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authordrochner <drochner@pkgsrc.org>2000-12-12 17:22:38 +0000
committerdrochner <drochner@pkgsrc.org>2000-12-12 17:22:38 +0000
commit422b29d2639022f4704f5a6e1c36ec35941593be (patch)
tree714e3563da2e9d6612b42dc6e8749fa97662fac5 /x11/xephem
parent47e69537ee9a354eb053b25d46e7396704872a16 (diff)
downloadpkgsrc-422b29d2639022f4704f5a6e1c36ec35941593be.tar.gz
update to Mesa 3.4
Changes: New: - optimized glDrawPixels for glPixelZoom(1,-1) Bug Fixes: - widgets-mesa/src/*.c files were missing from 3.3 distro - include/GL/mesa_wgl.h file was missing from 3.3 distro - fixed some Win32 compile problems - texture object priorities weren't getting initialized to 1.0 - glAreTexturesResident return value was wrong when using hardware - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) - glReadPixels with GLushort packed types was broken - fixed a few bugs in the GL_EXT_texture_env_combine texture code - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables - fixed some typos/bugs in the VB code - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work - optimized glDrawPixels paths weren't being used - per-fragment fog calculation didn't work without a Z buffer - improved blending accuracy, fixes Glean blendFunc test failures - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly - glXGetProcAddressARB() didn't always return the right address - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format - texture matrix changes weren't always detected (GLUT projtex demo) - fixed random color problem in vertex fog code - fixed Glide-related bug that let Quake get a 24-bit Z buffer Changes: - finished internal support for compressed textures for DRI
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