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-rw-r--r--games/bzflag/patches/patch-aa12
-rw-r--r--games/bzflag/patches/patch-an14
2 files changed, 0 insertions, 26 deletions
diff --git a/games/bzflag/patches/patch-aa b/games/bzflag/patches/patch-aa
deleted file mode 100644
index 98ef4c2f8e5..00000000000
--- a/games/bzflag/patches/patch-aa
+++ /dev/null
@@ -1,12 +0,0 @@
-$NetBSD: patch-aa,v 1.4 2006/08/09 09:07:16 mrg Exp $
-
---- src/ogl/OpenGLGState.cxx.orig 2005-01-18 05:18:32.000000000 +0000
-+++ src/ogl/OpenGLGState.cxx 2006-08-09 02:06:37.000000000 +0000
-@@ -132,6 +132,7 @@
- // OpenGLGStateRep
- //
-
-+class SortedGState;
- class OpenGLGStateRep {
- public:
- OpenGLGStateRep();
diff --git a/games/bzflag/patches/patch-an b/games/bzflag/patches/patch-an
deleted file mode 100644
index aa8525268d6..00000000000
--- a/games/bzflag/patches/patch-an
+++ /dev/null
@@ -1,14 +0,0 @@
-$NetBSD: patch-an,v 1.1 2005/06/02 14:24:04 blymn Exp $
-
---- src/3D/FontManager.cxx.orig 2005-04-27 00:36:15.000000000 -0700
-+++ src/3D/FontManager.cxx
-@@ -280,6 +280,9 @@ void FontManager::drawString(float x, fl
- // negatives are invalid, we use them to signal "no change"
- GLfloat color[3] = {-1.0f, -1.0f, -1.0f};
-
-+ OpenGLGState::resetState(); // FIXME for bitmap renderer, full reset needed?
-+
-+
- /*
- * ANSI code interpretation is somewhat limited, we only accept values
- * which have been defined in AnsiCodes.h