Age | Commit message (Collapse) | Author | Files | Lines |
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which is based on xpdf, bump PKGREVISUIN
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http://www.idefense.com/application/poi/display?id=186&type=vulnerabilities
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* Use compressed GIF support from libgd
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- nsd-xfer is now in package
- bug fixes
- pidfile can be specified by -P
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Beware of the long reach of the HTML police!
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a package build. This may change once groff is fixed, but for now, there's
no guarantee of a nroff available on the host system.
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shipped standard.
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override, and allow overriding awk implementation with $AWK. Default it
to the value of ${AWK} in platform-specific pkgsrc config.
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expression is good enough to strip out the non-shell header text.
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Don't build catpages inside the package. Not every system has a nroff
shipped standard.
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patches rather than altering custom tarball so as to keep the tarball as
close to FSF's source as possible.
Add application.mk convenience include to add to CPPFLAGS and LIBS enough
glue to use libiberty in a gcc-based app compile.
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-some IMAP errors would cause getmail to raise an exception, instead of
gracefully proceeding with the next configured mail account. Fixed.
Thanks: Matthias Andree.
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devel/libtool/patches/manual.README. Changes:
* don't invent another $version_type when you're just duplicating one
already in existence (freebsd-elf)
* mark chosen $version_type as a very poor choice; this should be fixed
to use the libtool-team-supported "linux" type in the future, but will
cause a binpkg flag day (for DragonFly only) when that happens
PKGREVISION *not* bumped as this is a non-event for all platforms.
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.orig files where they're needed.
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qstat-2.6 and tcllib-1.7.
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Tcllib is a collection of utility modules for Tcl. The intent is to
collect commonly used function into a single library, which users can
rely on to be available and stable.
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QStat is a command-line program that gathers real-time statistics from
Internet game servers.
A summary of its features:
* Supports Windows 95, NT, Linux, and most Unixes.
* Comes with C source code and a binary for Windows.
* Supports old Quake (NetQuake), QuakeWorld, Hexen II, HexenWorld, Quake II,
Unreal/UT, Turok2, Sin, Half-Life, Shogo, Tribes, Tribes 2, Quake III,
BFRIS, Kingpin, Heretic II servers, Soldier of Fortune, and lots more.
* Can display all available statistics, including player info & server rules.
* Output templates for automatic HTML generation.
* Raw display mode for integration with custom server browsers.
* Built-in host name cache.
* Sort by ping time, game, or both.
* More options than you can wiggle a mouse at.
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Cube is an open source multiplayer and singleplayer first person shooter
game built on an entirely new and very unconventional engine. Cube is
a landscape-style engine that pretends to be an indoor FPS engine, which
combines very high precision dynamic occlusion culling with a form of
geometric mipmapping on the whole world for dynamic LOD for configurable
fps & graphic detail on most machines. Uses OpenGL & SDL.
Allows in-engine editing of geometry in full 3D (you fly around the map,
point / drag stuff to select it / modify it), which can even be done
simultaneously with others in multiplayer (a first!). Has simplistic but
effective fine grain vertex lighting that looks like lightmapping and can
do dynamic lights & shadows. Doesn't need any kind of map precompilation,
even lighting is done on the fly. Has very simplistic quad-tree world
structure that can do slopes (heightfields with caps) and slants, water,
does decent collision detection & physics, has client/server networking that
goes a long way in giving a lag-free game experience, and features a
Doom/Quake-style singleplayer (2 game modes, savegames) and multiplayer
(12 game modes, master server / server browser, demo recording) game with
some uncompromising brutal oldskool gameplay.
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The crawl utility starts a depth-first traversal of the web at the specified
URLs. It stores all JPEG images that match the configured constraints.
Crawl is fairly fast and allows for graceful termination. After terminating
crawl, it is possible to restart it at exactly the same spot where it was
terminated. Crawl keeps a persistent database that allows multiple crawls
without revisiting sites.
The main features of crawl are:
* Saves encountered images or other media types
* Media selection based on regular expressions and size contraints
* Resume previous crawl after graceful termination
* Persistent database of visited URLs
* Very small and efficient code
* Asynchronous DNS lookups
* Supports robots.txt
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Alvaro's Messenger, or Another MSN messenger clone is a modified and
multilanguage version of Compu's Messenger (CCMSN). It's a Tcl/Tk script
as was CCMSN and Tcl/Tk must be installed to run it. This means it is
multiplatform and can run on any OS having Tcl/Tk installed (Linux, Windows,
Macintosh).
It's a clone of the original MSN Messenger, having the same look and feel.
Some of it features are:
* Sound for Events
* Look and Feel similar to original MSN Messenger
* Multilanguage (Around 40 languages currently supported)
* Running multiple instances of AMSN at once for multiple logins
* File Transfers
* Group Support
* Normal and Animated Emoticons with sounds
* Chat History
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Changes:
* Updated the ALTQ patch, now works correctly on NetBSD 2.0 release.
Thanks to Miles Nordin for helping and testing.
* Write struct "pcap_sf_pkthdr" instead of "pcap_pkthdr". Fixes
an LP64 specific problem with reading the pflog with tcpdump(8).
* Applied patch to pf.c from OPENBSD_3_6 branch:
ICMP state entries use the ICMP ID as port for the unique state key. When
checking for a usable key, construct the key in the same way. Otherwise,
a colliding key might be missed or a state insertion might be refused even
though it could be inserted. The second case triggers the endless loop
fixed by 1.474, possibly allowing a NATed LAN client to lock up the kernel.
Report and test data by Srebrenko Sehic.
* Applied patch to pf_lkm.c from NetBSD HEAD:
pfil4_wrapper: clear M_CANFASTFWD which is not compatible with pf.
* Applied patch to pf_ioctl.c from OPENBSD_3_6 branch:
replace finer-grained spl locking in pfioctl() with a single broad lock
around the entire body. this resolves the (misleading) panics in
pf_tag_packet() during heavy ioctl operations (like when using authpf)
that occur because softclock can interrupt ioctl on i386 since SMP.
* Applied patch to pf.c from OPENBSD_3_6 branch:
IPv6 packets can contain headers (like options) before the TCP/UDP/ICMP6
header. pf finds the first TCP/UDP/ICMP6 header to filter by traversing
the header chain. In the case where headers are skipped, the protocol
checksum verification used the wrong length (included the skipped headers),
leading to incorrectly mismatching checksums. Such IPv6 packets with
headers were silently dropped. Reported by Bernhard Schmidt.
* Applied patch to pfctl_optimize.c from OPENBSD_3_6 branch:
&&/|| inversion would try to merge IP addresses with non-addresses into a
single table causing a ruleset load error and eventually a double-free.
* Applied patch to pf.c from OPENBSD_3_6 branch:
Initialise init_addr in pf_map_addr() in the PF_POOL_ROUNDROBIN,
prevents a possible endless loop in pf_get_sport() with 'static-port'
* Fix to if_events.diff from Miles Nordin <carton at Ivy dot NET>:
Call free after removing the element from the list, not before.
Fixes panic with "unaligned access" on Alpha.
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changes:
-IPv6 support
-client added
-bugfixes
XXX dropbear wants to use /dev/random per default now which makes it
unusable on systems w/o entropy source. I've patched it back to
/dev/urandom. There might be security concerns.
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changes:
* Current line highlighting
* New languages specs for TCL, Nemerle, VHDL, sh, .ini, gtkrc.
* Support for Undo key in Sun keyboards
* Bug fixes and updated translations.
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