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during a normal build to reduce build times on slower platforms. Relevant
changes from version 1.0.9 include various bug fixes, less memory consumption
for colors, improvements to the code generation in fluid, and improvements to
the way scrollbars and buttons are handled. There is also the following GL
optimization for certain OpenGL implementations:
- Performance of Fl_Gl_Window may be improved on some
types of OpenGL implementations, in particular MESA
or other software emulators, by setting the
GL_SWAP_TYPE environment variable. This variable
declares what is in the back buffer after you do a
swapbuffers:
setenv GL_SWAP_TYPE COPY
This indicates that the back buffer is copied to
the front buffer, and still contains it's old
data. This is true of many hardware
implementations. Setting this will speed up
emulation of overlays, and widgets that can do
partial update can take advantage of this as
damage() will not be cleared to -1.
setenv GL_SWAP_TYPE NODAMAGE
This indicates that nothing changes the back
buffer except drawing into it. This is true of
MESA and Win32 software emulation and perhaps some
hardware emulation on systems with lots of memory.
All other values for GL_SWAP_TYPE, and not setting
the variable, cause fltk to assumme that the back
buffer must be completely redrawn after a swap.
This is easily tested by running the gl_overlay demo
program and seeing if the display is correct when
you drag another window over it or if you drag the
window off the screen and back on. You have to exit
and run the program again for it to see any changes
to the environment variable.
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certificates directory is /etc/openssl/certs or ${PREFIX}/certs. Pass the
correct directory to the c-client library build so that SSL authentication
works as expected regardless of which version of NetBSD we use.
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2000-12-20 DeleGate/6.1.22 fixed SMTP, FTP, DNS, etc
2000-11-28 DeleGate/6.1.21 fixed FTP data transfer, HTTP MOUNT, etc.
2000-10-30 DeleGate/6.1.20 RELAY=nojava and fix (SSLway, SMTP)
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*** 7.4.1
The Windows port has not been built, and probably won't build without
some work, because of networking changes in shared Windows/Unix code.
Made cconq build again.
*** 7.4.0
Hans Ronne contributed a new Tolkien-inspired game "Lord of the Rings"
(lord-rings.g), and its supporting modules 3rd-age.g and t-midearth.g.
Keir Novik's "Carrier Battles" (tailhook.g), a detailed game of WWII
naval combat, and "Coral Sea", a Coral Sea scenario for it, are now
part of the game library.
Erik Sigra and Michael Burschik contributed better random name
generators, for Swedish and German place names respectively.
Standard flags now include 16-pixel-wide versions, and the 8-pixel
version use more colors.
The program tracks views of units using individual objects, which
enables more accurate display of multiple enemy units stacked at a
single location.
Networked games can be started from a mix of interactive and
command-line invocations. The game module will not be downloaded
through the network connection, which makes startup faster.
Some unused and un-useful GDL constructs are gone, such as extension
properties, program-version, and image palettes.
The program supplies more feedback on why actions and tasks fail.
There is a "new" AI type named oplayer, which is just the previous
version of the AI. This is mainly for testing that the AI is actually
getting smarter rather than dumber.
There is now more control available for the behavior of independent
units, for instance, you can set whether they will research and build
other units.
Sides now get colors instead of numbers if they have no emblems.
Games can use unit images that fill an entire hex, where previously
they were limited to a smaller bounding box within the hex. This
is controlled by a new GDL variable "bigicons".
The tcl/tk interface now has a working isometric display mode.
The tcl/tk interface now lists only finished games by default,
and includes a button to list all games.
The Mac interface has many display improvements, from terrain
transitions to more floating windows.
The old Xt/Xaw interface has been removed, since it was no longer
being maintained.
There have been a host of minor improvements throughout the programs
and game libraries.
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This fixes an uninstall problem.
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by many package.
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deinstallation.
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Changes in official release 2.2.4 (November 1999)
* Fixed HP-UX 10.20 build problems.
* Fixed build problems without shape extension.
Changes in official release 2.2.3 (October 1999)
* Several minor bugfixes.
* Fixed dragging windows out of the pager.
* Added support for StartFunction & ImagePath not to break new configurations.
* Fixed long-window-name-hangs-X bug.
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autoconf around. Fixes PR 11864 by Tomasz Luchowski <zuntum@eik.pl>.
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Add USE_LIBTOOL.
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the creation of ~/.bluefish directory when running bluefish the first time.
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headers and libraries.
fixes recently noted compile problems seen by Huberts bulk i386 builds.
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of the top level build script and into the {pre,post}-build scripts. This
ensures that either of those scripts may be run directly and not rely on
a variable being set by the top level script.
Thanks to Hubert Feyrer for pointing out the problem in a private email.
These changes do not require any user changes to the build.conf file and
should be transparent to the user.
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Just add a PKGNAME when you want to change the version to xxxnb1.
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Split patch-aa into a patch per file while I'm here.
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General:
- Fixed X selections so that we no longer try to pass UTF-8 encoded text
in STRING atoms.
- Improved the table layout code so that now we render tables very close
to the big name browsers, one or two small issues left
- Added many missing attributes to the HTML export code so that at least
we pass on the attributes we understand.
- Support for sub sup and strike elements.
- We now parse param elements before emitting the object requested signal
so that we can make an informed choice about whether or not the object
is supported.
Editor:
- We now hook to the gnome-spell component to do spelling.
- Rename the idl and oafinfo to bring us in line with the new naming
conventions
- The editor control now exposes an interface for issuing editor commands
Ebrowser:
- New component to support simple browsing tasks.
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* Evil bugs
* X / CORBA synchronisation issues fixed
* Property bag / transient memory leaks fixed
* Toolbar widget leak
* Lots of misc leaks nailed
* Bonobo plug / socket race condition nailed
* Storage stuff
* Local FS Stream / Storage impl. completed
* Efs stream / storage polished up
* VFS storage cleans
* Bonobo IO plugins version fixage
* Storage module cleans, and regression testing
* Monikers
* Bonobo widget switched to use monikers
* Bonobo contexts - moniker context
* tar moniker
* http, gunzip monikers
* moniker test code
* Asynchronous moniker resolution
* New transient CORBA object helper
* UI stuff
* Alpha composited icons (for pixmap themes)
* Control desired size querying
* Completed toolbar item 'look' markup
* pixmap location code flexed
* placeholder can hide all its contents
* UI signaling race conditions nailed
* Helpers for removing dead UI components
* Misc
* CORBA_any * <-> XML serialization
* generic listener / event interface re-written
* Created component selector control
* listener fixes
* BonoboPropertyControl implemented & honed
* Make each IDL file parse individualy
* Embeddable factory bug flattened
* Docs
* API build cleanups
* Lots of API doc writing / organising
* doc/NAMESPACE added to start namespacing IDL
* Lots of bugs fixed.
Bonobo 0.28
* Fixes to XML translation to fix seperate build dir
* Beautified XML translation script
* Fixes to allow perl relocation
* Remove Gtk arg <-> property mapping sillyness
Bonobo 0.27
* New test environment for storage drivers
* Lots of internal stream / storage fixes
* API rename & documentation clean
* Property bag fixes * improved ref debugging
* Lots of moniker (http, gzip) work
* Library versioning sorted
* UI Leaks fixed
* XML Translation scheme re-engineered
* Lots of API Documentation mending
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package of SuSE 6.4.
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problems with the new lesstif.
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handling should be performed.
This fixes the build problems for emulators/compat1[23].
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* Bug fixes
* New translations
* Made documentation build work
* Added documentation text fixes
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- Lots of bug fixes.
- Tooltips in ETable behave more nicely.
- Stronger font handling.
- Lots more translations.
- ETree is much faster now.
- ETable headers are much prettier now.
- Sorting in ETree works much better now.
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- new -t/-T (already in pkgsrc version)
- cygwin termcap support
- severel new core dumps fixed
- support for ICB groups called, eg, "/quit"
- better mIRC colour support
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over the place when loading patterns during startup (which prevented
plugins from loading)
This will be fixed in gimp 1.2.1.
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Patch submitted by Tomasz Luchowski <zuntum@eik.pl> in PR 11855.
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Patch submitted by Dominik Rothert <dr@astorit.com> in private mail.
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added and then deleted again during the last freeze)
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Gnumeric 0.61:
* Fix formatting mistakes in documentation.
* Some work on the name dialog.
* Work on sheet object persistence.
* Begin honouring the current format when parsing.
* More work on merged cell support.
* Improve cursor rubber banding when selecting a range.
* Fix scripts generating documentation.
* Fixed lotus file format loader. (Magic detection,
avoid unaligned memory accesses, leaks.)
Gnumeric 0.60:
* Initial work on supporting merged cells.
* Improve sheet object and cell comment infrastructure.
* More work on expression relocation.
* Bugs.
* Improve XL export of non-builtin functions.
* Semi-smart undo/redo list truncation.
* Fix serious crash during gnumeric-format save.
* Plug leaks.
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Version 0.0.17
* Delay the parsing of the function specs until the function
is used for the first time - speed and efficiency win (Frank)
* Date functions fixed up (Ravi)
* For Each implemented
* UBound, LBound
* More constants added
* Screen's mouse pointer stuff impl
* Object referencing grammar fixed
* User defined constants implemented
* Exit [Sub, Function, For etc.] impl.
* Fix function invocation with Option Explicit
* Parse Declare statements
* ReDim implemented
* Correct spelling of indices discovered.
* Options setup and honoured (Ken Guest)
* Lots of Command button signals added (Almer Tigelaar)
* New object globalization logic
* Build fix (Boszormenyi Zoltan)
Version 0.0.16
* Implement CallByName
* Port Frame to new object system (Frank)
* Improve parser / lexer flexibility.
* Implement Eval, Execute.
* Implement user defined Types
* Update project logic and form object referencing.
* Add (evily hacked) up ASP runtime ( gb test/web.asp )
* Install 'gb' by default to aid use.
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2/24/99 (version 0.53)
Additions:
DEFINE-FINITE-TYPE and DEFINE-ENUMERATED-TYPE (in structure
FINITE-TYPES; documented in doc/utilities.ps and
doc/html/utilities.html.
Added CHAR-SOURCE->INPUT-PORT, CHAR-SINK->OUTPUT-PORT,
MAKE-STRING-OUTPUT-PORT, STRING-OUTPUT-SOURCE-OUTPUT to
the extended-ports structure.
The structure BYTE-VECTORS is the same as CODE-VECTORS with `byte'
replacing `code' in all the names. The underlying datatype is the
same for both, and uses `byte' when printing.
There is a new and much improved interface to C code, thanks to
Mike Sperber. It is documented in in doc/external.ps and
doc/html/external.html.
Bug fixes:
Session-data and user-context records are no longer in the fluid env.
Lexical environments can now be nested up to 65k deep.
,expand no longer prints `definition in expression context' warnings.
Added ARRAY? and SEARCH-TREE? to the array and search tree structures.
Flat environments work again.
Templates of the form `var ... ...' now work in syntax rules.
Reinstated caching of SCHEMIFY results to greatly reduce the space
used by debugging info.
Added argument checking to STRING->NUMBER and NUMBER->STRING.
Fixed space blow-up in LOAD.
Unused ports are closed more reliably.
Changes:
The heap, gc, and image code is now in three separate modules.
The symbol table is now held in a VM register.
Inlined SHOWING-FOCUS-VALUES into the main command loop and moved
the sentinal call to reduce the noise at the base of ,preview output.
The tables returned by MAKE-TABLE now use EQV? for comparison (instead
of EQ?). This makes these tables about 50% slower when numbers are
used as keys, but significantly more accurate.
Floating-point numbers are no longer double boxed.
The channels structure has been split into channels and low-channels.
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- set BROKENF and BLDLOG in the 'build' script and pass those variables
down to {pre,post}-build in the environment to make sure we only set them
in one place. The values are determined by a
make show-var VARNAME=BROKENFILE
This causes the default (set in bsd.bulk-pkg.mk) or the user overridden
value from /etc/mk.conf or the environment to be correctly determined. This
is more robust that relying on a build.conf setting which may or may not be
correctly set.
- have pre-build only clean up BROKENF and BLDLOG files instead of
.broken* and .make*
This avoids conflicts when pkgsrc is shared among different machines.
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