Age | Commit message (Collapse) | Author | Files | Lines |
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coexistence with csound5. Bump pkgrevision.
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malloc set it to NULL, and it was never initialized. This threw SIGSEGV
at performance of a score with GEN01.
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2005-05-11 John ffitch <jpff@codemist.co.uk>
* csound/ugmoss.h:
* csound/ugmoss.c (valpass, vcomb, vcombset): Added maxlpt field
to stop overwriting arguments
2005-05-08 John ffitch <jpff@codemist.co.uk>
* csound/argdecode.c (decode_long):
* csound/rdorch.c (rdorchfile): Allow definition of a single macro
from commandline with --macro:FOO=123
2005-04-12 John ffitch <jpff@codemist.co.uk>
* csound/wave-terrain.c (wtPerf): Fixed phase accumulation
problems and speeded it up a bif
2005-04-09 John ffitch <jpff@codemist.co.uk>
* csound/soundin.c (sndinset, sndgetset):
* csound/soundio.h: Fix soundin with skipping init
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* fltk fixes
* thread fixes
* many misc. bug fixes
* add support for creating shared libraries for plugins
* this will likely to be the last csound gbs release for a while
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Csound is a software synthesis package in the tradition of so-called
music-N languages, among which the best-known is Music V. It consists
of an orchestra- and score-driven executable, written in C for
portability. Since Csound is a computational language, it is highly
flexible and efficient; complexity is gained only at the expense of
computation time. Basically Csound reads some files and creates the
result as a file on disk or, on faster machines, through a DAC in real
time.
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