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+SDL_sound is a library that handles the decoding of several popular
+sound file formats, such as .WAV and .MP3. It is meant to make the
+programmer's sound playback tasks simpler. The programmer gives
+SDL_sound a filename, or feeds it data directly from one of many
+sources, and then reads the decoded waveform data back at her
+leisure. If resource constraints are a concern, SDL_sound can
+process sound data in programmer-specified blocks. Alternately,
+SDL_sound can decode a whole sound file and hand back a single
+pointer to the whole waveform. SDL_sound can also handle sample
+rate, audio format, and channel conversion on-the-fly and behind-the-
+scenes, if the programmer desires.