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authorcube <cube>2004-02-23 13:40:21 +0000
committercube <cube>2004-02-23 13:40:21 +0000
commit87f9d3bc2cfb90fa524cc3380e1521f186874618 (patch)
tree92edb620b1e30aa5c4c4c84e687be2545ead386d /wm/ion/DESCR
parent89ac4eec7df2f50af53abecdada76daea13f133b (diff)
downloadpkgsrc-87f9d3bc2cfb90fa524cc3380e1521f186874618.tar.gz
Update to ion-20040207 (a.k.a ion2). This is the new stable version of
Ion, two years after the last one! It is actually an update of ion-devel, which will then disappear before a new development branch is created for Ion. Most notable changes (since import of ion-devel, see ChangeLog in the distribution for a full listing): * Integration of the dock module * Workspace query asks for type of workspace when creating new. * Previous frame geometry (for maximize and shade) is saved in the workspaces save file. * Support changes in X keyboard map. * Autoconf script * The dock no longer gets focused when the pointer enters it. * Fill _NET_SUPPORTED root window property with the supported features (_NET_WM_FULLSCREEN, _NET_WM_NAME, _NET_VIRTUAL_ROOTS). * Transient size calculation fixed. * Creating frame for a transient on a floatws will raise the frame containing the transient_for window. * Minor memory leak removed: drawing engine colour group name.
Diffstat (limited to 'wm/ion/DESCR')
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1 files changed, 1 insertions, 1 deletions
diff --git a/wm/ion/DESCR b/wm/ion/DESCR
index 21d535a5bd2..0653e86618f 100644
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@@ -1,3 +1,3 @@
Ion is a window manager dividing the screen into frames rather than having
-overlapping windows, much like the windows in Emacs. Navigation between
+overlapping windows, much like the windows in Emacs. Navigation between
clients can be done solely using the keyboard without need for a mouse.