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2021-10-24Updated databases/p5-DBD-Mock to 1.59wen2-3/+3
2021-10-24Update to 1.59wen2-7/+6
Upstream changes: 1.59 2021-02-22T13:25:52Z - Added error detection for when a result set's callback doesn't return an arrayref or arrayrefs - Moved to GitLab for issue tracking 1.58 2020-11-02T13:34:48Z - Added the ability for mock result sets to set custom attributes for statement handles. Thanks to Erik Huelsmann for testing the new feature.
2021-10-24Updated databases/p5-CDB_File to 1.05wen2-3/+3
2021-10-24Update to 1.05wen2-7/+6
Upstream changes: 1.05 - Todd Rinaldo <toddr@cpan.org> 2020-12-11 - Additional tests for known corner cases. - Use Perl_warn not warn in XS. - Test cleanup. Abstract helper calls. - Macro cleanup in XS for code readability. 1.04 - Todd Rinaldo <toddr@cpan.org> 2020-12-10 - add utf8 mode for read/write of database - Major re-factor to remove SVs from the CDB internals. SVs are only generated at return. This was in attempt to address a known memory leak in the previous implementation. - CDB_File will warn if undef keys or values are passed to insert. This is meant to be consistent with how Perl handles the situation. - Consistently tidy CDB_File.xs and remove tabs - Make unit tests use File::Temp so we don't leave temp files laying around - update Devel::PPPort to 3.62 1.03 - Todd Rinaldo <toddr@cpan.org> 2020-11-13 WARNING: due to a bug (#12) on 1.02, CDB databases generated by 1.02 will not be legible by all other versions and vice-versa. It is recommended you re-generate any databases generated by that version. - #12 Fix incompatibility with CDB files due to accidental algorithm change. Add xt tests for 0.96 databases to assure this does not happen again. - Fixup Changelog for metacpan - #11 Add additional benchmark test in git for. - Provide the CDB_File algorithm in POD in the event the original document is lost. - Update Devel::PPPort to 3.54
2021-10-24Remove some p5- lines which had been updated beforewen1-10/+1
2021-10-24Updated devel/p5-Scalar-List-Utils to 1.60wen1-1/+2
2021-10-24Update to 1.60wen2-7/+6
Upstream changes: 1.60 -- 2021-10-08 [BUGFIXES] * Quiet some -Wsign-compare warnings by using `int` instead of `UV` (RT136985) * Quiet a -Wmaybe-uninitialized warning by ensuring a variable is always initialised, because the compiler can't always determine this is safe (RT139356) * Avoid SIGFPE in product(-1, ...) (RT139601) 1.59 -- 2021-09-12 [CHANGES] * Removed Scalar::Util::isbool() as the API design for older perls isn't quite clear, and it doesn't do anything useful on any currently-released perl version * Tidy up the unnecessary bits of @EXPORT_FAIL * Use the new G_LIST constant rather than G_ARRAY 1.58 -- 2021-09-12 (bad release because I forgot to `git push`) 1.57 -- 2021-09-11 [CHANGES] * Added Scalar::Util::isbool() to track new core-supported boolean value nature on scalars * Fix various typoes in docs, code comments, etc... * Removed code conditional on whether SvWEAKREF is supported, as every perl since v5.6 supports it [BUGFIXES] * Fix segfaults when an undefined subroutine is passed to block-taking subs (thanks ilmari) * Correct refcount handling on hv_store_ent to PL_DBsub in set_subname() (thanks nwc10) * Don't rely on Scalar::Util functions when unit-testing List::Util ones (thanks haarg)
2021-10-24Updated devel/p5-Return-MultiLevel to 0.06wen1-1/+2
2021-10-24Update to 0.06wen2-8/+7
Upstream changes: 0.06 2021-10-11 16:57:42 -0600 - Fixed test bug (rt#133221) - New caretaker maintainer, new repository https://github.com/uperl/Return-MultiLevel
2021-10-24Updated security/p5-String-Randomto 0.32wen1-1/+2
2021-10-24Update to 0.32wen2-6/+6
Upstream changes: 0.32 2021-09-14 - Add ->get_pattern and ->set_pattern. - https://github.com/shlomif/String-Random/pull/5 - Thanks to https://github.com/ology
2021-10-24Updated math/ntl to 11.5.1wen1-1/+2
2021-10-24Update to 11.5.1wen3-8/+10
Upstream changes: 2021.06.23: Changes between NTL 11.5.0 and 11.5.1 Fixed bug that prevented compilation on IBM Z. 2021.06.20: Changes between NTL 11.4.4 and 11.5.0 Added a new configuration option NTL_RANDOM_AES256CTR. The default is off. Configure with NTL_RANDOM_AES256CTR=on to replace the default ChaCha20 Pseudo-Random Number Generator (PRNG) with 256-bit AES counter mode. On certain plaforms (modern x86 and IBM System/390x), special instructions are exploited to improve performance. Using AES in place of ChaCha may break inter-operability of applications that depend on the behavior of the PRNG. Using AES in place of ChaCha may affect the performance positively or negatively. On IBM System/390x, there is a marked performance improvement. On x86 there may be a moderate performance improvement or degredation. On any other platforms, where there is no hardware support for AES (or none that is exploited by NTL), there will likely be a marked performance degredation. Thanks to Patrick Steuer for contributing this code.
2021-10-24Updated www/p5-JavaScript-Minifier-XS to 0.15wen1-1/+2
2021-10-24Update to 0.15wen2-6/+6
Upstream changes: 0.15 2021-10-15 20:21:23-07:00 America/Vancouver - GH#8 - preserve newlines when collapsing whitespace; if a block of whitespace contains a newline, then when collapsing we collapse to a newline character, not just "the first whitespace char we found"
2021-10-24tiramisu: fix hash of patch filenia1-2/+2
2021-10-24tiramisu: Fix RELRO build properly (honor CFLAGS/LDFLAGS).nia3-4/+19
2021-10-24doc/TODO: add somewiz1-2/+11
+ apache-ant-1.10.12, asciidoc-10.0.0, boehm-gc-8.0.6, gdbm-1.22, gopls-0.7.3, i3-4.20, musicpd-0.23.2, notmuch-0.34, protobuf-3.19.0, py-pyparsing-3.0.0.
2021-10-24doc: Updated net/bind916 to 9.16.21nb2taca1-1/+2
2021-10-24net/bind916: update pkgsrc changes from NetBSDtaca24-222/+2481
Catch up changes from NetBSD; update them for BIND 9.16. Bump PKGREVISION.
2021-10-24Updated www/p5-HTML-FillInForm to 2.22wen1-1/+2
2021-10-24Update to 2.22wen2-7/+6
Upstream changes: 2.22 2021-09-25 23:00:59Z - Patch bug #100926, compatibility with CGI 4 (with fallback). (GH#9) (thrig) - Don't call _get_param(undef) for <select> box without name attribute (GH#10) (Chase Venters) - Whoops, speling error. (GH#8) (thrig) - Better indicate LICENSE details, README tweaks, more module requires (GH#7) (thrig) - rt #98012 - Missing dependency CGI (GH#6) (Martin McGrath) - repository cpan metadata added (GH#5) (David Steinbrunner) - typo fix (GH#4) (David Steinbrunner) - Converted repo to Dist::Zilla
2021-10-24Updated www/p5-HTML-Escape to 1.11wen1-1/+2
2021-10-24Update to 1.11wen2-7/+6
Upstream changes: 1.11 2021-09-27T04:11:20Z commit 239b88f865305b59f7d193f0431fcd5c03df3dd3 Author: Harald Jörg <haj@posteo.de> Date: Sun Jan 13 11:56:25 2019 +0100 Add the list of escaped characters to the docs and clarify usage in the synopsis
2021-10-24Updated www/p5-CGI-Fast to 2.16wen1-1/+2
2021-10-24Update to 2.16wen2-7/+6
Upstream changes: 2.16 2021-09-01 [FIX] - skip t/007_socket_perm.t on Cygwin as well as MSWin32 (GH #20)
2021-10-24Updated time/p5-DateTime-TimeZone to 2.51wen1-1/+2
2021-10-24Update to 2.51wen2-6/+6
Upstream changes: 2.51 2021-10-21 - This release is based on version 2021e of the Olson database. This release includes contemporary changes for Palestine. 2.50 2021-10-15 - This release is based on version 2021d of the Olson database. This release includes contemporary changes for Fiji.
2021-10-24doc: Updated sysutils/pv to 1.6.20ryoon1-1/+2
2021-10-24pv: Update to 1.6.20ryoon2-6/+6
Changelog: 1.6.20 - 12 September 2021 - fix: add missing stddef.h include to number.c (Sam James) 1.6.19 - 5 September 2021 - fix: starting pv in the background no longer immediately stops unless the transfer is to/from the terminal (Andriy Gapon, Jonathan Elchison) - fix: using -B, -A, or -T now switches on -C implicitly (Johannes Gerer, André Stapf) - fix: AIX build fixes (Peter Korsgaard) - i18n: updated German "--help" translations (Richard Fonfara) - i18n: switched to UTF-8 encoding, added missing translations (de,fr,pt) - docs: new "common switches" manual section (Jacek Wielemborek) - docs: use placeholder instead of /dev/sda in the manual (Pranav Peshwe) - docs: mention MacOS pipes and "-B 1024" in the manual (Jan Venekamp) - docs: correct shell in autoconf/scripts/index.sh (Juan Picca) - cleanup: various compiler warnings cleaned up Full changelog is below: - (r181) added common switches section to manual (Jacek Wielemborek) - (r184) use placeholder instead of /dev/sda in the manual (Pranav Peshwe) - (r185) replace ash with sh in autoconf/scripts/index.sh (Juan Picca) - (r185) added note to manual about "-B 1024" in MacOS pipes (Jan Venekamp) - (r185) fix AIX config check when the CWD contains "yes" (Peter Korsgaard) - (r189) (#1556) updated German "--help" translations (Richard Fonfara) - (r189) updated missing German translations and changed to UTF-8 encoding - (r191) updated missing French translations and changed to UTF-8 encoding - (r193) updated missing Portuguese translations, changed to UTF-8 encoding - (r196) (#1563) using -B, -A, or -T now switches on -C implicitly (Johannes Gerer, André Stapf) - (r199) fixed numerous compiler warnings in newer GCC versions - (r200,205) fixed bug where "pv /dev/zero >/dev/null &" stopped immediately (Jonathan Elchison, Andriy Gapon) - (r203,205) marked unused arguments with GCC unused attribute, started using boolean data type for flags, corrected more compiler warnings
2021-10-23vimb: Honors user's LDFLAGS for webextleot3-3/+19
Noticed via PKGSRC_USE_RELRO. PKGREVISION++
2021-10-23sysutils/tiramisu: fix broken buildpin1-2/+3
Fix http://www.ki.nu/pkgsrc/reports/current/NetBSD-9.0/20211021.0806/tiramisu-2.0.20211019/install.log
2021-10-23doc: Updated devel/git-cliff to 0.4.2pin1-1/+2
2021-10-23devel/git-cliff: update to 0.4.2pin3-43/+71
v0.4.2 Bug Fixes -Install the Rust toolchain explicitly for crates.io releases v0.4.1 Bug Fixes - Add support for special characters in scopes (#26) (10771f4) Documentation - Add GitLab CI/CD section to README.md (#24) (90a87c5) - Update GitLab CI/CD section (2925340) Miscellaneous Tasks - Run CI workflows periodically (627d4ef) - Remove unnecessary Cargo.lock entry from .gitignore (481713c) - Upgrade dependencies (6080ebb) - Migrate to Rust 2021 edition (0000000) - Bump the Rust version in Dockerfile (fc33efd) Refactor - Use a better error message for invalid repo path (f447cc2)
2021-10-23doc: Updated sysutils/broot to 1.6.6pin1-1/+2
2021-10-23sysutils/broot: update to 1.6.6pin3-11/+11
-make it possible to rebind left and right arrow keys without breaking usage in input - Fix #438 Package built with rust-1.56
2021-10-23digest: match b2sum in terms of capitalizing BLAKE2s/BLAKE2bnia2-4/+4
2021-10-23zathura-pdf-mupdf: Bump PKGREVISION for mupdf updateleot1-2/+2
(Needs exact major version.)
2021-10-23doc: Updated print/mupdf to 1.19.0leot2-3/+3
2021-10-23mupdf: Update to 1.19.0leot12-182/+240
Changes: 1.19.0 ------ * Removed support for Luratech JBIG2 and JPEG2000 decoders. * Added 'extract' library for more output options: Added DOCX output format Added ODT output format * Notable new features: Journal for undo and redo Snapshot for auto-save and restore (for backgrounding mobile apps) Reflow document wrapper Rollover appearance for annotations and widgets Customize appearance of signed digital signatures Progress and cancel callbacks to OCR functions Create signature form fields * Minor new features: Support CJK fonts in pdfwrite output Support JBIG2 images in pdfwrite output Support opacity for all markup annotation types High-DPI aware UI in mupdf-gl mutool extract -a option to embed SMasks as alpha channel * API changes: Removed pdf_widget type alias (was always same as pdf_annot) Updated annotation 'dirty' logic Fix typo in function and type names: designated name -> distinguished name More functions available to 'mutool run' More functions available to Java library * New unicode scripts and fonts for EPUB: Dogra, Elymaic, Gondi, Hanifi Rohingya, Masaram Gondi, Medefaidrin, Nushu, Nyiakeng Puachue Hmong, Old Sogdian, Sogdian, Soyombo, Wancho, Yezidi, and Zanabazar Square. * C++ and Python bindings: C++ and Python bindings now work on Windows. Python bindings are available as pre-built binaries on pypi.org. Added demo PDF viewer using the Python MuPDF bindings and PyQt. Better access to data in generated wrapper classes. Improved handling of out-parameters in generated Python. Text representation of POD types via C++ operator<< and Python str(). Fixed ref-counting bug in iterators. Updates for new MuPDF functions.
2021-10-23doc: Updated audio/mpg123-pulse to 1.29.2thor1-1/+2
2021-10-23doc: Updated audio/mpg123-nas to 1.29.2thor1-1/+2
2021-10-23doc: Updated audio/mpg123-jack to 1.29.2nb1thor1-1/+2
2021-10-23doc: Updated audio/mpg123 to 1.29.2thor1-1/+2
2021-10-23mpg123: update to 1.29.2thor2-6/+6
- libmpg123: Fix non-live-decoder safeguard for mpg123_framebyframe_decode() (was a no-op in practice, bug 324).
2021-10-23doc: Updated devel/ruby-diva to 1.1.1tsutsui1-1/+2
2021-10-23ruby-diva: update to 1.1.1.tsutsui2-6/+6
Upstream changes: - wrong judgements of equality when Diva::URI is passed as a hash key
2021-10-22doc: Updated games/openmw to 0.47.0nia1-1/+2
2021-10-22openmw: update to 0.47.0nia7-60/+64
0.47.0 ------ Bug #1662: Qt4 and Windows binaries crash if there's a non-ASCII character in a file path/config path Bug #1901: Actors colliding behaviour is different from vanilla Bug #1952: Incorrect particle lighting Bug #2069: Fireflies in Fireflies invade Morrowind look wrong Bug #2311: Targeted scripts are not properly supported on non-unique RefIDs Bug #2473: Unable to overstock merchants Bug #2976: [reopened]: Issues combining settings from the command line and both config files Bug #3137: Walking into a wall prevents jumping Bug #3372: Projectiles and magic bolts go through moving targets Bug #3676: NiParticleColorModifier isn't applied properly Bug #3714: Savegame fails to load due to conflict between SpellState and MagicEffects Bug #3789: Crash in visitEffectSources while in battle Bug #3862: Random container contents behave differently than vanilla Bug #3929: Leveled list merchant containers respawn on barter Bug #4021: Attributes and skills are not stored as floats Bug #4039: Multiple followers should have the same following distance Bug #4055: Local scripts don't inherit variables from their base record Bug #4083: Door animation freezes when colliding with actors Bug #4247: Cannot walk up stairs in Ebonheart docks Bug #4357: OpenMW-CS: TopicInfos index sorting and rearranging isn't fully functional Bug #4363: OpenMW-CS: Defect in Clone Function for Dialogue Info records Bug #4447: Actor collision capsule shape allows looking through some walls Bug #4465: Collision shape overlapping causes twitching Bug #4476: Abot Gondoliers: player hangs in air during scenic travel Bug #4568: Too many actors in one spot can push other actors out of bounds Bug #4623: Corprus implementation is incorrect Bug #4631: Setting MSAA level too high doesn't fall back to highest supported level Bug #4764: Data race in osg ParticleSystem Bug #4765: Data race in ChunkManager -> Array::setBinding Bug #4774: Guards are ignorant of an invisible player that tries to attack them Bug #5026: Data races with rain intensity uniform set by sky and used by water Bug #5101: Hostile followers travel with the player Bug #5108: Savegame bloating due to inefficient fog textures format Bug #5165: Active spells should use real time intead of timestamps Bug #5300: NPCs don't switch from torch to shield when starting combat Bug #5358: ForceGreeting always resets the dialogue window completely Bug #5363: Enchantment autocalc not always 0/1 Bug #5364: Script fails/stops if trying to startscript an unknown script Bug #5367: Selecting a spell on an enchanted item per hotkey always plays the equip sound Bug #5369: Spawnpoint in the Grazelands doesn't produce oversized creatures Bug #5370: Opening an unlocked but trapped door uses the key Bug #5384: OpenMW-CS: Deleting an instance requires reload of scene window to show in editor Bug #5387: Move/MoveWorld don't update the object's cell properly Bug #5391: Races Redone 1.2 bodies don't show on the inventory Bug #5397: NPC greeting does not reset if you leave + reenter area Bug #5400: OpenMW-CS: Verifier checks race of non-skin bodyparts Bug #5403: Enchantment effect doesn't show on an enemy during death animation Bug #5415: Environment maps in ebony cuirass and HiRez Armors Indoril cuirass don't work Bug #5416: Junk non-node records before the root node are not handled gracefully Bug #5422: The player loses all spells when resurrected Bug #5423: Guar follows actors too closely Bug #5424: Creatures do not headtrack player Bug #5425: Poison effect only appears for one frame Bug #5427: GetDistance unknown ID error is misleading Bug #5431: Physics performance degradation after a specific number of actors on a scene Bug #5435: Enemies can't hurt the player when collision is off Bug #5441: Enemies can't push a player character when in critical strike stance Bug #5451: Magic projectiles don't disappear with the caster Bug #5452: Autowalk is being included in savegames Bug #5469: Local map is reset when re-entering certain cells Bug #5472: Mistify mod causes CTD in 0.46 on Mac Bug #5473: OpenMW-CS: Cell border lines don't update properly on terrain change Bug #5479: NPCs who should be walking around town are standing around without walking Bug #5484: Zero value items shouldn't be able to be bought or sold for 1 gold Bug #5485: Intimidate doesn't increase disposition on marginal wins Bug #5490: Hits to carried left slot aren't redistributed if there's no shield equipped Bug #5499: Faction advance is available when requirements not met Bug #5502: Dead zone for analogue stick movement is too small Bug #5507: Sound volume is not clamped on ingame settings update Bug #5525: Case-insensitive search in the inventory window does not work with non-ASCII characters Bug #5531: Actors flee using current rotation by axis x Bug #5539: Window resize breaks when going from a lower resolution to full screen resolution Bug #5548: Certain exhausted topics can be highlighted again even though there's no new dialogue Bug #5557: Diagonal movement is noticeably slower with analogue stick Bug #5588: Randomly clicking on the journal's right-side page when it's empty shows random topics Bug #5603: Setting constant effect cast style doesn't correct effects view Bug #5604: Only one valid NIF root node is loaded from a single file Bug #5611: Usable items with "0 Uses" should be used only once Bug #5619: Input events are queued during save loading Bug #5622: Can't properly interact with the console when in pause menu Bug #5627: Bookart not shown if it isn't followed by <BR> statement Bug #5633: Damage Spells in effect before god mode is enabled continue to hurt the player character and can kill them Bug #5639: Tooltips cover Messageboxes Bug #5644: Summon effects running on the player during game initialization cause crashes Bug #5656: Sneaking characters block hits while standing Bug #5661: Region sounds don't play at the right interval Bug #5675: OpenMW-CS: FRMR subrecords are saved with the wrong MastIdx Bug #5680: Bull Netches incorrectly aim over the player character's head and always miss Bug #5681: Player character can clip or pass through bridges instead of colliding against them Bug #5687: Bound items covering the same inventory slot expiring at the same time freezes the game Bug #5688: Water shader broken indoors with enable indoor shadows = false Bug #5695: ExplodeSpell for actors doesn't target the ground Bug #5703: OpenMW-CS menu system crashing on XFCE Bug #5706: AI sequences stop looping after the saved game is reloaded Bug #5713: OpenMW-CS: Collada models are corrupted in Qt-based scene view Bug #5731: OpenMW-CS: skirts are invisible on characters Bug #5739: Saving and loading the save a second or two before hitting the ground doesn't count fall damage Bug #5758: Paralyzed actors behavior is inconsistent with vanilla Bug #5762: Movement solver is insufficiently robust Bug #5800: Equipping a CE enchanted ring deselects an already equipped and selected enchanted ring from the spell menu Bug #5807: Video decoding crash on ARM Bug #5821: NPCs from mods getting removed if mod order was changed Bug #5835: OpenMW doesn't accept negative values for NPC's hello, alarm, fight, and flee Bug #5836: OpenMW dialogue/greeting/voice filter doesn't accept negative Ai values for NPC's hello, alarm, fight, and flee Bug #5838: Local map and other menus become blank in some locations while playing Wizards' Islands mod. Bug #5840: GetSoundPlaying "Health Damage" doesn't play when NPC hits target with shield effect ( vanilla engine behavior ) Bug #5841: Can't Cast Zero Cost Spells When Magicka is < 0 Bug #5869: Guards can initiate arrest dialogue behind locked doors Bug #5871: The console appears if you type the Russian letter "Ё" in the name of the enchantment Bug #5877: Effects appearing with empty icon Bug #5899: Visible modal windows and dropdowns crashing game on exit Bug #5902: NiZBufferProperty is unable to disable the depth test Bug #5906: Sunglare doesn't work with Mesa drivers and AMD GPUs Bug #5912: ImprovedBound mod doesn't work Bug #5914: BM: The Swimmer can't reach destination Bug #5923: Clicking on empty spaces between journal entries might show random topics Bug #5934: AddItem command doesn't accept negative values Bug #5975: NIF controllers from sheath meshes are used Bug #5991: Activate should always be allowed for inventory items Bug #5995: NiUVController doesn't calculate the UV offset properly Bug #6007: Crash when ending cutscene is playing Bug #6016: Greeting interrupts Fargoth's sneak-walk Bug #6022: OpenMW-CS: Terrain selection is not updated when undoing/redoing terrain changes Bug #6023: OpenMW-CS: Clicking on a reference in "Terrain land editing" mode discards corresponding select/edit action Bug #6028: Particle system controller values are incorrectly used Bug #6035: OpenMW-CS: Circle brush in "Terrain land editing" mode sometimes includes vertices outside its radius Bug #6036: OpenMW-CS: Terrain selection at the border of cells omits certain corner vertices Bug #6043: Actor can have torch missing when torch animation is played Bug #6047: Mouse bindings can be triggered during save loading Bug #6136: Game freezes when NPCs try to open doors that are about to be closed Bug #6294: Game crashes with empty pathgrid Feature #390: 3rd person look "over the shoulder" Feature #832: OpenMW-CS: Handle deleted references Feature #1536: Show more information about level on menu Feature #2159: "Graying out" exhausted dialogue topics Feature #2386: Distant Statics in the form of Object Paging Feature #2404: Levelled List can not be placed into a container Feature #2686: Timestamps in openmw.log Feature #2798: Mutable ESM records Feature #3171: OpenMW-CS: Instance drag selection Feature #3983: Wizard: Add link to buy Morrowind Feature #4201: Projectile-projectile collision Feature #4486: Handle crashes on Windows Feature #4894: Consider actors as obstacles for pathfinding Feature #4899: Alpha-To-Coverage Anti-Aliasing for alpha testing Feature #4917: Do not trigger NavMesh update when RecastMesh update should not change NavMesh Feature #4977: Use the "default icon.tga" when an item's icon is not found Feature #5043: Head Bobbing Feature #5199: OpenMW-CS: Improve scene view colors Feature #5297: Add a search function to the "Datafiles" tab of the OpenMW launcher Feature #5362: Show the soul gems' trapped soul in count dialog Feature #5445: Handle NiLines Feature #5456: Basic collada animation support Feature #5457: Realistic diagonal movement Feature #5486: Fixes trainers to choose their training skills based on their base skill points Feature #5500: Prepare enough navmesh tiles before scene loading ends Feature #5511: Add in game option to toggle HRTF support in OpenMW Feature #5519: Code Patch tab in launcher Feature #5524: Resume failed script execution after reload Feature #5545: Option to allow stealing from an unconscious NPC during combat Feature #5551: Do not reboot PC after OpenMW installation on Windows Feature #5563: Run physics update in background thread Feature #5579: MCP SetAngle enhancement Feature #5580: Service refusal filtering Feature #5610: Actors movement should be smoother Feature #5642: Ability to attach arrows to actor skeleton instead of bow mesh Feature #5649: Skyrim SE compressed BSA format support Feature #5672: Make stretch menu background configuration more accessible Feature #5692: Improve spell/magic item search to factor in magic effect names Feature #5730: Add graphic herbalism option to the launcher and documents Feature #5771: ori command should report where a mesh is loaded from and whether the x version is used. Feature #5813: Instanced groundcover support Feature #5814: Bsatool should be able to create BSA archives, not only to extract it Feature #5828: Support more than 8 lights Feature #5910: Fall back to delta time when physics can't keep up Feature #5980: Support Bullet with double precision instead of one with single precision Feature #6024: OpenMW-CS: Selecting terrain in "Terrain land editing" should support "Add to selection" and "Remove from selection" modes Feature #6033: Include pathgrid to navigation mesh Feature #6034: Find path based on area cost depending on NPC stats Task #5480: Drop Qt4 support Task #5520: Improve cell name autocompleter implementation
2021-10-22doc: Updated textproc/split-thai to 2.10scole1-1/+2