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2004-12-02Don't hardcode /usr/include/db.h and /usr/include/db1/db.h all over thejlam1-10/+16
place. Also, modify the buildlink-db1-db185-h target to use symlinks instead of include <db.h> since several bdb implementations might be buildlinked, and we need to be more precise about exactly which db.h header is being used.
2004-12-02Fix build with latest lang/tcl package.seb2-9/+15
Approved by maintainer.
2004-12-02Note update of liferea to 0.6.4.minskim2-3/+3
2004-12-02Update liferea to 0.6.4.minskim3-6/+8
Changes: * Added Polish translation and default feed list. (Jakub W. Jozwicki) * Article skimming keybinding is now global. (Lars Lindner) * Not matching types for proxy port variable fixed. This should solve proxy problems on Solaris. (Lars Lindner) * Fixes a bug that caused the items of a deleted feed not to be removed from all vfolders. (Jakub W. Jozwicki) * Workaround for unwanted GtkHTML2 default background color. Liferea now enforces a white background. (Juha-Mikko Ahonen)
2004-12-023.98: Teach pkglint about BUILD_TARGET, and let it warn about ALL_TARGET.wiz2-5/+9
2004-12-02If we're using the builtin dlopen(), and libdl.* doesn't exist, thenjlam1-1/+3
drop the "-ldl" option on the floor. This "fixes" packages that hardcode "-ldl" into the command line when linking software.
2004-12-02Fix thinko with previous commit -- the builtin db1 is okay to use.jlam2-4/+3
Bump the PKGREVISION to note the change in the default.
2004-12-02Rename round() to ngraph_round(), to avoid conflict with functionwiz2-1/+150
defined in math.h. [bulk build fix]
2004-12-02note update of ng-spice to 15cdmcmahill1-1/+2
2004-12-02update to ng-spice-15cdmcmahill7-91/+110
updates the vbic model, fixes some memory leaks, fixes a bug related to `m' (multiplicity factor), various other bug fixes.
2004-12-02asc updated to 1.15.2.1.wiz2-3/+3
2004-12-02Update to 1.15.2.1.wiz3-10/+12
Changes in 1.15.2: - updated and extended the campaign - updated units - fixed ai problems, speed up of ai - fixed problems with resource transfer between players - various other bugfixes Changes in 1.15.1: Most important change is the addition of multiple reaction fire, where unit can attack several approaching enemies. The campaign has also been extended and the maps updated. Other improvements: * ASC has an automatic unit production cost calculation * Units don't defend when attacker is not visible * New building function: view sats * ASC can create clipboard files * Fixed graphical glitches when moving from one field to an invisible next * Fixed bugs with generator vehicles * Changed height system for object types * Fixed lots of bugs Changes in 1.15.0: ASC now features a reserach system. The campaign has been updated and game system fine tuned, and ASC now runs significantly faster. As usual, dozens of bugs haven been fixed.
2004-12-02Add BUILD_DEPENDS on bison. Should fix bulk build problem.wiz1-1/+2
2004-12-02Add missing @comment before CVS tags in PLIST.*ben2-2/+2
2004-12-02Updated netpbm to 10.18.17adam2-3/+3
2004-12-02Changes 10.18.17:adam2-6/+5
* pnmtoxwd: fix endianness on little-endian machines * pnmtoxwd: include 256 colour map in direct colour instead of zero * pnmtoxwd: fix bug: doesn't work if you specify an option
2004-12-02Updated gnugk to 2.2.0adam2-3/+3
2004-12-02Changes 2.2.0:adam4-81/+75
* Unknown
2004-12-02Fix typoskrll1-2/+2
2004-12-02RECOMMENDED should be after DEPENDS.wiz1-2/+2
2004-12-02move >=7.4.3 to RECOMMENDED and allow for both postgresql74- andgrant1-2/+3
postgresql- pkgnames in DEPENDS so installations from earlier can still be used if you IGNORE_RECOMMENDED.
2004-12-02Added sformat-3.5, a SCSI harddisk formatting utility.hubertf2-8/+3
Submitted by Andreas Hallmann in PR pkg/26549.
2004-12-02add and enable sformathubertf1-1/+2
2004-12-02Add sformat-3.5, a SCSI formatting utilityhubertf4-0/+62
Submitted by Andreas Hallmann in PR pkg/26549.
2004-12-02Updated gtkmm24 to 2.4.8adam1-1/+2
2004-12-02quake108.zip does not contain newer datafiles for quakedata, just awiz1-3/+2
new executable; remove quakedate-108. Note PR for mummer update.
2004-12-02Changes 2.4.8:adam3-15/+16
* Fixed several reference-counting problems in rarely-used methods. (Murray Cumming) * Some MSVC++ .Net 2003 fixes. However, a compiler bug stops this from working properly. (Timothy Shead, Cedric Gustin) * Some SUN Forte fixes. (Murray Cumming) * Documentation: book/menus_and_toolbars/: Show how to use a non-stock icon. (Fredrik Arnerup)
2004-12-02-netperf,racoon (thanks itojun!)snj1-3/+1
2004-12-02bump version # in binaryitojun1-3/+3
2004-12-02net/netperf, security/racoonitojun1-1/+3
2004-12-02upgrade to 20040818a. staibility fixesitojun2-6/+5
2004-12-02upgrade to 2.3p1.itojun3-32/+15
These are the Release Notes for revision 2.3pl1 of netperf: Things changed in this release *) The bind() call in create_data_socket() in the file nettest_bsd.c is no longer conditional on the user's specifying an IP address or port number to which the data socket should be bound. This fixes the "connection refused" errors in the UDP tests. *) Some experimental code to allow one to specify a CPU to which the remote netserver should be bound. This is intended to allow one to get greater certainty (as in confidence intervals) on SMP systems. At present the functionality is HP-UX specific. Submittals of changes for a more general approach are welcomed. These are the Release Notes for revision 2.3 of netperf: Things changed in this release *) The user can now specify local and/or remote port numbers for the data connection using the -P test-specific option. This is to support those folks who want to run netperf through those evil, end-to-end-breaking things known as firewalls... :) This changes the format of some of the control messages, hence the bump in the update number in the VUF. While it may be possible to mix 2.3 and pre-2.3 netperf and netserver, it is not supported. *) The user can now specify local and/or remote IP addresses for the data connection using the -I test-specific option. This is to support those folks who want to run netperf through those evil, end-to-end-breaking things known as firewalls... :) This changes the format of some of the control messages, hence the bump in the update number in the VUF. While it may be possible to mix 2.3 and pre-2.3 netperf and netserver, it is not supported. *) Set DL_mumble message priorities in the DLPI tests *) Fix error return check for getaddrinfo() *) Those systems with gethrtime() can define -DHAVE_GETHRTIME to use gethrtime() instead of gettimeofday() and reduce the measurement overhead when enabling the -DHISTOGRAM functionality. *) The default for -DHISTOGRAM compilation now adds a UNIT_USEC and TEN_USEC row and renames TENTH_MSEC to HUNDRED_USEC. If you want the old behaviour add -DOLD_HISTOGRAM to CFLAGS. *) Add missing '!' in the recv_udp*_stream so we recognize the end of a timed test correctly. *) Replace "||" with "&&" to fix an infinite loop in recv_tcp_conn_rr() most likely introduced in 2.2pl5. *) Code has been added to kludge around the bug in Linux getsockopt() where it almost always returns twice the value for which one asks unlike virtually every other stack on the face of the planet. This was doing some unpleasant things to tests in which confidence intervals were requested. Things not changed in this release *) Lots :)
2004-12-02Add and enable proxsmtp.jlam1-1/+2
2004-12-02proxsmtp 0.6 - SMTP proxy content filterjlam8-1/+153
ProxSMTP is a flexible tool that allows you to reject, change or log email based on arbitrary critera. It accepts SMTP connections and forwards the SMTP commands and responses to another SMTP server. The 'DATA' email body is intercepted and filtered before forwarding. ProxSMTP can be used as a transparent proxy to filter an entire network's SMTP traffic at the router.
2004-12-02Make it compile on NetBSD 1.6.X, really this is fix for traditionaltaca2-1/+23
C compile which needs to define variable in first in function.
2004-12-02Revert previous, ``mysqlhotcopy'' requires p5-DBD-mysql, which requiresxtraeme3-10/+15
mysql*-client! explain which are the required packages to run the script.
2004-12-02ng-spice-15 update donedmcmahill1-2/+1
2004-12-02note update of ngspice to 15dmcmahill1-1/+2
2004-12-02update to ng-spice-15dmcmahill10-135/+118
there have been many many bug fixes since the ng-spice-14. Notable updates include bug fixes in the bjt pole/zero code, updates to the bsim1,2,3 models, updated hsim model, updates the jfet model and much code cleanup.
2004-12-01wesnoth updated to 0.8.7.wiz2-3/+3
2004-12-01Update to 0.8.7. Take maintainership (manu@ agrees).wiz7-2084/+1226
New in 0.8.7: 0.8.6 was never released due bugs found late in the release process. This release, 0.8.7, will most likely have it's fair share of bugs and we need your help to get them hunted down. May the force be with you when you are playtesting. Highlights for the release: Scenario balancing for 'Heir to the Throne' and 'The Eastern Invasion' campaigns. User interface improvements: shadows for labels to make them visible on each type of terrain and in-game help system improvements. Graphics improvements: terrains and transitions, unit images and animations, portraits, The Green Isle map. Unit balancing: ghosts are now more vulnerable to holy and less vulnerable to "physical" attacks. 18 new units added. Slovenian as new translation, 17 updated translations. Multiplayer improvements: renewed lobby, leader indicator, random map generator improvements and variations (Desert, Winter, Marsh), map descriptions, Broken Bridge map. Various improvements for logging system, wesnothd network threading, Out of Sync detection and reporting. Preparations for 320x240 resolution support. Image, data and code cleanups. Lots of bug fixes - see all details at http://changelog.wesnoth.org (don't forget to check the never released 0.8.6 changes). New in 0.8.5: Translation teams have continued working hard, more translations have been converted to gettext, lots of updates for existing translations, work for Greek and Russian translations has begun - check translation statuses at http://gettext.wesnoth.org We now have campaign server where unofficial campaigns can be uploaded and easily fetched through campaign selection interface. Multiplayer improvements including some new maps and choosing your leader. Scenario balancing for most campaigns and tutorial updates. 14 new units. Remade Drakes. User interface, graphics and AI improvements. English language polishing. Code cleanups and improvements. Many bug fixes - check details at http://changelog.wesnoth.org New in 0.8.4 We have some rule/engine changes worth of mentioning: Vision range is now based on potential movement. Charge, backstab and steadfast abilities use true doubling and halving rather than additive percentage calculations. Ghosts have been changed to use new 'spirit' movetype which has high resistance values against all "physical" attacks and their movement is now slowed by water. Undeadfoot units have been granted 'deep walking' - that is marching through deep water. And then some less detailed changes: new scenarios for 'Heir to the Throne' and 'The Rise of Wesnoth' campaigns, scenario balancing for all included campaigns. Graphics improvements, some new sound effects, balanced units and added new units, multiplayer improvements, code optimizations and bunch of bug fixes - see all details at http://changelog.wesnoth.org New in 0.8.3 Wesnoth has switched using gettext for translations, we have received gettextized translations for catalan, french, norwegian and spanish. Magic place to visit is http://wesnoth.slack.it/?GetText We have also been working on other fronts: new scenarios for 'The Eastern Invasion' and 'The Rise of Wesnoth' campaigns. Scenario balancing for 'The Dark Hordes', 'The Eastern Invasion' and 'The Rise of Wesnoth' campaigns. User interface improvements, graphics improvements, updated tutorial, balanced units and added some new units, multiplayer improvements, code optimizations and bunch of bug fixes - see all details at http://changelog.wesnoth.org New in 0.8.2 New tutorial, new era for multiplayer, new units, user interface improvements, graphics improvements, multiplayer improvements and unit balancing. Scenario balancing for 'Son of the Black Eye', 'The Eastern Invasion' and 'The Rise of Wesnoth' campaigns. Many bug fixes - see all details at http://changelog.wesnoth.org New in 0.8.1 This release features The Rise of Wesnoth, a new campaign with 17 scenarios. There are 6 new scenarios for The Eastern Invasion campaign and 1 new scenario for The Dark Hordes campaign. There are also 13 new units, user interface improvements, graphics improvements, a new song, scenario balancing for The Eastern Invasion campaign, and multiplayer improvements. Translations were updated for Catalan, Czech, French, German, Slovak, Spanish, and Swedish. There were some code cleanups and optimizations, and a lot of bugfixes.
2004-12-01gv-3.6.0xtraeme2-3/+3
2004-12-01Update to 3.6.0, based on patch sent by Stefan Krueger in PR pkg/28502.xtraeme11-306/+25
Changes on this release: o New build system using GNU Autotools. o Documentation is now distributed in the texinfo format. o Some bugs (some of them critical) has been fixed.
2004-12-01geg updated to 1.0.2.wiz2-3/+3
2004-12-01Update to 1.0.2:wiz3-7/+7
* Fixed precedence of '-' (thanks to Torsten Landschoff) * Added manpage (ditto)
2004-12-01Add webware-0.8.1darcy1-1/+2
2004-12-01aide updated to 0.10.wiz2-3/+7
2004-12-01Update to 0.10, prompted by César Catrián C. on tech-pkg:wiz3-9/+21
Version 0.10 * Fixed bugs * Moved project over to sourceforge.net * Change of project ownership
2004-12-01* mysql_shutdown() takes two arguments in MySQL >= 4.1.3, fix thisxtraeme3-8/+29
checking MYSQL_VERSION_ID. * Use mysql.bl3.mk and MYSQL_VERSIONS_ACCEPTED=40 41. This fixes the bulk build problem, bump PKGREVISION.
2004-12-01Note frozen-bubble update to 1.0.0nb5.wiz1-1/+2