diff options
Diffstat (limited to 'games/boson/patches/patch-boson_bo3dsload.h')
-rw-r--r-- | games/boson/patches/patch-boson_bo3dsload.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/boson/patches/patch-boson_bo3dsload.h b/games/boson/patches/patch-boson_bo3dsload.h new file mode 100644 index 00000000000..a9eaf57e5bf --- /dev/null +++ b/games/boson/patches/patch-boson_bo3dsload.h @@ -0,0 +1,19 @@ +$NetBSD: patch-boson_bo3dsload.h,v 1.1 2011/12/20 10:35:09 wiz Exp $ + +Avoid duplicate name in declaration. + +--- boson/bo3dsload.h.orig 2003-01-07 07:20:47.000000000 +0000 ++++ boson/bo3dsload.h +@@ -86,9 +86,9 @@ protected: + void loadFrame(int frame); + void countNodes(Lib3dsNode* node, int* count); + void loadFrameNode(BoFrame* frame, int* index, Lib3dsNode* node); +- void loadVertices(BoMesh* mesh, Lib3dsMesh* mesh); +- void loadTexels(BoMesh* mesh, Lib3dsMesh* mesh, Lib3dsMaterial* material); +- void loadFaces(BoMesh* mesh, Lib3dsMesh* mesh); ++ void loadVertices(BoMesh* bomesh, Lib3dsMesh* mesh); ++ void loadTexels(BoMesh* bomesh, Lib3dsMesh* mesh, Lib3dsMaterial* material); ++ void loadFaces(BoMesh* bomesh, Lib3dsMesh* mesh); + + /** + * Render the specified node according to the values for the current |