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-rw-r--r--games/maelstrom-sdl/DESCR8
-rw-r--r--games/maelstrom-sdl/MESSAGE17
-rw-r--r--games/maelstrom-sdl/Makefile26
-rw-r--r--games/maelstrom-sdl/PLIST58
-rw-r--r--games/maelstrom-sdl/distinfo11
-rw-r--r--games/maelstrom-sdl/patches/patch-aa26
-rw-r--r--games/maelstrom-sdl/patches/patch-ab26
-rw-r--r--games/maelstrom-sdl/patches/patch-ac15
-rw-r--r--games/maelstrom-sdl/patches/patch-ad15
-rw-r--r--games/maelstrom-sdl/patches/patch-ae22
-rw-r--r--games/maelstrom-sdl/patches/patch-af13
-rw-r--r--games/maelstrom-sdl/patches/patch-ag13
12 files changed, 250 insertions, 0 deletions
diff --git a/games/maelstrom-sdl/DESCR b/games/maelstrom-sdl/DESCR
new file mode 100644
index 00000000000..5f857abdbac
--- /dev/null
+++ b/games/maelstrom-sdl/DESCR
@@ -0,0 +1,8 @@
+Maelstrom is a port of the original shareware game for the Macintosh.
+It is a fast-action, high resolution (640x480) asteroids-like game,
+with detailed graphics and original sounds.
+
+This version uses the SDL (Simple DirectMedia Layer) which provides
+faster graphics and better sound than the old X11 version for NetBSD.
+SDL also allows the screen resolution to be changed to 640x480 when
+Maelstrom is run in full-screen mode.
diff --git a/games/maelstrom-sdl/MESSAGE b/games/maelstrom-sdl/MESSAGE
new file mode 100644
index 00000000000..3ad5569da04
--- /dev/null
+++ b/games/maelstrom-sdl/MESSAGE
@@ -0,0 +1,17 @@
+=====================================================================
+$NetBSD: MESSAGE,v 1.1.1.1 2002/07/11 13:21:27 wiz Exp $
+
+If you wish the screen resolution to be changed to 640x480 when
+Maelstrom is run, make sure that 640x480 is a valid mode for your X
+server, and run Maelstrom like so:
+
+ Maelstrom -fullscreen
+
+
+If you want faster frame-rates, you can do so (for a small security
+trade-off) using X11's DGA. Make the Maelstrom executable setuid root
+and set the SDL_VIDEODRIVER environment variable to "dga" before
+running Maelstrom. If you don't know how to do this, don't worry about
+it; Maelstrom is plenty fast on most hardware.
+
+=====================================================================
diff --git a/games/maelstrom-sdl/Makefile b/games/maelstrom-sdl/Makefile
new file mode 100644
index 00000000000..a5d6ec55825
--- /dev/null
+++ b/games/maelstrom-sdl/Makefile
@@ -0,0 +1,26 @@
+# $NetBSD: Makefile,v 1.1.1.1 2002/07/11 13:21:27 wiz Exp $
+#
+
+DISTNAME= Maelstrom-3.0.5
+PKGNAME= maelstrom-sdl-3.0.5
+CATEGORIES= games x11
+MASTER_SITES= http://www.devolution.com/~slouken/Maelstrom/src/
+
+MAINTAINER= Benjamin.Wong@cc.gatech.edu
+HOMEPAGE= http://www.devolution.com/~slouken/Maelstrom/
+COMMENT= Incredible, fast moving, high resolution version of asteroids (SDL version)
+
+CONFLICTS= maelstrom-x11-[0-9]* maelstrom-[0-9]*
+USE_BUILDLINK_ONLY= YES
+GNU_CONFIGURE= YES
+
+post-install:
+ ${RM} ${PREFIX}/share/doc/Maelstrom/Docs/Makefile \
+ ${PREFIX}/share/doc/Maelstrom/Docs/Makefile.in \
+ ${PREFIX}/share/Maelstrom/Images/Makefile \
+ ${PREFIX}/share/Maelstrom/Images/Makefile.in
+
+.include "../../devel/SDL/buildlink.mk"
+.include "../../net/SDL_net/buildlink.mk"
+.include "../../mk/x11.buildlink.mk"
+.include "../../mk/bsd.pkg.mk"
diff --git a/games/maelstrom-sdl/PLIST b/games/maelstrom-sdl/PLIST
new file mode 100644
index 00000000000..0fd0128410a
--- /dev/null
+++ b/games/maelstrom-sdl/PLIST
@@ -0,0 +1,58 @@
+@comment $NetBSD: PLIST,v 1.1.1.1 2002/07/11 13:21:27 wiz Exp $
+bin/Maelstrom
+bin/Maelstrom-netd
+bin/macres
+bin/snd2wav
+share/Maelstrom/Images/Maelstrom_Icon#100.cicn
+share/Maelstrom/Images/Maelstrom_Icon#101.cicn
+share/Maelstrom/Images/Maelstrom_Icon#102.cicn
+share/Maelstrom/Images/Maelstrom_Icon#103.cicn
+share/Maelstrom/Images/Maelstrom_Icon#104.cicn
+share/Maelstrom/Images/Maelstrom_Icon#110.cicn
+share/Maelstrom/Images/Maelstrom_Icon#128.cicn
+share/Maelstrom/Images/Maelstrom_Icon#129.cicn
+share/Maelstrom/Images/Maelstrom_Icon#130.cicn
+share/Maelstrom/Images/Maelstrom_Icon#131.cicn
+share/Maelstrom/Images/Maelstrom_Icon#132.cicn
+share/Maelstrom/Images/Maelstrom_Icon#133.cicn
+share/Maelstrom/Images/Maelstrom_Icon#134.cicn
+share/Maelstrom/Images/Maelstrom_Icon#135.cicn
+share/Maelstrom/Images/Maelstrom_Icon#136.cicn
+share/Maelstrom/Images/Maelstrom_Icon#137.cicn
+share/Maelstrom/Images/Maelstrom_Titles#100.bmp
+share/Maelstrom/Images/Maelstrom_Titles#101.bmp
+share/Maelstrom/Images/Maelstrom_Titles#102.bmp
+share/Maelstrom/Images/Maelstrom_Titles#128.bmp
+share/Maelstrom/Images/Maelstrom_Titles#129.bmp
+share/Maelstrom/Images/Maelstrom_Titles#130.bmp
+share/Maelstrom/Images/Maelstrom_Titles#133.bmp
+share/Maelstrom/Images/Maelstrom_Titles#134.bmp
+share/Maelstrom/Images/Maelstrom_Titles#135.bmp
+share/Maelstrom/Images/Maelstrom_Titles#999.bmp
+share/Maelstrom/Maelstrom-Scores
+share/Maelstrom/Maelstrom_Fonts
+share/Maelstrom/Maelstrom_Sounds
+share/Maelstrom/Maelstrom_Sprites
+share/Maelstrom/icon.bmp
+share/Maelstrom/icon.xpm
+share/doc/Maelstrom/COPYING
+share/doc/Maelstrom/COPYING.GPL
+share/doc/Maelstrom/Docs/Ambrosia_Software,_Inc._FAQ
+share/doc/Maelstrom/Docs/Maelstrom-Announce
+share/doc/Maelstrom/Docs/Maelstrom.FAQ
+share/doc/Maelstrom/Docs/MaelstromGPL_press_release
+share/doc/Maelstrom/Docs/Networking.Paper
+share/doc/Maelstrom/Docs/Porting.Paper
+share/doc/Maelstrom/Docs/Quotes
+share/doc/Maelstrom/Docs/RSA.README
+share/doc/Maelstrom/Docs/Technical_Notes-v1.0
+share/doc/Maelstrom/Docs/Technical_Notes-v1.1
+share/doc/Maelstrom/Docs/Technical_Notes-v2.0
+share/doc/Maelstrom/README
+share/doc/Maelstrom/README.joystick
+share/doc/Maelstrom/README.network
+share/doc/Maelstrom/README.options
+@dirrm share/doc/Maelstrom/Docs
+@dirrm share/doc/Maelstrom
+@dirrm share/Maelstrom/Images
+@dirrm share/Maelstrom
diff --git a/games/maelstrom-sdl/distinfo b/games/maelstrom-sdl/distinfo
new file mode 100644
index 00000000000..ee42bf4d3ec
--- /dev/null
+++ b/games/maelstrom-sdl/distinfo
@@ -0,0 +1,11 @@
+$NetBSD: distinfo,v 1.1.1.1 2002/07/11 13:21:28 wiz Exp $
+
+SHA1 (Maelstrom-3.0.5.tar.gz) = 3731cc0ea73138539c7b12bf0b297d68be96cbab
+Size (Maelstrom-3.0.5.tar.gz) = 977191 bytes
+SHA1 (patch-aa) = b411a79bd5337f52f77037898567055e99b08ba0
+SHA1 (patch-ab) = b5d5482f7c544c823c8fb900a89d7504985dbf1a
+SHA1 (patch-ac) = 7d4ecf4f1e0ce5f41027f516388d468b6be814e3
+SHA1 (patch-ad) = 53c8fe1b05d381fa6c764d66ecae803d5361eee2
+SHA1 (patch-ae) = a256a45e5ac3c4d82cb3333a49e31ecf0ed318b2
+SHA1 (patch-af) = 8e289ee79c6fed20de4edde1d4cfa8df65cab854
+SHA1 (patch-ag) = 038060e5173abb369a8667aac9fa756f04044f82
diff --git a/games/maelstrom-sdl/patches/patch-aa b/games/maelstrom-sdl/patches/patch-aa
new file mode 100644
index 00000000000..b4ea20f2115
--- /dev/null
+++ b/games/maelstrom-sdl/patches/patch-aa
@@ -0,0 +1,26 @@
+$NetBSD: patch-aa,v 1.1.1.1 2002/07/11 13:21:28 wiz Exp $
+
+--- Makefile.am.orig Mon Jul 23 05:45:05 2001
++++ Makefile.am
+@@ -66,10 +66,11 @@
+ # Special install rule for the game
+ install:
+ make install_gamedata target=@GAME_INSTALLDIR@
++ make install_gamedocs target=$(prefix)/share/doc/Maelstrom
+
+ install_gamedata:
+ sh mkinstalldirs $(target)/
+- cp -rv Images \
++ cp -R Images \
+ Maelstrom_Fonts \
+ Maelstrom_Sounds \
+ Maelstrom_Sprites \
+@@ -79,7 +80,7 @@
+
+ install_gamedocs:
+ sh mkinstalldirs $(target)/
+- cp -rv README* COPYING* Docs* $(target)/
++ cp -R README* COPYING* Docs* $(target)/
+
+ # Rule to build tar-gzipped distribution package
+ $(PACKAGE)-$(VERSION).tar.gz: dist
diff --git a/games/maelstrom-sdl/patches/patch-ab b/games/maelstrom-sdl/patches/patch-ab
new file mode 100644
index 00000000000..eebc124406a
--- /dev/null
+++ b/games/maelstrom-sdl/patches/patch-ab
@@ -0,0 +1,26 @@
+$NetBSD: patch-ab,v 1.1.1.1 2002/07/11 13:21:28 wiz Exp $
+
+--- Makefile.in.orig Mon Jul 23 05:56:05 2001
++++ Makefile.in
+@@ -433,10 +433,11 @@
+ # Special install rule for the game
+ install:
+ make install_gamedata target=@GAME_INSTALLDIR@
++ make install_gamedocs target=$(prefix)/share/doc/Maelstrom
+
+ install_gamedata:
+ sh mkinstalldirs $(target)/
+- cp -rv Images \
++ cp -R Images \
+ Maelstrom_Fonts \
+ Maelstrom_Sounds \
+ Maelstrom_Sprites \
+@@ -446,7 +447,7 @@
+
+ install_gamedocs:
+ sh mkinstalldirs $(target)/
+- cp -rv README* COPYING* Docs* $(target)/
++ cp -R README* COPYING* Docs* $(target)/
+
+ # Rule to build tar-gzipped distribution package
+ $(PACKAGE)-$(VERSION).tar.gz: dist
diff --git a/games/maelstrom-sdl/patches/patch-ac b/games/maelstrom-sdl/patches/patch-ac
new file mode 100644
index 00000000000..f1a0bf6d7a0
--- /dev/null
+++ b/games/maelstrom-sdl/patches/patch-ac
@@ -0,0 +1,15 @@
+$NetBSD: patch-ac,v 1.1.1.1 2002/07/11 13:21:28 wiz Exp $
+
+--- configure.in.orig Fri Jul 20 17:12:49 2001
++++ configure.in
+@@ -104,6 +104,10 @@
+ ac_default_prefix=/boot/beos
+ GAME_INSTALLDIR="\$(prefix)/games/$PACKAGE"
+ ;;
++ *-*-netbsd*)
++ GAME_INSTALLDIR="\$(prefix)/share/$PACKAGE"
++ DOC_INSTALLDIR="\$(prefix)/share/doc/$PACKAGE"
++ ;;
+ *)
+ GAME_INSTALLDIR="\$(prefix)/games/$PACKAGE"
+ ;;
diff --git a/games/maelstrom-sdl/patches/patch-ad b/games/maelstrom-sdl/patches/patch-ad
new file mode 100644
index 00000000000..c0566af035e
--- /dev/null
+++ b/games/maelstrom-sdl/patches/patch-ad
@@ -0,0 +1,15 @@
+$NetBSD: patch-ad,v 1.1.1.1 2002/07/11 13:21:28 wiz Exp $
+
+--- configure.orig Mon Jul 23 05:55:55 2001
++++ configure
+@@ -1667,6 +1667,10 @@
+ ac_default_prefix=/boot/beos
+ GAME_INSTALLDIR="\$(prefix)/games/$PACKAGE"
+ ;;
++ *-*-netbsd*)
++ GAME_INSTALLDIR="\$(prefix)/share/$PACKAGE"
++ DOC_INSTALLDIR="\$(prefix)/share/doc/$PACKAGE"
++ ;;
+ *)
+ GAME_INSTALLDIR="\$(prefix)/games/$PACKAGE"
+ ;;
diff --git a/games/maelstrom-sdl/patches/patch-ae b/games/maelstrom-sdl/patches/patch-ae
new file mode 100644
index 00000000000..4d7b622dbcc
--- /dev/null
+++ b/games/maelstrom-sdl/patches/patch-ae
@@ -0,0 +1,22 @@
+$NetBSD: patch-ae,v 1.1.1.1 2002/07/11 13:21:28 wiz Exp $
+
+--- load.h.orig Sat Jul 21 22:46:17 2001
++++ load.h
+@@ -21,7 +21,7 @@
+ return(newstr);
+ }
+ #endif
+-#if defined(unix) || defined(__MACH__) || defined(__BEOS__)
++#if defined(unix) || defined(__MACH__) || defined(__BEOS__) || defined(__NetBSD__)
+ #include <unistd.h>
+ #endif
+ #endif /* WIN32 */
+@@ -29,7 +29,7 @@
+ #include "SDL_FrameBuf.h"
+
+ /* Pathing stuff for the different operating systems */
+-#if defined(unix) || defined(__MACH__)
++#if defined(unix) || defined(__MACH__) || defined(__NetBSD__)
+ #define DIR_SEP "/"
+ #define CUR_DIR "."
+ #elif defined(WIN32)
diff --git a/games/maelstrom-sdl/patches/patch-af b/games/maelstrom-sdl/patches/patch-af
new file mode 100644
index 00000000000..0f13f9310dc
--- /dev/null
+++ b/games/maelstrom-sdl/patches/patch-af
@@ -0,0 +1,13 @@
+$NetBSD: patch-af,v 1.1.1.1 2002/07/11 13:21:28 wiz Exp $
+
+--- maclib/Makefile.am.orig Fri Dec 3 04:30:11 1999
++++ maclib/Makefile.am
+@@ -14,7 +14,7 @@
+ applefile.h \
+ bitesex.h
+
+-bin_PROGRAMS = macres playwave snd2wav
++bin_PROGRAMS = macres snd2wav
+
+ macres_SOURCES = macres.cpp
+ macres_LDADD = libSDLmac.a
diff --git a/games/maelstrom-sdl/patches/patch-ag b/games/maelstrom-sdl/patches/patch-ag
new file mode 100644
index 00000000000..96d10f0312a
--- /dev/null
+++ b/games/maelstrom-sdl/patches/patch-ag
@@ -0,0 +1,13 @@
+$NetBSD: patch-ag,v 1.1.1.1 2002/07/11 13:21:28 wiz Exp $
+
+--- maclib/Makefile.in.orig Thu Jul 11 15:06:44 2002
++++ maclib/Makefile.in
+@@ -78,7 +78,7 @@
+ libSDLmac_a_SOURCES = Mac_Compat.h Mac_FontServ.cpp Mac_FontServ.h Mac_Resource.cpp Mac_Resource.h Mac_Sound.cpp Mac_Sound.h Mac_Wave.cpp Mac_Wave.h applefile.h bitesex.h
+
+
+-bin_PROGRAMS = macres playwave snd2wav
++bin_PROGRAMS = macres snd2wav
+
+ macres_SOURCES = macres.cpp
+ macres_LDADD = libSDLmac.a