summaryrefslogtreecommitdiff
path: root/games
diff options
context:
space:
mode:
Diffstat (limited to 'games')
-rw-r--r--games/rocksndiamonds/files/patch-sum5
-rw-r--r--games/rocksndiamonds/patches/patch-ab4
-rw-r--r--games/rocksndiamonds/patches/patch-ad16
3 files changed, 21 insertions, 4 deletions
diff --git a/games/rocksndiamonds/files/patch-sum b/games/rocksndiamonds/files/patch-sum
index 22167adbac2..55145fb9114 100644
--- a/games/rocksndiamonds/files/patch-sum
+++ b/games/rocksndiamonds/files/patch-sum
@@ -1,5 +1,6 @@
-$NetBSD: patch-sum,v 1.2 2000/10/31 15:52:18 agc Exp $
+$NetBSD: patch-sum,v 1.3 2000/12/20 01:23:04 wiz Exp $
MD5 (patch-aa) = faebaa98a072b5b000e3f5f04c652845
-MD5 (patch-ab) = 08e5f33819e2d751d1bb693a6546cad5
+MD5 (patch-ab) = 8998f5fe7f0bbf6a90246faca9951410
MD5 (patch-ac) = 92ab6fe9f9c33b8b6d5bf14d6b822f6e
+MD5 (patch-ad) = 37bd4a0193d7897c244193d886fdeb83
diff --git a/games/rocksndiamonds/patches/patch-ab b/games/rocksndiamonds/patches/patch-ab
index 6eca101d5b7..83d48abefb2 100644
--- a/games/rocksndiamonds/patches/patch-ab
+++ b/games/rocksndiamonds/patches/patch-ab
@@ -1,4 +1,4 @@
-$NetBSD: patch-ab,v 1.1.1.1 2000/01/03 17:23:27 wiz Exp $
+$NetBSD: patch-ab,v 1.2 2000/12/20 01:23:05 wiz Exp $
--- src/Makefile.orig Sun Oct 24 18:51:53 1999
+++ src/Makefile Mon Jan 3 13:52:45 2000
@@ -25,7 +25,7 @@ $NetBSD: patch-ab,v 1.1.1.1 2000/01/03 17:23:27 wiz Exp $
# SYSTEM = -DSYSV -Ae # may be needed for HP-UX
-CFLAGS = $(OPTIONS) $(SYSTEM) $(INCL) $(CONFIG)
-+CFLAGS += $(OPTIONS) $(SYSTEM) $(INCL) $(CONFIG)
++CFLAGS += $(SYSTEM) $(INCL) $(CONFIG)
SRCS = main.c \
init.c \
diff --git a/games/rocksndiamonds/patches/patch-ad b/games/rocksndiamonds/patches/patch-ad
new file mode 100644
index 00000000000..7a44cdf638f
--- /dev/null
+++ b/games/rocksndiamonds/patches/patch-ad
@@ -0,0 +1,16 @@
+$NetBSD: patch-ad,v 1.1 2000/12/20 01:23:05 wiz Exp $
+
+--- src/network.c.orig Mon Oct 4 01:12:04 1999
++++ src/network.c Tue Dec 19 13:26:26 2000
+@@ -237,9 +237,9 @@
+ buffer[8] = (unsigned char)((new_random_seed >> 8) & 0xff);
+ buffer[9] = (unsigned char)((new_random_seed >> 0) & 0xff);
+
+- strcpy((char *)&buffer[10], leveldir_current->name);
++ strcpy((char *)&buffer[10], leveldir_current->filename);
+
+- SendBufferToServer(10 + strlen(leveldir_current->name) + 1);
++ SendBufferToServer(10 + strlen(leveldir_current->filename) + 1);
+ }
+
+ void SendToServer_PausePlaying()