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authoradam <adam@pkgsrc.org>2010-06-06 08:41:44 +0000
committeradam <adam@pkgsrc.org>2010-06-06 08:41:44 +0000
commit43bf035aa051765e9490fe4997e8c25b583d1599 (patch)
tree68b8f84d8c32fbf4304b62e67ff6587b14750b80 /lang
parent23d6bc9027b510917973772953f9a3f108bc5479 (diff)
downloadpkgsrc-43bf035aa051765e9490fe4997e8c25b583d1599.tar.gz
Changes 3.3.0.0:
* fixed missing memory allocation in SP engine when saving engine data for non-SP game engine snapshots (which also stores SP engine part) * fixed problem with scrolling in native EM engine in multi-user mode (this bug was just introduced with the experimental viewport stuff) * fixed animation of splashing acid in EM engine with classic artwork * fixed animation of cracking nut in EM engine with classic artwork * fixed (implemented) single step mode in native EM and SP engines * fixed "latest_engine" flag in classic levels (moved to single sets) * updated SDL library DLLs for Windows to the latest release versions (this fixed some mysterious crashes of the game on Windows systems) * replaced EM and SP set in classic level set with native level files * finally added a newly written "CREDITS" file to the game package * removed sampled music loops from classic music set
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