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-rw-r--r--devel/libmpeg3/patches/patch-ah310
1 files changed, 310 insertions, 0 deletions
diff --git a/devel/libmpeg3/patches/patch-ah b/devel/libmpeg3/patches/patch-ah
new file mode 100644
index 00000000000..6b5db0e4030
--- /dev/null
+++ b/devel/libmpeg3/patches/patch-ah
@@ -0,0 +1,310 @@
+$NetBSD: patch-ah,v 1.1 2003/07/28 15:01:28 mrg Exp $
+
+--- video/output.c.orig 2001-05-20 13:05:26.000000000 +1000
++++ video/output.c 2003-07-29 00:53:45.000000000 +1000
+@@ -207,50 +207,50 @@
+ );
+ }
+
+-static unsigned long long mpeg3_MMX_U_80 = 0x0000008000800000;
+-static unsigned long long mpeg3_MMX_V_80 = 0x0000000000800080;
+-static long long mpeg3_MMX_U_COEF = 0x00000058ffd30000;
+-static long long mpeg3_MMX_V_COEF = 0x00000000ffea006f;
+-static long long mpeg3_MMX_601_Y_COEF = 0x0000004800480048;
+-static long long mpeg3_MMX_601_Y_DIFF = 0x0000000000000010;
++static unsigned long long mpeg3_MMX_U_80 = 0x0000008000800000LL;
++static unsigned long long mpeg3_MMX_V_80 = 0x0000000000800080LL;
++static long long mpeg3_MMX_U_COEF = 0x00000058ffd30000LL;
++static long long mpeg3_MMX_V_COEF = 0x00000000ffea006fLL;
++static long long mpeg3_MMX_601_Y_COEF = 0x0000004800480048LL;
++static long long mpeg3_MMX_601_Y_DIFF = 0x0000000000000010LL;
+
+ inline void mpeg3_bgra32_mmx(unsigned long y,
+ unsigned long u,
+ unsigned long v,
+ unsigned long *output)
+ {
+-asm("
+-/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */
+-/* for bgr24. */
+- movd (%0), %%mm0; /* Load y 0x00000000000000yy */
+- movd (%1), %%mm1; /* Load u 0x00000000000000cr */
+- movq %%mm0, %%mm3; /* Copy y to temp */
+- psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */
+- movd (%2), %%mm2; /* Load v 0x00000000000000cb */
+- psllq $16, %%mm3; /* Shift y */
+- movq %%mm1, %%mm4; /* Copy u to temp */
+- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */
+- psllq $16, %%mm4; /* Shift u */
+- movq %%mm2, %%mm5; /* Copy v to temp */
+- psllq $16, %%mm3; /* Shift y */
+- por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */
+- psllq $16, %%mm5; /* Shift v */
+- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */
+- por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */
+-
+-/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */
+- psubw mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */
+- pmullw mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */
+- psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */
+- psubw mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */
+- pmullw mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */
+-
+-/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */
+- paddsw %%mm1, %%mm0; /* Add u to result */
+- paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */
+- psraw $6, %%mm0; /* Demote precision */
+- packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */
+- movd %%mm0, (%3); /* Store output */
++asm("\n\
++/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */\n\
++/* for bgr24. */\n\
++ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\
++ movd (%1), %%mm1; /* Load u 0x00000000000000cr */\n\
++ movq %%mm0, %%mm3; /* Copy y to temp */\n\
++ psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */\n\
++ movd (%2), %%mm2; /* Load v 0x00000000000000cb */\n\
++ psllq $16, %%mm3; /* Shift y */\n\
++ movq %%mm1, %%mm4; /* Copy u to temp */\n\
++ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\
++ psllq $16, %%mm4; /* Shift u */\n\
++ movq %%mm2, %%mm5; /* Copy v to temp */\n\
++ psllq $16, %%mm3; /* Shift y */\n\
++ por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */\n\
++ psllq $16, %%mm5; /* Shift v */\n\
++ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\
++ por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */\n\
++\n\
++/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */\n\
++ psubw mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */\n\
++ pmullw mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */\n\
++ psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */\n\
++ psubw mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */\n\
++ pmullw mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */\n\
++\n\
++/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */\n\
++ paddsw %%mm1, %%mm0; /* Add u to result */\n\
++ paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */\n\
++ psraw $6, %%mm0; /* Demote precision */\n\
++ packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */\n\
++ movd %%mm0, (%3); /* Store output */\n\
+ "
+ :
+ : "r" (&y), "r" (&u), "r" (&v), "r" (output));
+@@ -261,39 +261,39 @@
+ unsigned long v,
+ unsigned long *output)
+ {
+-asm("
+-/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */
+-/* for bgr24. */
+- movd (%0), %%mm0; /* Load y 0x00000000000000yy */
+- psubsw mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */
+- movd (%1), %%mm1; /* Load u 0x00000000000000cr */
+- movq %%mm0, %%mm3; /* Copy y to temp */
+- psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */
+- movd (%2), %%mm2; /* Load v 0x00000000000000cb */
+- psllq $16, %%mm3; /* Shift y */
+- movq %%mm1, %%mm4; /* Copy u to temp */
+- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */
+- psllq $16, %%mm4; /* Shift u */
+- movq %%mm2, %%mm5; /* Copy v to temp */
+- psllq $16, %%mm3; /* Shift y */
+- por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */
+- psllq $16, %%mm5; /* Shift v */
+- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */
+- por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */
+-
+-/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */
+- pmullw mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale and shift y coeffs */
+- psubw mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */
+- pmullw mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */
+- psubw mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */
+- pmullw mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */
+-
+-/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */
+- paddsw %%mm1, %%mm0; /* Add u to result */
+- paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */
+- psraw $6, %%mm0; /* Demote precision */
+- packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */
+- movd %%mm0, (%3); /* Store output */
++asm("\n\
++/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */\n\
++/* for bgr24. */\n\
++ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\
++ psubsw mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */\n\
++ movd (%1), %%mm1; /* Load u 0x00000000000000cr */\n\
++ movq %%mm0, %%mm3; /* Copy y to temp */\n\
++ psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */\n\
++ movd (%2), %%mm2; /* Load v 0x00000000000000cb */\n\
++ psllq $16, %%mm3; /* Shift y */\n\
++ movq %%mm1, %%mm4; /* Copy u to temp */\n\
++ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\
++ psllq $16, %%mm4; /* Shift u */\n\
++ movq %%mm2, %%mm5; /* Copy v to temp */\n\
++ psllq $16, %%mm3; /* Shift y */\n\
++ por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */\n\
++ psllq $16, %%mm5; /* Shift v */\n\
++ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\
++ por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */\n\
++\n\
++/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */\n\
++ pmullw mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale and shift y coeffs */\n\
++ psubw mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */\n\
++ pmullw mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */\n\
++ psubw mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */\n\
++ pmullw mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */\n\
++\n\
++/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */\n\
++ paddsw %%mm1, %%mm0; /* Add u to result */\n\
++ paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */\n\
++ psraw $6, %%mm0; /* Demote precision */\n\
++ packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */\n\
++ movd %%mm0, (%3); /* Store output */\n\
+ "
+ :
+ : "r" (&y), "r" (&u), "r" (&v), "r" (output));
+@@ -309,38 +309,38 @@
+ unsigned long v,
+ unsigned long *output)
+ {
+-asm("
+-/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */
+-/* for rgb24. */
+- movd (%0), %%mm0; /* Load y 0x00000000000000yy */
+- movd (%1), %%mm1; /* Load v 0x00000000000000vv */
+- movq %%mm0, %%mm3; /* Copy y to temp */
+- psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */
+- movd (%2), %%mm2; /* Load u 0x00000000000000uu */
+- psllq $16, %%mm3; /* Shift y */
+- movq %%mm1, %%mm4; /* Copy v to temp */
+- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */
+- psllq $16, %%mm4; /* Shift v */
+- movq %%mm2, %%mm5; /* Copy u to temp */
+- psllq $16, %%mm3; /* Shift y */
+- por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */
+- psllq $16, %%mm5; /* Shift u */
+- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */
+- por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */
+-
+-/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */
+- psubw mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */
+- pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */
+- psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */
+- psubw mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */
+- pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */
+-
+-/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */
+- paddsw %%mm1, %%mm0; /* Add v to result */
+- paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */
+- psraw $6, %%mm0; /* Demote precision */
+- packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */
+- movd %%mm0, (%3); /* Store output */
++asm("\n\
++/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */\n\
++/* for rgb24. */\n\
++ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\
++ movd (%1), %%mm1; /* Load v 0x00000000000000vv */\n\
++ movq %%mm0, %%mm3; /* Copy y to temp */\n\
++ psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */\n\
++ movd (%2), %%mm2; /* Load u 0x00000000000000uu */\n\
++ psllq $16, %%mm3; /* Shift y */\n\
++ movq %%mm1, %%mm4; /* Copy v to temp */\n\
++ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\
++ psllq $16, %%mm4; /* Shift v */\n\
++ movq %%mm2, %%mm5; /* Copy u to temp */\n\
++ psllq $16, %%mm3; /* Shift y */\n\
++ por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */\n\
++ psllq $16, %%mm5; /* Shift u */\n\
++ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\
++ por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */\n\
++\n\
++/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */\n\
++ psubw mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */\n\
++ pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */\n\
++ psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */\n\
++ psubw mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */\n\
++ pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */\n\
++\n\
++/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */\n\
++ paddsw %%mm1, %%mm0; /* Add v to result */\n\
++ paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */\n\
++ psraw $6, %%mm0; /* Demote precision */\n\
++ packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */\n\
++ movd %%mm0, (%3); /* Store output */\n\
+ "
+ :
+ : "r" (&y), "r" (&v), "r" (&u), "r" (output));
+@@ -351,39 +351,39 @@
+ unsigned long v,
+ unsigned long *output)
+ {
+-asm("
+-/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */
+-/* for rgb24. */
+- movd (%0), %%mm0; /* Load y 0x00000000000000yy */
+- psubsw mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */
+- movd (%1), %%mm1; /* Load v 0x00000000000000vv */
+- movq %%mm0, %%mm3; /* Copy y to temp */
+- psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */
+- movd (%2), %%mm2; /* Load u 0x00000000000000uu */
+- psllq $16, %%mm3; /* Shift y */
+- movq %%mm1, %%mm4; /* Copy v to temp */
+- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */
+- psllq $16, %%mm4; /* Shift v */
+- movq %%mm2, %%mm5; /* Copy u to temp */
+- psllq $16, %%mm3; /* Shift y */
+- por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */
+- psllq $16, %%mm5; /* Shift u */
+- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */
+- por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */
+-
+-/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */
+- pmullw mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale y coeffs */
+- psubw mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */
+- pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */
+- psubw mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */
+- pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */
+-
+-/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */
+- paddsw %%mm1, %%mm0; /* Add v to result */
+- paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */
+- psraw $6, %%mm0; /* Demote precision */
+- packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */
+- movd %%mm0, (%3); /* Store output */
++asm("\n\
++/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */\n\
++/* for rgb24. */\n\
++ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\
++ psubsw mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */\n\
++ movd (%1), %%mm1; /* Load v 0x00000000000000vv */\n\
++ movq %%mm0, %%mm3; /* Copy y to temp */\n\
++ psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */\n\
++ movd (%2), %%mm2; /* Load u 0x00000000000000uu */\n\
++ psllq $16, %%mm3; /* Shift y */\n\
++ movq %%mm1, %%mm4; /* Copy v to temp */\n\
++ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\
++ psllq $16, %%mm4; /* Shift v */\n\
++ movq %%mm2, %%mm5; /* Copy u to temp */\n\
++ psllq $16, %%mm3; /* Shift y */\n\
++ por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */\n\
++ psllq $16, %%mm5; /* Shift u */\n\
++ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\
++ por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */\n\
++\n\
++/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */\n\
++ pmullw mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale y coeffs */\n\
++ psubw mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */\n\
++ pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */\n\
++ psubw mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */\n\
++ pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */\n\
++\n\
++/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */\n\
++ paddsw %%mm1, %%mm0; /* Add v to result */\n\
++ paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */\n\
++ psraw $6, %%mm0; /* Demote precision */\n\
++ packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */\n\
++ movd %%mm0, (%3); /* Store output */\n\
+ "
+ :
+ : "r" (&y), "r" (&v), "r" (&u), "r" (output));