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2004-04-17Make csound-dev build and run in Linux.ben3-5/+18
2004-04-14Add USE_LANGUAGES=c c++ to note that this package uses C and C++.ben1-1/+2
2004-04-13Bump PKGREVISION due to x11/fltk update (s/USE_X11BASE/USE_X11/).xtraeme1-1/+2
2004-03-15Make csound-dev build with GCC 2.95.3, remove GCC 3.0 build-time dependency.ben4-7/+69
2004-03-12Use bl3 and USE_X11. The latter is needed to make this build for me.snj1-5/+6
2004-03-08This needs gcc3 to build.wiz3-5/+15
Also, add LDFLAGS to a link call so this builds on non-native-threads systems.
2004-02-19Enable FLTK widget support for csound scores.ben5-57/+51
2004-01-23Convert one useage of a C99 feature to plain old C.kristerw2-1/+19
2004-01-22replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make.grant1-2/+2
2003-12-24s/@netbsd.org/@NetBSD.org/ in MAINTAINER.jmmv1-2/+2
2003-12-13Clarify installation MESSAGE.ben1-3/+3
2003-12-13Add csound-dev-4.24.1 as a replacement for the unmaintained and out-of-dateben26-0/+770
csound package. Csound is a software synthesis package in the tradition of so-called music-N languages, among which the best-known is Music V. It consists of an orchestra- and score-driven executable, written in C for portability. Since Csound is a computational language, it is highly flexible and efficient; complexity is gained only at the expense of computation time. Basically Csound reads some files and creates the result as a file on disk or, on faster machines, through a DAC in real time. This version of csound implements localization and realtime audio as plugins. As a result you need to set the OPCDIR environment variable, and for realtime audio use "-o devaudio" rather than "-o /dev/audio".