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-/* $NetBSD: hash.c,v 1.1.1.1 2004/03/11 13:04:07 grant Exp $ */
-
-/*
- * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
- * Copyright (c) 1988, 1989 by Adam de Boor
- * Copyright (c) 1989 by Berkeley Softworks
- * All rights reserved.
- *
- * This code is derived from software contributed to Berkeley by
- * Adam de Boor.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
-#ifdef MAKE_BOOTSTRAP
-static char rcsid[] = "$NetBSD: hash.c,v 1.1.1.1 2004/03/11 13:04:07 grant Exp $";
-#else
-#include <sys/cdefs.h>
-#ifndef lint
-#if 0
-static char sccsid[] = "@(#)hash.c 8.1 (Berkeley) 6/6/93";
-#else
-__RCSID("$NetBSD: hash.c,v 1.1.1.1 2004/03/11 13:04:07 grant Exp $");
-#endif
-#endif /* not lint */
-#endif
-
-/* hash.c --
- *
- * This module contains routines to manipulate a hash table.
- * See hash.h for a definition of the structure of the hash
- * table. Hash tables grow automatically as the amount of
- * information increases.
- */
-#include "sprite.h"
-#include "make.h"
-#include "hash.h"
-
-/*
- * Forward references to local procedures that are used before they're
- * defined:
- */
-
-static void RebuildTable __P((Hash_Table *));
-
-/*
- * The following defines the ratio of # entries to # buckets
- * at which we rebuild the table to make it larger.
- */
-
-#define rebuildLimit 3
-
-/*
- *---------------------------------------------------------
- *
- * Hash_InitTable --
- *
- * This routine just sets up the hash table.
- *
- * Results:
- * None.
- *
- * Side Effects:
- * Memory is allocated for the initial bucket area.
- *
- *---------------------------------------------------------
- */
-
-void
-Hash_InitTable(t, numBuckets)
- register Hash_Table *t; /* Structure to use to hold table. */
- int numBuckets; /* How many buckets to create for starters.
- * This number is rounded up to a power of
- * two. If <= 0, a reasonable default is
- * chosen. The table will grow in size later
- * as needed. */
-{
- register int i;
- register struct Hash_Entry **hp;
-
- /*
- * Round up the size to a power of two.
- */
- if (numBuckets <= 0)
- i = 16;
- else {
- for (i = 2; i < numBuckets; i <<= 1)
- continue;
- }
- t->numEntries = 0;
- t->size = i;
- t->mask = i - 1;
- t->bucketPtr = hp = (struct Hash_Entry **)emalloc(sizeof(*hp) * i);
- while (--i >= 0)
- *hp++ = NULL;
-}
-
-/*
- *---------------------------------------------------------
- *
- * Hash_DeleteTable --
- *
- * This routine removes everything from a hash table
- * and frees up the memory space it occupied (except for
- * the space in the Hash_Table structure).
- *
- * Results:
- * None.
- *
- * Side Effects:
- * Lots of memory is freed up.
- *
- *---------------------------------------------------------
- */
-
-void
-Hash_DeleteTable(t)
- Hash_Table *t;
-{
- register struct Hash_Entry **hp, *h, *nexth = NULL;
- register int i;
-
- for (hp = t->bucketPtr, i = t->size; --i >= 0;) {
- for (h = *hp++; h != NULL; h = nexth) {
- nexth = h->next;
- free((char *)h);
- }
- }
- free((char *)t->bucketPtr);
-
- /*
- * Set up the hash table to cause memory faults on any future access
- * attempts until re-initialization.
- */
- t->bucketPtr = NULL;
-}
-
-/*
- *---------------------------------------------------------
- *
- * Hash_FindEntry --
- *
- * Searches a hash table for an entry corresponding to key.
- *
- * Results:
- * The return value is a pointer to the entry for key,
- * if key was present in the table. If key was not
- * present, NULL is returned.
- *
- * Side Effects:
- * None.
- *
- *---------------------------------------------------------
- */
-
-Hash_Entry *
-Hash_FindEntry(t, key)
- Hash_Table *t; /* Hash table to search. */
- char *key; /* A hash key. */
-{
- register Hash_Entry *e;
- register unsigned h;
- register char *p;
-
- for (h = 0, p = key; *p;)
- h = (h << 5) - h + *p++;
- p = key;
- for (e = t->bucketPtr[h & t->mask]; e != NULL; e = e->next)
- if (e->namehash == h && strcmp(e->name, p) == 0)
- return (e);
- return (NULL);
-}
-
-/*
- *---------------------------------------------------------
- *
- * Hash_CreateEntry --
- *
- * Searches a hash table for an entry corresponding to
- * key. If no entry is found, then one is created.
- *
- * Results:
- * The return value is a pointer to the entry. If *newPtr
- * isn't NULL, then *newPtr is filled in with TRUE if a
- * new entry was created, and FALSE if an entry already existed
- * with the given key.
- *
- * Side Effects:
- * Memory may be allocated, and the hash buckets may be modified.
- *---------------------------------------------------------
- */
-
-Hash_Entry *
-Hash_CreateEntry(t, key, newPtr)
- register Hash_Table *t; /* Hash table to search. */
- char *key; /* A hash key. */
- Boolean *newPtr; /* Filled in with TRUE if new entry created,
- * FALSE otherwise. */
-{
- register Hash_Entry *e;
- register unsigned h;
- register char *p;
- int keylen;
- struct Hash_Entry **hp;
-
- /*
- * Hash the key. As a side effect, save the length (strlen) of the
- * key in case we need to create the entry.
- */
- for (h = 0, p = key; *p;)
- h = (h << 5) - h + *p++;
- keylen = p - key;
- p = key;
- for (e = t->bucketPtr[h & t->mask]; e != NULL; e = e->next) {
- if (e->namehash == h && strcmp(e->name, p) == 0) {
- if (newPtr != NULL)
- *newPtr = FALSE;
- return (e);
- }
- }
-
- /*
- * The desired entry isn't there. Before allocating a new entry,
- * expand the table if necessary (and this changes the resulting
- * bucket chain).
- */
- if (t->numEntries >= rebuildLimit * t->size)
- RebuildTable(t);
- e = (Hash_Entry *) emalloc(sizeof(*e) + keylen);
- hp = &t->bucketPtr[h & t->mask];
- e->next = *hp;
- *hp = e;
- e->clientData = NULL;
- e->namehash = h;
- (void) strcpy(e->name, p);
- t->numEntries++;
-
- if (newPtr != NULL)
- *newPtr = TRUE;
- return (e);
-}
-
-/*
- *---------------------------------------------------------
- *
- * Hash_DeleteEntry --
- *
- * Delete the given hash table entry and free memory associated with
- * it.
- *
- * Results:
- * None.
- *
- * Side Effects:
- * Hash chain that entry lives in is modified and memory is freed.
- *
- *---------------------------------------------------------
- */
-
-void
-Hash_DeleteEntry(t, e)
- Hash_Table *t;
- Hash_Entry *e;
-{
- register Hash_Entry **hp, *p;
-
- if (e == NULL)
- return;
- for (hp = &t->bucketPtr[e->namehash & t->mask];
- (p = *hp) != NULL; hp = &p->next) {
- if (p == e) {
- *hp = p->next;
- free((char *)p);
- t->numEntries--;
- return;
- }
- }
- (void) write(2, "bad call to Hash_DeleteEntry\n", 29);
- abort();
-}
-
-/*
- *---------------------------------------------------------
- *
- * Hash_EnumFirst --
- * This procedure sets things up for a complete search
- * of all entries recorded in the hash table.
- *
- * Results:
- * The return value is the address of the first entry in
- * the hash table, or NULL if the table is empty.
- *
- * Side Effects:
- * The information in searchPtr is initialized so that successive
- * calls to Hash_Next will return successive HashEntry's
- * from the table.
- *
- *---------------------------------------------------------
- */
-
-Hash_Entry *
-Hash_EnumFirst(t, searchPtr)
- Hash_Table *t; /* Table to be searched. */
- register Hash_Search *searchPtr;/* Area in which to keep state
- * about search.*/
-{
- searchPtr->tablePtr = t;
- searchPtr->nextIndex = 0;
- searchPtr->hashEntryPtr = NULL;
- return Hash_EnumNext(searchPtr);
-}
-
-/*
- *---------------------------------------------------------
- *
- * Hash_EnumNext --
- * This procedure returns successive entries in the hash table.
- *
- * Results:
- * The return value is a pointer to the next HashEntry
- * in the table, or NULL when the end of the table is
- * reached.
- *
- * Side Effects:
- * The information in searchPtr is modified to advance to the
- * next entry.
- *
- *---------------------------------------------------------
- */
-
-Hash_Entry *
-Hash_EnumNext(searchPtr)
- register Hash_Search *searchPtr; /* Area used to keep state about
- search. */
-{
- register Hash_Entry *e;
- Hash_Table *t = searchPtr->tablePtr;
-
- /*
- * The hashEntryPtr field points to the most recently returned
- * entry, or is nil if we are starting up. If not nil, we have
- * to start at the next one in the chain.
- */
- e = searchPtr->hashEntryPtr;
- if (e != NULL)
- e = e->next;
- /*
- * If the chain ran out, or if we are starting up, we need to
- * find the next nonempty chain.
- */
- while (e == NULL) {
- if (searchPtr->nextIndex >= t->size)
- return (NULL);
- e = t->bucketPtr[searchPtr->nextIndex++];
- }
- searchPtr->hashEntryPtr = e;
- return (e);
-}
-
-/*
- *---------------------------------------------------------
- *
- * RebuildTable --
- * This local routine makes a new hash table that
- * is larger than the old one.
- *
- * Results:
- * None.
- *
- * Side Effects:
- * The entire hash table is moved, so any bucket numbers
- * from the old table are invalid.
- *
- *---------------------------------------------------------
- */
-
-static void
-RebuildTable(t)
- register Hash_Table *t;
-{
- register Hash_Entry *e, *next = NULL, **hp, **xp;
- register int i, mask;
- register Hash_Entry **oldhp;
- int oldsize;
-
- oldhp = t->bucketPtr;
- oldsize = i = t->size;
- i <<= 1;
- t->size = i;
- t->mask = mask = i - 1;
- t->bucketPtr = hp = (struct Hash_Entry **) emalloc(sizeof(*hp) * i);
- while (--i >= 0)
- *hp++ = NULL;
- for (hp = oldhp, i = oldsize; --i >= 0;) {
- for (e = *hp++; e != NULL; e = next) {
- next = e->next;
- xp = &t->bucketPtr[e->namehash & mask];
- e->next = *xp;
- *xp = e;
- }
- }
- free((char *)oldhp);
-}