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author | drochner <drochner@pkgsrc.org> | 2000-12-12 17:22:38 +0000 |
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committer | drochner <drochner@pkgsrc.org> | 2000-12-12 17:22:38 +0000 |
commit | 422b29d2639022f4704f5a6e1c36ec35941593be (patch) | |
tree | 714e3563da2e9d6612b42dc6e8749fa97662fac5 /x11/xephem | |
parent | 47e69537ee9a354eb053b25d46e7396704872a16 (diff) | |
download | pkgsrc-422b29d2639022f4704f5a6e1c36ec35941593be.tar.gz |
update to Mesa 3.4
Changes:
New:
- optimized glDrawPixels for glPixelZoom(1,-1)
Bug Fixes:
- widgets-mesa/src/*.c files were missing from 3.3 distro
- include/GL/mesa_wgl.h file was missing from 3.3 distro
- fixed some Win32 compile problems
- texture object priorities weren't getting initialized to 1.0
- glAreTexturesResident return value was wrong when using hardware
- glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
- glReadPixels with GLushort packed types was broken
- fixed a few bugs in the GL_EXT_texture_env_combine texture code
- glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
- fixed some typos/bugs in the VB code
- glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
- optimized glDrawPixels paths weren't being used
- per-fragment fog calculation didn't work without a Z buffer
- improved blending accuracy, fixes Glean blendFunc test failures
- glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
- glXGetProcAddressARB() didn't always return the right address
- gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
- texture matrix changes weren't always detected (GLUT projtex demo)
- fixed random color problem in vertex fog code
- fixed Glide-related bug that let Quake get a 24-bit Z buffer
Changes:
- finished internal support for compressed textures for DRI
Diffstat (limited to 'x11/xephem')
0 files changed, 0 insertions, 0 deletions