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author | adam <adam@pkgsrc.org> | 2010-06-06 08:41:44 +0000 |
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committer | adam <adam@pkgsrc.org> | 2010-06-06 08:41:44 +0000 |
commit | 43bf035aa051765e9490fe4997e8c25b583d1599 (patch) | |
tree | 68b8f84d8c32fbf4304b62e67ff6587b14750b80 /lang | |
parent | 23d6bc9027b510917973772953f9a3f108bc5479 (diff) | |
download | pkgsrc-43bf035aa051765e9490fe4997e8c25b583d1599.tar.gz |
Changes 3.3.0.0:
* fixed missing memory allocation in SP engine when saving engine data
for non-SP game engine snapshots (which also stores SP engine part)
* fixed problem with scrolling in native EM engine in multi-user mode
(this bug was just introduced with the experimental viewport stuff)
* fixed animation of splashing acid in EM engine with classic artwork
* fixed animation of cracking nut in EM engine with classic artwork
* fixed (implemented) single step mode in native EM and SP engines
* fixed "latest_engine" flag in classic levels (moved to single sets)
* updated SDL library DLLs for Windows to the latest release versions
(this fixed some mysterious crashes of the game on Windows systems)
* replaced EM and SP set in classic level set with native level files
* finally added a newly written "CREDITS" file to the game package
* removed sampled music loops from classic music set
Diffstat (limited to 'lang')
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