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-rw-r--r--emulators/sdlmame/patches/patch-aa126
1 files changed, 0 insertions, 126 deletions
diff --git a/emulators/sdlmame/patches/patch-aa b/emulators/sdlmame/patches/patch-aa
deleted file mode 100644
index 3e4e5c39e09..00000000000
--- a/emulators/sdlmame/patches/patch-aa
+++ /dev/null
@@ -1,126 +0,0 @@
-$NetBSD: patch-aa,v 1.4 2009/09/20 10:03:58 wiz Exp $
-
---- makefile.orig 2009-08-31 04:45:36.000000000 +0000
-+++ makefile
-@@ -125,10 +125,10 @@ endif
- # BIGENDIAN = 1
-
- # uncomment next line to build expat as part of MAME build
--BUILD_EXPAT = 1
-+# BUILD_EXPAT = 1
-
- # uncomment next line to build zlib as part of MAME build
--BUILD_ZLIB = 1
-+# BUILD_ZLIB = 1
-
- # uncomment next line to include the symbols
- # SYMBOLS = 1
-@@ -196,9 +196,9 @@ BUILD_EXE = $(EXE)
- endif
-
- # compiler, linker and utilities
--AR = @ar
--CC = @gcc
--LD = @gcc
-+#AR = @ar
-+#CC = @gcc
-+#LD = @gcc
- MD = -mkdir$(EXE)
- RM = @rm -f
-
-@@ -227,7 +227,7 @@ NAME = $(TARGET)$(SUBTARGET)
- endif
-
- # fullname is prefix+name+suffix+debugsuffix
--FULLNAME = $(PREFIX)$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX)
-+FULLNAME = $(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX)
-
- # add an EXE suffix to get the final emulator name
- EMULATOR = $(FULLNAME)$(EXE)
-@@ -309,11 +309,11 @@ endif
-
- # we compile C-only to C89 standard with GNU extensions
- # we compile C++ code to C++98 standard with GNU extensions
--CONLYFLAGS += -std=gnu89
--CPPONLYFLAGS += -x c++ -std=gnu++98
-+#CONLYFLAGS += -std=gnu89
-+#CPPONLYFLAGS += -x c++ -std=gnu++98
-
- # this speeds it up a bit by piping between the preprocessor/compiler/assembler
--CCOMFLAGS += -pipe
-+#CCOMFLAGS += -pipe
-
- # add -g if we need symbols, and ensure we have frame pointers
- ifdef SYMBOLS
-@@ -331,18 +331,18 @@ CCOMFLAGS += -pg
- endif
-
- # add the optimization flag
--CCOMFLAGS += -O$(OPTIMIZE)
-+#CCOMFLAGS += -O$(OPTIMIZE)
-
- # if we are optimizing, include optimization options
- # and make all errors into warnings
- ifneq ($(OPTIMIZE),0)
- ifneq ($(TARGETOS),os2)
- ifndef IA64
--CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
-+#CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
- else
- endif
- else
--CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
-+#CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
- endif
- endif
-
-@@ -372,7 +372,7 @@ endif
- #-------------------------------------------------
-
- # add core include paths
--CCOMFLAGS += \
-+CCOMFLAGS := \
- -I$(SRC)/$(TARGET) \
- -I$(SRC)/$(TARGET)/includes \
- -I$(OBJ)/$(TARGET)/layout \
-@@ -382,7 +382,7 @@ CCOMFLAGS += \
- -I$(SRC)/lib/util \
- -I$(SRC)/osd \
- -I$(SRC)/osd/$(OSD) \
--
-+ $(CFLAGS)
-
-
- #-------------------------------------------------
-@@ -391,11 +391,11 @@ CCOMFLAGS += \
-
- # LDFLAGS are used generally; LDFLAGSEMULATOR are additional
- # flags only used when linking the core emulator
--LDFLAGS =
-+#LDFLAGS =
- ifneq ($(TARGETOS),macosx)
- ifneq ($(TARGETOS),os2)
- ifneq ($(TARGETOS),solaris)
--LDFLAGS = -Wl,--warn-common
-+#LDFLAGS = -Wl,--warn-common
- endif
- endif
- endif
-@@ -410,7 +410,7 @@ endif
- ifndef SYMBOLS
- ifndef PROFILE
- ifneq ($(TARGETOS),macosx)
--LDFLAGS += -s
-+#LDFLAGS += -s
- endif
- endif
- endif
-@@ -561,7 +561,7 @@ $(VERSIONOBJ): $(DRVLIBS) $(LIBOSD) $(LI
-
- $(EMULATOR): $(VERSIONOBJ) $(DRVLIBS) $(LIBOSD) $(LIBEMU) $(LIBCPU) $(LIBDASM) $(LIBSOUND) $(LIBUTIL) $(EXPAT) $(ZLIB) $(LIBOCORE) $(RESFILE)
- @echo Linking $@...
-- $(LD) $(LDFLAGS) $(LDFLAGSEMULATOR) $^ $(LIBS) -o $@
-+ $(CC) $(LDFLAGS) $(LDFLAGSEMULATOR) $^ $(LIBS) -o $@
-
- endif
-