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author | maya <maya@pkgsrc.org> | 2017-10-08 07:48:48 +0000 |
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committer | maya <maya@pkgsrc.org> | 2017-10-08 07:48:48 +0000 |
commit | 63ca4812319aff715ce723c1d13f334256c0ac71 (patch) | |
tree | 151d290a065d629ea47694c5ac113de4e1083d4c /licenses | |
parent | 639fae091ab1fbcf3f374af1a314c37402fe6a52 (diff) | |
download | pkgsrc-63ca4812319aff715ce723c1d13f334256c0ac71.tar.gz |
adom-license: put the right part of the FAQ without the table of contents
Diffstat (limited to 'licenses')
-rw-r--r-- | licenses/adom-license | 134 |
1 files changed, 1 insertions, 133 deletions
diff --git a/licenses/adom-license b/licenses/adom-license index b92ed1582e4..5dc63b54748 100644 --- a/licenses/adom-license +++ b/licenses/adom-license @@ -105,136 +105,4 @@ I.D. Licensing ADOM and other commercial ventures. at least 5000 persons -- and that for a game without network support or graphics that deserve that name. Now think of a game with ADOM's unrivaled engine and the great graphics used in Diablo and other - p-------------------------------------- -============--------------------------------------------------============ -===------------------ ------------------=== - The ADOM Fluff FAQ - An attempt to answer all meta-questions regarding ADOM... - - (C) Copyright 1994-2002 by Thomas Biskup. - All Rights Reserved. -===------------------ ------------------=== -============--------------------------------------------------============ - -------------------------------------- - - -PREFACE - - This document tries to answer all the meta-questions regarding - the distribution of the game called ADOM (shortcut for 'Ancient - Domains Of Mystery). - - If you plan to distribute ADOM in some way (be that on disk, CD, in - a magazine or whatever), make sure to read Section I: The ADOM - License. - - If you plan to write a review of ADOM, please make sure that you read - Section II: ADOM in the Media. - - If you would like to submit ideas to further ADOM's development, make - sure that you have read Section III: ADOM Development. - - If you are having problems related to the game itself, you might want - to read section V: Game-Related Questions closely. - - If you are experiencing technical problems with ADOM, make sure that - you read Section VI: Technical Problems. - - Before reporting a bug you should definitely read Section VII: Bugs. - - If you never installed ADOM before, you might want to examine Section - VIII: Installation. - - Finally questions regarding the installation of ADOM are addressed in - section VIII: Installation. - - Any other questions might be answered in Section IV: Miscellaneous - Stuff. - - Questions answered by this text will be ignored if you ask them - by email. RTFM, as they say... - - If you feel that this document is incomplete, feel free to email - questions and suggestions to adom@adom.de. - - Hearty thanks to Stefanie Woll for proof-reading this text :-> - All remaining idiosyncrasies are intended to ensure the Ancardian - feeling of the text ;-) - - -- Thomas Biskup - May, 1998 - - - -===--------------------------------------------------------------------=== - TABLE OF CONTENTS -===--------------------------------------------------------------------=== - - Section I - The ADOM License. - A. Terms of use. - B. Distributing ADOM in magazines, on disks, etc. - C. The Postcard Quest. - D. Licensing ADOM and other commercial ventures. - - Section II - ADOM in the Media. - A. Where can I find information about ADOM? - B. What should I know before writing a review about ADOM? - - Section III - ADOM Development. - A. I have some great ideas concerning ADOM. Are you interested? - B. Is ADOM still being developed? - C. What can I do to further ADOM's development? - D. What plans do exist for ADOM's future? - E. What about the sources for the game? - F. What about ADOM variants? - G. Will ADOM be ported to 'xyz'? - H. How about some technical details about ADOM? - I. Why don't you make save files between versions compatible? - J. How about translations of the game texts into other languages? - K. Who's responsible for the various ports? - - Section IV - Miscellaneous Stuff. - A. Why aren't my emails answered? - B. Why is the website for ADOM out of date? - C. Who is Thomas Biskup? - D. Why has the savefile of my character disappeared after he died? - E. Why are requests for advice not answered? - F. Does Thomas Biskup enjoy receiving binary files? - G. When will the next version of ADOM be released? - - Section V - Game-Related Questions. - A. What's the relation between the Mad Minstrel and the village fool? - B. How much weight is 'one stone' actually? - C. Why can't I increase my weapon skills? - D. All my characters start out cursed. Why? - E. How can I activate a ring of djinni summoning? - F. What's a 'si'? - G. Why does fire damage my character despite immunity to fire? - H. What about the Red Rooster and associated mysteries? - I. What's the best class/race combination? - J. Why is the number of charges for wands I zapped not displayed? - K. Why are scroll names readable for illiterate characters? - L. Why are all classes able to learn weapon skills equally well? - M. I can't use command 'xyz'. Why not? - N. What do 'scurgari' look like? - O. Are there any cheat codes in ADOM? - P. Why are blank scrolls labeled? - - Section VI - Technical Problems. - A. General troubleshooting. - B. DOS - C. Windows 3.x, Windows for Workgroups, OS/2 - D. Windows NT, Windows 95 - E. Linux/FreeBSD - - Section VII - Bugs. - A. How to submit bugs? - B. Which bugs are known? - C. Command 'xyz' does not seem to work in my version... - - Section VIII - Installation. - A. DOS, OS/2, Windows xyz - B. Linux - - -roducts and you have a sure winner. + products and you have a sure winner. |