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-rw-r--r--emulators/xmame/patches/patch-ab158
1 files changed, 0 insertions, 158 deletions
diff --git a/emulators/xmame/patches/patch-ab b/emulators/xmame/patches/patch-ab
deleted file mode 100644
index 80d23bf7a7b..00000000000
--- a/emulators/xmame/patches/patch-ab
+++ /dev/null
@@ -1,158 +0,0 @@
-$NetBSD: patch-ab,v 1.15 2002/12/08 13:09:46 kristerw Exp $
---- src/unix/video.c.orig 2002-12-01 11:26:42.000000000 -0700
-+++ src/unix/video.c 2002-12-07 15:08:00.000000000 -0700
-@@ -48,6 +48,10 @@
- static int video_ror = 0;
- static int video_rol = 0;
-
-+static int video_width;
-+static int video_height;
-+static int video_depth;
-+
- static struct mame_bitmap *adjusted_bitmap = NULL;
-
-
-@@ -351,7 +355,7 @@
- options.use_artwork = ARTWORK_USE_NONE;
- }
-
--void orient_rect(struct rectangle *rect, struct mame_bitmap *bitmap)
-+void orient_rect(struct rectangle *rect)
- {
- int temp;
-
-@@ -370,16 +374,16 @@
- /* apply X flip */
- if (blit_flipx)
- {
-- temp = bitmap->width - rect->min_x - 1;
-- rect->min_x = bitmap->width - rect->max_x - 1;
-+ temp = video_width - rect->min_x - 1;
-+ rect->min_x = video_width - rect->max_x - 1;
- rect->max_x = temp;
- }
-
- /* apply Y flip */
- if (blit_flipy)
- {
-- temp = bitmap->height - rect->min_y - 1;
-- rect->min_y = bitmap->height - rect->max_y - 1;
-+ temp = video_height - rect->min_y - 1;
-+ rect->min_y = video_height - rect->max_y - 1;
- rect->max_y = temp;
- }
- }
-@@ -417,17 +421,18 @@
- normal_widthscale *= 2;
- }
- }
--
-+
- if (blit_swapxy)
- {
-- visual_width = params->height;
-- visual_height = params->width;
-+ visual_width = video_width = params->height;
-+ visual_height = video_height = params->width;
- }
- else
- {
-- visual_width = params->width;
-- visual_height = params->height;
-+ visual_width = video_width = params->width;
-+ visual_height = video_height = params->height;
- }
-+ video_depth = params->depth;
-
- if (!blit_swapxy)
- aspect_ratio = (double)params->aspect_x
-@@ -524,9 +529,8 @@
-
- if (blit_flipx || blit_flipy || blit_swapxy)
- {
-- bitmap_free(adjusted_bitmap);
-- adjusted_bitmap = bitmap_alloc_depth(visual_width,
-- visual_height, params->depth);
-+ adjusted_bitmap = bitmap_alloc_depth(video_width,
-+ video_height, video_depth);
- if (!adjusted_bitmap)
- return -1;
- }
-@@ -626,21 +630,21 @@
-
- static void update_visible_area(struct mame_display *display)
- {
-+ normal_visual = display->game_visible_area;
-+
- if (blit_swapxy)
- {
-- normal_visual.min_x = display->game_visible_area.min_y;
-- normal_visual.max_x = display->game_visible_area.max_y;
-- normal_visual.min_y = display->game_visible_area.min_x;
-- normal_visual.max_y = display->game_visible_area.max_x;
-+ video_width = display->game_bitmap->height;
-+ video_height = display->game_bitmap->width;
- }
- else
- {
-- normal_visual.min_x = display->game_visible_area.min_x;
-- normal_visual.max_x = display->game_visible_area.max_x;
-- normal_visual.min_y = display->game_visible_area.min_y;
-- normal_visual.max_y = display->game_visible_area.max_y;
-+ video_width = display->game_bitmap->width;
-+ video_height = display->game_bitmap->height;
- }
-
-+ orient_rect(&normal_visual);
-+
- /*
- * round to 8, since the new dirty code works with 8x8 blocks,
- * and we need to round to sizeof(long) for the long copies anyway
-@@ -656,6 +660,17 @@
- display->game_visible_area.min_y,
- display->game_visible_area.max_x,
- display->game_visible_area.max_y);
-+
-+ /*
-+ * Allocate a new destination bitmap for the code that handles
-+ * rotation/flipping.
-+ */
-+ if (blit_flipx || blit_flipy || blit_swapxy)
-+ {
-+ bitmap_free(adjusted_bitmap);
-+ adjusted_bitmap = bitmap_alloc_depth(video_width,
-+ video_height, video_depth);
-+ }
- }
-
- static void update_palette(struct mame_display *display, int force_dirty)
-@@ -692,7 +707,6 @@
- static void update_debug_display(struct mame_display *display)
- {
- struct sysdep_palette_struct *backup_palette = current_palette;
-- struct rectangle backup_updatebounds = updatebounds;
-
- if (!debug_palette)
- {
-@@ -714,10 +728,8 @@
- }
-
- current_palette = debug_palette;
-- updatebounds = debug_visual;
- sysdep_update_display(display->debug_bitmap);
- current_palette = backup_palette;
-- updatebounds = backup_updatebounds;
- }
-
- static void osd_free_colors(void)
-@@ -988,8 +1000,8 @@
- {
- int x, y;
- int bx1, bx2, by1, by2;
--
-- orient_rect(&bounds, destbitmap);
-+
-+ orient_rect(&bounds);
-
- bx1 = bounds.min_x;
- bx2 = bounds.max_x;