Age | Commit message (Collapse) | Author | Files | Lines |
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* Changed include directory to
$(includedir)/sigc++-1.0/sigc++
to allow parallel installation with sigc-1.2. Added an
install-data-hook rule deleting the old headers.
(Daniel Elstner)
* Ming patch from cgustin@ibelgique.com
(This is probably not complete, because the sigc_res.rc
file was not in cvs - an emtpy file has been added.)
Converted to buildlink2 by me.
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(Direct Connect GUI). Requested by reed some months ago ;)
DC is another file sharing protocol.
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- The editor could erroneously allocate dynamic instead of static memory.
- Fixed a spurious pause that would occur if the first callout started after a
cold boot had a delay of 0.
- Fixed a problem with repeatedly adding and removing callouts in atomically
executed code.
- Fixed several bugs in error handling.
- A better fix for errors in atomic code, in combination with multi-level
catches.
- Fixed a config file reading bug that could occur if the server was restarted.
- Fixed a bug in saving/restoring variables in an object that privately
inherited another.
- Prevent code from being erroneously optimized away in rare cases.
- Fixed a bug in handling some regular expressions.
- Fixed several bugs which could, in rare cases, cause nil to turn up in
mappings that had been accessed from atomically executed code.
- Fixed a bug in error recovery for compiling switch statements.
The update was contributed by Scott Thompson in private e-mail.
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This package contains an IJS server that can output raster images supported
by the GIMP print library, to be used in conjunction with IJS clients such
as GNU Ghostscript.
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IJS is a client-server protocol for transmission of raster page images.
This package provides a reference implementation of the protocol, the
design of which is still in flux. When the protocol specification is
published, it will be authoritative. Applications should feel free to
link against the library provided in this package, adapt that code for
their own needs, or roll a completely new implementation.
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(Postfix's document claims it works with cyrus-sasl 1.5.5 at least.)
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which it shouldn't use. An installed "glib2" package might otherwise
cause build failures.
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Changes:
Split libwmf in two, libwmflite (with the parser) and libwmf (utility
functions, device layers, etc.). Should also better support ImageMagick.
Other changes unknown.
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fixes in the UI, to properly charge time to the correct player, to play
variants on ICC, and Zippy fixes. We also convert from buildlink1 to
buildlink2.
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18.14 Minor bug in ResignOrDraw() code caused Crafty to not offer draws
although it would accept them when appropriate. Rook vs Minor
is now evaluated as "neither side can win" an oversight in the
EvaluateWinner() code. minor bug in ResignOrDraw() would fail to
offer draws due to the +0.01/-0.01 draw scores returned by the
EGTB probe code.
18.15 change in endgame draw recognition to handle the case where one
side appears to be in a lost ending but is stalemated. the code
now evaluates such positions as "DrawScore()" instead. the code
to accept/decline draws has been modified. when a draw offer is
received, a global variable "draw_offer_pending" is set to 1.
when the search for a move for crafty terminates, crafty then
uses this value to decide whether to accept or decline the draw.
this means that the accept/decline won't happen until _after_ the
search has a chance to see if something good is happening that
should cause the draw to be declined, closing a timing hole that
used to exist that let a few "suspects" get away with draws that
should not have happened (ie crafty has - scores for a long time,
the opponent suddenly fails low and sees he is losing and offers
a draw quickly. Crafty would accept before doing a search and
noticing that it was suddenly winning.) minor evaluation change
to notice that K+B+right RP vs K+B is not necessarily won if the
weaker side has a bishop of the right color.
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Changes:
2.3.3:
- added winning themes AbsoluteB, Oz, Moiree from theming contest and
the previous default theme has been renamed to Classic (02/09/10 M.S.)
- fixed a bug that crashed LBreakout when there where two alternating
players left in the last level and one finished it (02/09/05 M.S.)
- modifications to make LBreakout run on FreeBSD (02/09/05 S.M.)
- option to display balls above debris and explosions (02/09/05 J.S.)
- input bug fixes for win32 (02/09/05 L.R.)
- blinking cursor for editable menu items to distinguish them from
switches (02/09/05 L.R.)
2.3.2:
- added all existing levelsets (27 sets, ~440 levels) (02/08/16 L.R.)
- quick help can be opened in game by pressing F1 or 'h' (02/08/16 M.S.)
- the 'select theme' hint bubble will show information on a theme (author,
version, description) if it provides an ABOUT file (02/08/16 M.S.)
- menu graphics and sounds are now themeable (02/08/16 M.S.)
- added information about version and author of levelset to the hint
bubble in the menu (02/08/16 M.S.)
- menu item added to modify challengers game port (02/08/16 M.S.)
- ip buffers resized to cover AF_INET6 addresses (02/08/16 M.S.)
- bugfix in net talk (02/08/15 M.S.)
- levelsets MP_Arenas and MP_Snapshots now have the correct contents
(02/08/14 M.S.)
2.3.1:
- multiplayer levelsets MP_Arenas and MP_Snapshots are now installed
correctly (02/08/14 M.S.)
- configure option --disable-network now works correctly (02/08/14 M.S.)
- if your challenge is invalid an error message is displayed
(02/08/14 M.S.)
2.3:
- no warnings when loading a theme (02/08/13 M.S.)
- two network levelsets MP_Arenas (deathmatch) and MP_Snapshots (normal)
added (02/08/13 M.S.)
- added version for levelsets (02/08/13 M.S.)
- added commands '/version', '/idletime' and '/userlimit (02/08/12 M.S.)
- 'turbo' key that temporarily doubles the paddle speed added
(02/08/10 D.B.)
- command '/transfer' implemented (02/08/10 M.S.)
- bonus info displayed at the right side of the screen is now optional
(02/08/10 M.S.)
- chatroom commands implemented (02/08/09 M.S.)
- chatroom channels implemented (02/08/08 M.S.)
- added configure option --disable-network (02/08/06 M.S.)
- network statistics implemented (02/08/06 M.S.)
- bugfix for networked weapon fire (02/08/06 M.S.)
- PNG loading routine updated (02/08/06 M.S.)
- fixed an aweful lot of bugs in normal network game (02/08/05 M.S.)
- implemented info about running games to chatroom (02/08/05 M.S.)
- users are properly unlinked after playing a network game (02/08/05 M.S.)
- pause chatroom implemented (02/08/04 M.S.)
- normal networking implemented /02/08/04 M.S.)
- network bugfixes (02/08/03 M.S.)
- screen is grayed for paused games (02/08/02 M.S.)
- deathmatch networking implemented (02/08/02 M.S.)
- bugfix for shooting bricks (02/08/02 M.S.)
- welcome message when entering chatroom and the user name is colored white
(02/08/02 M.S.)
- score modification for difficulty level is directly added (02/07/31 M.S.)
- each level gets a background assigned instead of simply changing
the background when the player changes (02/07/31 M.S.)
- plain text config (02/07/31 M.S.)
- restored compatibility with old layout (02/07/31 M.S.)
- for win32: (02/07/18 L.R.)
- edit bug fixed
- installation details added to README
- muched improved installation system
- files are always opened in binary mode
- added missing screen.jpg in the docs (02/07/18 L.R.)
- implemented network enviroment with chatroom
- implemented second fire key
- added check for libz to configure as this is required for PNG
- option to modify audio buffer size to fix sound problems
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include buildlink2.mk files from there.
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Changes:
* Speed improvement when removing many songs at once from the playlist.
* Fixed incorrect column location for text entry when editing comments in
the playlist window.
* Fixed bug causing flybys to never show when the delay between songs is
set to 0 seconds.
- Skin resizing speed improvements.
- List scrolling speed improvements.
- Added skin release info editing to the skin editor (comments button).
- Added keyboard window sizing support.
* Fixed list bugs when clicking on a non active row.
* Fixed events being sent to a window twice.
* Skin editor fixes.
* Fixed initial path display in file dialogs.
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include buildlink2.mk files from there.
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include buildlink2.mk files from there.
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* don't pass a second (and wrong) pair of -o and -u arguments to ${INSTALL}
* use canonical pkgsrc config.guess and config.sub
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resolved later by pulling out the hpijs server from the current ghostscript
packages.
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HPIJS implements a IJS server for IJS clients such as GNU Ghostscript,
and provides printing support for more than 150 printer models, including
DeskJet, OfficeJet, PhotoSmart, Business InkJet, and some LaserJet
models.
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reasons), and remove support for pre-1.6 NetBSD-current.
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- merged in a patch with improves mp3 recognision using mp3tech.
- Updated the build_dpkg.sh file.
- libusb is now the default method to connect to the rio
- You can still use the old default driver with the option --without-libusb.
- Small updates to mp3.c to try to improve mp3 recognision.
- Small improvement in my english skills (fixed spelling probs). english
is my only language and i can't spell!
- On a subnote, I updated the README a bit (though not much of it is
spelling).
- Implemented a solution to lost song bug. It needs testing!
- Fixed glaring bugs in driver_macosx.c.
- Fixed my implementaion of basename.
pkgsrc changes:
- use canonical pkgsrc config.guess and config.sub
- we no longer care about pre-1.6 -current systems
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supplied in /etc/rc.conf.
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