Age | Commit message (Collapse) | Author | Files | Lines |
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This fixes the configure step of games/asc.
Bump PKGREVISION.
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zlib's buildlink3.mk. Thanks to Joerg Sonnenberger for review.
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"wrapper", after "wrapper" was moved to be between "tools" and "extract".
This should fix PR pkg/34061.
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on NetBSD/powerpc reported by Makoto Fujiwara.
These patches are slightly aggressive adding most of proto type.
So, please report me if there is any problem.
No PKGREVISION bump since it should change nothing for binary package.
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better fix soon.
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PR 33858.
Bump PKGREVISION.
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Overview of Changes from GLib 2.12.0 to GLib 2.12.1
===================================================
* Update to final Unicode Character Database 5.0.0
* Bugs fixed:
346660 issues with base64 api documentation / g_base64_decode_cl...
348136 Coverity reports allocation of wrong size CID #2839
336281 Update to UCD 5.0
346197 g_date_strftime %F option doesnt work for win32
348011 Small optimization to real_toupper()
246494 prototype mismatch in glib/gconvert.c
* New and updated translations (bg,bn_IN,ca,dz,eu,fi,
fr,he,it,ja,mk,or,pt)
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weekly distfiles fetch.
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p5-Finance-Quote-1.12, p5-IO-Socket-SSL-0.993, qemu-0.8.2,
snes9x-1.502.
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Approved by the maintainer.
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pkgsrc release engineering team.
- Keep current directory with DEINSTALL and INSTALL script.
- remove extra processing with POST-DEINSTALL action from DEINSTALL script.
- Suggest use of additional graphic package.
- Add APACHE_GROUP to BUILD_DEFS.
- install ${GEEKLOG_EXAMPLESDIR}/createdb.php with INSTALL_SCRIPT.
Bump PKGREVISION.
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gettext-lib. Bump revision.
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is controlled properly
Fix by Takahiro Kambe in private mail.
Bump to nb1.
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LMMS aims to be a free alternative to popular (but commercial and
closed- source) programs like FruityLoops, Cubase and Logic giving you
the ability of producing music with your computer by
creating/synthesizing sounds, arranging samples, using effects, playing
live with keyboard and much more...
LMMS combines the features of a sequencer-program (pattern-/channel-/
sample-/song-/effect-management) and those of powerful synthesizers and
samplers in a modern, user-friendly and easy to use graphical
user-interface.
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Bump PKGREVISION.
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Bump PKGREVISION.
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the atsui backend.
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without X11 may turn off this option while using another backend
such as AGL on Mac OS X.
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this package.
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MesaLib's API.
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easier to add the atsui backend later. Currently, the atsui backend
may not be enabled because it would break pango-1.12.x.
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example file.
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New features include:
* A new function buffer-toggle-compression (and corresponding entry
in the Document menu) has been added to change whether the file
will be compressed on disk or not.
* A "LaTeX (pdflatex)" output format has been added. This new
output format produces .tex files that are suitable for pdflatex,
including figure conversion to png, pdf or jpeg instead of eps.
Changelog is at http://www.lyx.org/announce/1_4_2.txt
MESSAGE updated for new user interface.
gtar not needed to extract.
(Note that the xforms version was not tested.)
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Pkgsrc changes:
- Cleaned up COMMENT: There are no more separate packages for x11 and sdl.
- INSTALLATION_DIRS should be extended, not set absolutely.
- Simplified PLIST handling: no more @exec in PLIST, replaced by OWN_DIRS_PERMS.
- Simplified installation of sounds/graphics/levels etc. All the files are now
dynamically added to the PLIST, so the static PLIST is really short now.
- Use GAMEOWN and GAMEGRP as user and group now.
- No more substitutions in the pre-configure target and no more patch-aa:
Replaced by overriding GNU make variables with MAKE_FLAGS.
- Simplified patch-ab, also with MAKE_FLAGS.
- Changed mode of top-level score directory so that users cannot see
the score files. This prevents tampering with high scores :).
- The do-install target uses now INSTALL_GAME to honor SETGIDGAME (from mk.conf).
Relevant changes since version 3.1.2:
=====================================
- finished new native game engine for Emerald Mine (Club) levels
- added all new elements from EMC engine also to R'n'D engine
- added selection between ECS and AGA graphics for EMC levels to setup
- added multi-player support for EMC game engine (with up to four players)
- added player switching (visual and quick) to R'n'D and EM game engine
- added key shortcut settings for switching player focus to setup menu
- added custom element actions for CE change page in level editor
- added "CE value" and "CE score" counters for custom elements
- added cascaded element lists to element list in level editor
- added dynamic element list with all elements used in current level
- added special Supaplex animations for Murphy being bored and sleeping
- added setup option to display element token name in level editor
- added up to five title screens for each level set to show after loading
- added credits pages to the "credits" section that were really missing
- lots of bugfixes and internal engine changes (see ChangeLog file)
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- Resolve PR/31909 - use tr rather than fmt to avoid issue on Solaris
- Resolve PR/33370 - always show fatal messages to STDERR
- Resolve PR/32326 - Correctly extract PKG_DBDIR
Also, when -v is used display the state of all extracted variables at the
start of the run
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