ${PYPKGPREFIX}-${DISTNAME:S/^Py//}
+PKGREVISION= 1
CATEGORIES= graphics
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=pyopengl/}
@@ -10,13 +11,11 @@ MAINTAINER= cube@cubidou.net
HOMEPAGE= http://pyopengl.sourceforge.net/
COMMENT= Pyhton bindings for OpenGL
-PYTHON_VERSIONS_ACCEPTED= 25 24
-PYDISTUTILSPKG= YES
-PY_PATCHPLIST= YES
+PKG_DESTDIR_SUPPORT= user-destdir
-DEPENDS+= ${PYPKGPREFIX}-setuptools>=0.6c1nb1:../../devel/py-setuptools
+PY_PATCHPLIST= YES
-.include "../../lang/python/extension.mk"
+.include "../../lang/python/egg.mk"
.include "../../graphics/Mesa/buildlink3.mk"
.include "../../math/py-Numeric/buildlink3.mk"
.include "../../x11/py-Tk/buildlink3.mk"
diff --git a/graphics/py-OpenGL/PLIST b/graphics/py-OpenGL/PLIST
index 7909fa74df9..ad0dfa2876c 100644
--- a/graphics/py-OpenGL/PLIST
+++ b/graphics/py-OpenGL/PLIST
@@ -1,2 +1,2058 @@
-@comment $NetBSD: PLIST,v 1.1.1.1 2007/07/13 15:06:09 drochner Exp $
-${PYSITELIB}/PyOpenGL-3.0.0a6-py2.4.egg
+@comment $NetBSD: PLIST,v 1.2 2009/02/12 00:46:34 joerg Exp $
+${PYSITELIB}/OpenGL/AGL/__init__.py
+${PYSITELIB}/OpenGL/AGL/__init__.pyc
+${PYSITELIB}/OpenGL/AGL/__init__.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/__init__.py
+${PYSITELIB}/OpenGL/GL/APPLE/__init__.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/__init__.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/client_storage.py
+${PYSITELIB}/OpenGL/GL/APPLE/client_storage.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/client_storage.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/element_array.py
+${PYSITELIB}/OpenGL/GL/APPLE/element_array.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/element_array.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/fence.py
+${PYSITELIB}/OpenGL/GL/APPLE/fence.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/fence.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/specular_vector.py
+${PYSITELIB}/OpenGL/GL/APPLE/specular_vector.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/specular_vector.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/transform_hint.py
+${PYSITELIB}/OpenGL/GL/APPLE/transform_hint.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/transform_hint.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_object.py
+${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_object.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_object.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_range.py
+${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_range.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_range.pyo
+${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.py
+${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.pyc
+${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.pyo
+${PYSITELIB}/OpenGL/GL/ARB/__init__.py
+${PYSITELIB}/OpenGL/GL/ARB/__init__.pyc
+${PYSITELIB}/OpenGL/GL/ARB/__init__.pyo
+${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.py
+${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.pyc
+${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.pyo
+${PYSITELIB}/OpenGL/GL/ARB/depth_texture.py
+${PYSITELIB}/OpenGL/GL/ARB/depth_texture.pyc
+${PYSITELIB}/OpenGL/GL/ARB/depth_texture.pyo
+${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.py
+${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.pyc
+${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.pyo
+${PYSITELIB}/OpenGL/GL/ARB/fragment_program.py
+${PYSITELIB}/OpenGL/GL/ARB/fragment_program.pyc
+${PYSITELIB}/OpenGL/GL/ARB/fragment_program.pyo
+${PYSITELIB}/OpenGL/GL/ARB/fragment_program_shadow.py
+${PYSITELIB}/OpenGL/GL/ARB/fragment_program_shadow.pyc
+${PYSITELIB}/OpenGL/GL/ARB/fragment_program_shadow.pyo
+${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.py
+${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.pyc
+${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.pyo
+${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.py
+${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.pyc
+${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.pyo
+${PYSITELIB}/OpenGL/GL/ARB/imaging.py
+${PYSITELIB}/OpenGL/GL/ARB/imaging.pyc
+${PYSITELIB}/OpenGL/GL/ARB/imaging.pyo
+${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.py
+${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.pyc
+${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.pyo
+${PYSITELIB}/OpenGL/GL/ARB/multisample.py
+${PYSITELIB}/OpenGL/GL/ARB/multisample.pyc
+${PYSITELIB}/OpenGL/GL/ARB/multisample.pyo
+${PYSITELIB}/OpenGL/GL/ARB/multitexture.py
+${PYSITELIB}/OpenGL/GL/ARB/multitexture.pyc
+${PYSITELIB}/OpenGL/GL/ARB/multitexture.pyo
+${PYSITELIB}/OpenGL/GL/ARB/occlusion_query.py
+${PYSITELIB}/OpenGL/GL/ARB/occlusion_query.pyc
+${PYSITELIB}/OpenGL/GL/ARB/occlusion_query.pyo
+${PYSITELIB}/OpenGL/GL/ARB/pixel_buffer_object.py
+${PYSITELIB}/OpenGL/GL/ARB/pixel_buffer_object.pyc
+${PYSITELIB}/OpenGL/GL/ARB/pixel_buffer_object.pyo
+${PYSITELIB}/OpenGL/GL/ARB/point_parameters.py
+${PYSITELIB}/OpenGL/GL/ARB/point_parameters.pyc
+${PYSITELIB}/OpenGL/GL/ARB/point_parameters.pyo
+${PYSITELIB}/OpenGL/GL/ARB/point_sprite.py
+${PYSITELIB}/OpenGL/GL/ARB/point_sprite.pyc
+${PYSITELIB}/OpenGL/GL/ARB/point_sprite.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_objects.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_objects.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_objects.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shader_objects_new.py
+${PYSITELIB}/OpenGL/GL/ARB/shader_objects_new.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shader_objects_new.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.py
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shadow.py
+${PYSITELIB}/OpenGL/GL/ARB/shadow.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shadow.pyo
+${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.py
+${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.pyc
+${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_compression.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_compression.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_compression.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_add.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_add.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_add.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_combine.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_combine.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_combine.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_crossbar.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_crossbar.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_crossbar.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_dot3.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_dot3.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_env_dot3.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_float.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_float.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_float.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.pyo
+${PYSITELIB}/OpenGL/GL/ARB/texture_rectangle.py
+${PYSITELIB}/OpenGL/GL/ARB/texture_rectangle.pyc
+${PYSITELIB}/OpenGL/GL/ARB/texture_rectangle.pyo
+${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.py
+${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.pyc
+${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.py
+${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vertex_buffer_object.py
+${PYSITELIB}/OpenGL/GL/ARB/vertex_buffer_object.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vertex_buffer_object.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vertex_program.py
+${PYSITELIB}/OpenGL/GL/ARB/vertex_program.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vertex_program.pyo
+${PYSITELIB}/OpenGL/GL/ARB/vertex_shader.py
+${PYSITELIB}/OpenGL/GL/ARB/vertex_shader.pyc
+${PYSITELIB}/OpenGL/GL/ARB/vertex_shader.pyo
+${PYSITELIB}/OpenGL/GL/ARB/window_pos.py
+${PYSITELIB}/OpenGL/GL/ARB/window_pos.pyc
+${PYSITELIB}/OpenGL/GL/ARB/window_pos.pyo
+${PYSITELIB}/OpenGL/GL/ATI/__init__.py
+${PYSITELIB}/OpenGL/GL/ATI/__init__.pyc
+${PYSITELIB}/OpenGL/GL/ATI/__init__.pyo
+${PYSITELIB}/OpenGL/GL/ATI/draw_buffers.py
+${PYSITELIB}/OpenGL/GL/ATI/draw_buffers.pyc
+${PYSITELIB}/OpenGL/GL/ATI/draw_buffers.pyo
+${PYSITELIB}/OpenGL/GL/ATI/element_array.py
+${PYSITELIB}/OpenGL/GL/ATI/element_array.pyc
+${PYSITELIB}/OpenGL/GL/ATI/element_array.pyo
+${PYSITELIB}/OpenGL/GL/ATI/envmap_bumpmap.py
+${PYSITELIB}/OpenGL/GL/ATI/envmap_bumpmap.pyc
+${PYSITELIB}/OpenGL/GL/ATI/envmap_bumpmap.pyo
+${PYSITELIB}/OpenGL/GL/ATI/fragment_shader.py
+${PYSITELIB}/OpenGL/GL/ATI/fragment_shader.pyc
+${PYSITELIB}/OpenGL/GL/ATI/fragment_shader.pyo
+${PYSITELIB}/OpenGL/GL/ATI/map_object_buffer.py
+${PYSITELIB}/OpenGL/GL/ATI/map_object_buffer.pyc
+${PYSITELIB}/OpenGL/GL/ATI/map_object_buffer.pyo
+${PYSITELIB}/OpenGL/GL/ATI/pixel_format_float.py
+${PYSITELIB}/OpenGL/GL/ATI/pixel_format_float.pyc
+${PYSITELIB}/OpenGL/GL/ATI/pixel_format_float.pyo
+${PYSITELIB}/OpenGL/GL/ATI/pn_triangles.py
+${PYSITELIB}/OpenGL/GL/ATI/pn_triangles.pyc
+${PYSITELIB}/OpenGL/GL/ATI/pn_triangles.pyo
+${PYSITELIB}/OpenGL/GL/ATI/separate_stencil.py
+${PYSITELIB}/OpenGL/GL/ATI/separate_stencil.pyc
+${PYSITELIB}/OpenGL/GL/ATI/separate_stencil.pyo
+${PYSITELIB}/OpenGL/GL/ATI/text_fragment_shader.py
+${PYSITELIB}/OpenGL/GL/ATI/text_fragment_shader.pyc
+${PYSITELIB}/OpenGL/GL/ATI/text_fragment_shader.pyo
+${PYSITELIB}/OpenGL/GL/ATI/texture_env_combine3.py
+${PYSITELIB}/OpenGL/GL/ATI/texture_env_combine3.pyc
+${PYSITELIB}/OpenGL/GL/ATI/texture_env_combine3.pyo
+${PYSITELIB}/OpenGL/GL/ATI/texture_float.py
+${PYSITELIB}/OpenGL/GL/ATI/texture_float.pyc
+${PYSITELIB}/OpenGL/GL/ATI/texture_float.pyo
+${PYSITELIB}/OpenGL/GL/ATI/texture_mirror_once.py
+${PYSITELIB}/OpenGL/GL/ATI/texture_mirror_once.pyc
+${PYSITELIB}/OpenGL/GL/ATI/texture_mirror_once.pyo
+${PYSITELIB}/OpenGL/GL/ATI/vertex_array_object.py
+${PYSITELIB}/OpenGL/GL/ATI/vertex_array_object.pyc
+${PYSITELIB}/OpenGL/GL/ATI/vertex_array_object.pyo
+${PYSITELIB}/OpenGL/GL/ATI/vertex_attrib_array_object.py
+${PYSITELIB}/OpenGL/GL/ATI/vertex_attrib_array_object.pyc
+${PYSITELIB}/OpenGL/GL/ATI/vertex_attrib_array_object.pyo
+${PYSITELIB}/OpenGL/GL/ATI/vertex_streams.py
+${PYSITELIB}/OpenGL/GL/ATI/vertex_streams.pyc
+${PYSITELIB}/OpenGL/GL/ATI/vertex_streams.pyo
+${PYSITELIB}/OpenGL/GL/DFX/__init__.py
+${PYSITELIB}/OpenGL/GL/DFX/__init__.pyc
+${PYSITELIB}/OpenGL/GL/DFX/__init__.pyo
+${PYSITELIB}/OpenGL/GL/DFX/multisample.py
+${PYSITELIB}/OpenGL/GL/DFX/multisample.pyc
+${PYSITELIB}/OpenGL/GL/DFX/multisample.pyo
+${PYSITELIB}/OpenGL/GL/DFX/tbuffer.py
+${PYSITELIB}/OpenGL/GL/DFX/tbuffer.pyc
+${PYSITELIB}/OpenGL/GL/DFX/tbuffer.pyo
+${PYSITELIB}/OpenGL/GL/DFX/texture_compression_FXT1.py
+${PYSITELIB}/OpenGL/GL/DFX/texture_compression_FXT1.pyc
+${PYSITELIB}/OpenGL/GL/DFX/texture_compression_FXT1.pyo
+${PYSITELIB}/OpenGL/GL/EXT/422_pixels.py
+${PYSITELIB}/OpenGL/GL/EXT/422_pixels.pyc
+${PYSITELIB}/OpenGL/GL/EXT/422_pixels.pyo
+${PYSITELIB}/OpenGL/GL/EXT/GL_422_pixels.py
+${PYSITELIB}/OpenGL/GL/EXT/GL_422_pixels.pyc
+${PYSITELIB}/OpenGL/GL/EXT/GL_422_pixels.pyo
+${PYSITELIB}/OpenGL/GL/EXT/__init__.py
+${PYSITELIB}/OpenGL/GL/EXT/__init__.pyc
+${PYSITELIB}/OpenGL/GL/EXT/__init__.pyo
+${PYSITELIB}/OpenGL/GL/EXT/abgr.py
+${PYSITELIB}/OpenGL/GL/EXT/abgr.pyc
+${PYSITELIB}/OpenGL/GL/EXT/abgr.pyo
+${PYSITELIB}/OpenGL/GL/EXT/bgra.py
+${PYSITELIB}/OpenGL/GL/EXT/bgra.pyc
+${PYSITELIB}/OpenGL/GL/EXT/bgra.pyo
+${PYSITELIB}/OpenGL/GL/EXT/blend_color.py
+${PYSITELIB}/OpenGL/GL/EXT/blend_color.pyc
+${PYSITELIB}/OpenGL/GL/EXT/blend_color.pyo
+${PYSITELIB}/OpenGL/GL/EXT/blend_equation_separate.py
+${PYSITELIB}/OpenGL/GL/EXT/blend_equation_separate.pyc
+${PYSITELIB}/OpenGL/GL/EXT/blend_equation_separate.pyo
+${PYSITELIB}/OpenGL/GL/EXT/blend_func_separate.py
+${PYSITELIB}/OpenGL/GL/EXT/blend_func_separate.pyc
+${PYSITELIB}/OpenGL/GL/EXT/blend_func_separate.pyo
+${PYSITELIB}/OpenGL/GL/EXT/blend_logic_op.py
+${PYSITELIB}/OpenGL/GL/EXT/blend_logic_op.pyc
+${PYSITELIB}/OpenGL/GL/EXT/blend_logic_op.pyo
+${PYSITELIB}/OpenGL/GL/EXT/blend_minmax.py
+${PYSITELIB}/OpenGL/GL/EXT/blend_minmax.pyc
+${PYSITELIB}/OpenGL/GL/EXT/blend_minmax.pyo
+${PYSITELIB}/OpenGL/GL/EXT/blend_subtract.py
+${PYSITELIB}/OpenGL/GL/EXT/blend_subtract.pyc
+${PYSITELIB}/OpenGL/GL/EXT/blend_subtract.pyo
+${PYSITELIB}/OpenGL/GL/EXT/clip_volume_hint.py
+${PYSITELIB}/OpenGL/GL/EXT/clip_volume_hint.pyc
+${PYSITELIB}/OpenGL/GL/EXT/clip_volume_hint.pyo
+${PYSITELIB}/OpenGL/GL/EXT/cmyka.py
+${PYSITELIB}/OpenGL/GL/EXT/cmyka.pyc
+${PYSITELIB}/OpenGL/GL/EXT/cmyka.pyo
+${PYSITELIB}/OpenGL/GL/EXT/color_matrix.py
+${PYSITELIB}/OpenGL/GL/EXT/color_matrix.pyc
+${PYSITELIB}/OpenGL/GL/EXT/color_matrix.pyo
+${PYSITELIB}/OpenGL/GL/EXT/color_subtable.py
+${PYSITELIB}/OpenGL/GL/EXT/color_subtable.pyc
+${PYSITELIB}/OpenGL/GL/EXT/color_subtable.pyo
+${PYSITELIB}/OpenGL/GL/EXT/compiled_vertex_array.py
+${PYSITELIB}/OpenGL/GL/EXT/compiled_vertex_array.pyc
+${PYSITELIB}/OpenGL/GL/EXT/compiled_vertex_array.pyo
+${PYSITELIB}/OpenGL/GL/EXT/convolution.py
+${PYSITELIB}/OpenGL/GL/EXT/convolution.pyc
+${PYSITELIB}/OpenGL/GL/EXT/convolution.pyo
+${PYSITELIB}/OpenGL/GL/EXT/coordinate_frame.py
+${PYSITELIB}/OpenGL/GL/EXT/coordinate_frame.pyc
+${PYSITELIB}/OpenGL/GL/EXT/coordinate_frame.pyo
+${PYSITELIB}/OpenGL/GL/EXT/copy_texture.py
+${PYSITELIB}/OpenGL/GL/EXT/copy_texture.pyc
+${PYSITELIB}/OpenGL/GL/EXT/copy_texture.pyo
+${PYSITELIB}/OpenGL/GL/EXT/cull_vertex.py
+${PYSITELIB}/OpenGL/GL/EXT/cull_vertex.pyc
+${PYSITELIB}/OpenGL/GL/EXT/cull_vertex.pyo
+${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.py
+${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.pyc
+${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.pyo
+${PYSITELIB}/OpenGL/GL/EXT/draw_range_elements.py
+${PYSITELIB}/OpenGL/GL/EXT/draw_range_elements.pyc
+${PYSITELIB}/OpenGL/GL/EXT/draw_range_elements.pyo
+${PYSITELIB}/OpenGL/GL/EXT/fog_coord.py
+${PYSITELIB}/OpenGL/GL/EXT/fog_coord.pyc
+${PYSITELIB}/OpenGL/GL/EXT/fog_coord.pyo
+${PYSITELIB}/OpenGL/GL/EXT/framebuffer_object.py
+${PYSITELIB}/OpenGL/GL/EXT/framebuffer_object.pyc
+${PYSITELIB}/OpenGL/GL/EXT/framebuffer_object.pyo
+${PYSITELIB}/OpenGL/GL/EXT/histogram.py
+${PYSITELIB}/OpenGL/GL/EXT/histogram.pyc
+${PYSITELIB}/OpenGL/GL/EXT/histogram.pyo
+${PYSITELIB}/OpenGL/GL/EXT/index_array_formats.py
+${PYSITELIB}/OpenGL/GL/EXT/index_array_formats.pyc
+${PYSITELIB}/OpenGL/GL/EXT/index_array_formats.pyo
+${PYSITELIB}/OpenGL/GL/EXT/index_func.py
+${PYSITELIB}/OpenGL/GL/EXT/index_func.pyc
+${PYSITELIB}/OpenGL/GL/EXT/index_func.pyo
+${PYSITELIB}/OpenGL/GL/EXT/index_material.py
+${PYSITELIB}/OpenGL/GL/EXT/index_material.pyc
+${PYSITELIB}/OpenGL/GL/EXT/index_material.pyo
+${PYSITELIB}/OpenGL/GL/EXT/index_texture.py
+${PYSITELIB}/OpenGL/GL/EXT/index_texture.pyc
+${PYSITELIB}/OpenGL/GL/EXT/index_texture.pyo
+${PYSITELIB}/OpenGL/GL/EXT/light_texture.py
+${PYSITELIB}/OpenGL/GL/EXT/light_texture.pyc
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+${PYSITELIB}/OpenGL/raw/GLUT/__init__.pyo
+${PYSITELIB}/OpenGL/raw/GLUT/annotations.py
+${PYSITELIB}/OpenGL/raw/GLUT/annotations.pyc
+${PYSITELIB}/OpenGL/raw/GLUT/annotations.pyo
+${PYSITELIB}/OpenGL/raw/GLUT/constants.py
+${PYSITELIB}/OpenGL/raw/GLUT/constants.pyc
+${PYSITELIB}/OpenGL/raw/GLUT/constants.pyo
+${PYSITELIB}/OpenGL/raw/GLX/__init__.py
+${PYSITELIB}/OpenGL/raw/GLX/__init__.pyc
+${PYSITELIB}/OpenGL/raw/GLX/__init__.pyo
+${PYSITELIB}/OpenGL/raw/GLX/annotations.py
+${PYSITELIB}/OpenGL/raw/GLX/annotations.pyc
+${PYSITELIB}/OpenGL/raw/GLX/annotations.pyo
+${PYSITELIB}/OpenGL/raw/GLX/constants.py
+${PYSITELIB}/OpenGL/raw/GLX/constants.pyc
+${PYSITELIB}/OpenGL/raw/GLX/constants.pyo
+${PYSITELIB}/OpenGL/raw/__init__.py
+${PYSITELIB}/OpenGL/raw/__init__.pyc
+${PYSITELIB}/OpenGL/raw/__init__.pyo
+${PYSITELIB}/OpenGL/tests/__init__.py
+${PYSITELIB}/OpenGL/tests/__init__.pyc
+${PYSITELIB}/OpenGL/tests/__init__.pyo
+${PYSITELIB}/OpenGL/tests/test_glgetfloat_leak.py
+${PYSITELIB}/OpenGL/tests/test_glgetfloat_leak.pyc
+${PYSITELIB}/OpenGL/tests/test_glgetfloat_leak.pyo
+${PYSITELIB}/OpenGL/tests/test_glut_function_predef.py
+${PYSITELIB}/OpenGL/tests/test_glut_function_predef.pyc
+${PYSITELIB}/OpenGL/tests/test_glut_function_predef.pyo
+${PYSITELIB}/OpenGL/tests/test_glutinit_0args.py
+${PYSITELIB}/OpenGL/tests/test_glutinit_0args.pyc
+${PYSITELIB}/OpenGL/tests/test_glutinit_0args.pyo
+${PYSITELIB}/OpenGL/tests/test_glutwindow.py
+${PYSITELIB}/OpenGL/tests/test_glutwindow.pyc
+${PYSITELIB}/OpenGL/tests/test_glutwindow.pyo
+${PYSITELIB}/OpenGL/tests/test_loadglut.py
+${PYSITELIB}/OpenGL/tests/test_loadglut.pyc
+${PYSITELIB}/OpenGL/tests/test_loadglut.pyo
+${PYSITELIB}/OpenGL/tests/test_nolights.py
+${PYSITELIB}/OpenGL/tests/test_nolights.pyc
+${PYSITELIB}/OpenGL/tests/test_nolights.pyo
+${PYSITELIB}/OpenGL/tests/test_reported_leak.py
+${PYSITELIB}/OpenGL/tests/test_reported_leak.pyc
+${PYSITELIB}/OpenGL/tests/test_reported_leak.pyo
+${PYSITELIB}/OpenGL/tests/testing_context.py
+${PYSITELIB}/OpenGL/tests/testing_context.pyc
+${PYSITELIB}/OpenGL/tests/testing_context.pyo
+${PYSITELIB}/OpenGL/tests/tests.py
+${PYSITELIB}/OpenGL/tests/tests.pyc
+${PYSITELIB}/OpenGL/tests/tests.pyo
+${PYSITELIB}/OpenGL/version.py
+${PYSITELIB}/OpenGL/version.pyc
+${PYSITELIB}/OpenGL/version.pyo
+${PYSITELIB}/OpenGL/wrapper.py
+${PYSITELIB}/OpenGL/wrapper.pyc
+${PYSITELIB}/OpenGL/wrapper.pyo
+${PYSITELIB}/${EGG_INFODIR}/PKG-INFO
+${PYSITELIB}/${EGG_INFODIR}/SOURCES.txt
+${PYSITELIB}/${EGG_INFODIR}/dependency_links.txt
+${PYSITELIB}/${EGG_INFODIR}/entry_points.txt
+${PYSITELIB}/${EGG_INFODIR}/top_level.txt
+${PYSITELIB}/${EGG_INFODIR}/zip-safe
+@dirrm ${PYSITELIB}/${EGG_INFODIR}
+@dirrm ${PYSITELIB}/OpenGL/tests
+@dirrm ${PYSITELIB}/OpenGL/raw/GLX
+@dirrm ${PYSITELIB}/OpenGL/raw/GLUT
+@dirrm ${PYSITELIB}/OpenGL/raw/GLU
+@dirrm ${PYSITELIB}/OpenGL/raw/GLE
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/WIN
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/VERSION
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/SUNX
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/SUN
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/SGIX
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/SGIS
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/SGI
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/S3
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/REND
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/PGI
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/OML
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/OES
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/NV
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/MESA
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/INTEL
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/INGR
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/IBM
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/HP
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/GREMEDY
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/EXT
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/DFX
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/ATI
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/ARB
+@dirrm ${PYSITELIB}/OpenGL/raw/GL/APPLE
+@dirrm ${PYSITELIB}/OpenGL/raw/GL
+@dirrm ${PYSITELIB}/OpenGL/raw
+@dirrm ${PYSITELIB}/OpenGL/platform
+@dirrm ${PYSITELIB}/OpenGL/arrays
+@dirrm ${PYSITELIB}/OpenGL/WGL
+@dirrm ${PYSITELIB}/OpenGL/Tk
+@dirrm ${PYSITELIB}/OpenGL/GLX
+@dirrm ${PYSITELIB}/OpenGL/GLUT
+@dirrm ${PYSITELIB}/OpenGL/GLU/EXT
+@dirrm ${PYSITELIB}/OpenGL/GLU
+@dirrm ${PYSITELIB}/OpenGL/GLE
+@dirrm ${PYSITELIB}/OpenGL/GL/WIN
+@dirrm ${PYSITELIB}/OpenGL/GL/VERSION
+@dirrm ${PYSITELIB}/OpenGL/GL/SUNX
+@dirrm ${PYSITELIB}/OpenGL/GL/SUN
+@dirrm ${PYSITELIB}/OpenGL/GL/SGIX
+@dirrm ${PYSITELIB}/OpenGL/GL/SGIS
+@dirrm ${PYSITELIB}/OpenGL/GL/SGI
+@dirrm ${PYSITELIB}/OpenGL/GL/S3
+@dirrm ${PYSITELIB}/OpenGL/GL/REND
+@dirrm ${PYSITELIB}/OpenGL/GL/PGI
+@dirrm ${PYSITELIB}/OpenGL/GL/OML
+@dirrm ${PYSITELIB}/OpenGL/GL/OES
+@dirrm ${PYSITELIB}/OpenGL/GL/NV
+@dirrm ${PYSITELIB}/OpenGL/GL/MESA
+@dirrm ${PYSITELIB}/OpenGL/GL/INTEL
+@dirrm ${PYSITELIB}/OpenGL/GL/INGR
+@dirrm ${PYSITELIB}/OpenGL/GL/IBM
+@dirrm ${PYSITELIB}/OpenGL/GL/HP
+@dirrm ${PYSITELIB}/OpenGL/GL/GREMEDY
+@dirrm ${PYSITELIB}/OpenGL/GL/EXT
+@dirrm ${PYSITELIB}/OpenGL/GL/DFX
+@dirrm ${PYSITELIB}/OpenGL/GL/ATI
+@dirrm ${PYSITELIB}/OpenGL/GL/ARB
+@dirrm ${PYSITELIB}/OpenGL/GL/APPLE
+@dirrm ${PYSITELIB}/OpenGL/GL
+@dirrm ${PYSITELIB}/OpenGL/AGL
+@dirrm ${PYSITELIB}/OpenGL