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-SDL_sound is a library that handles the decoding of several popular sound file
-formats, such as .WAV and .MP3. It is meant to make the programmer's sound
-playback tasks simpler.
-
-The programmer gives SDL_sound a filename, or feeds it data directly from one
-of many sources, and then reads the decoded waveform data back at her leisure.
-
-If resource constraints are a concern, SDL_sound can process sound data in
-programmer-specified blocks. Alternately, SDL_sound can decode a whole sound
-file and hand back a single pointer to the whole waveform. SDL_sound can also
-handle sample rate, audio format, and channel conversion on-the-fly and
-behind-the-scenes, if the programmer desires.