Age | Commit message (Collapse) | Author | Files | Lines |
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buildlink3.mk file in revision 1.101 of bsd.buildlink3.mk.
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relative to ${WRKSRC}. Remove redundant LIBTOOL_OVERRIDE settings that
are automatically handled by the default setting in bsd.pkg.mk.
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changes since previous version:
* Fix PowerPacker decompression (rarely used these days).
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tag handling.
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buildlink2.mk files back into the main trunk.
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installation directory in case the package isn't installed.
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BUILDLINK_PREFIX.<pkgname>. This allows buildlink to find X11BASE packages
regardless of whether they were installed before or after xpkgwedge was
installed. Idea by Alistair Crooks <agc@pkgsrc.org>.
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+ move the patch digest/checksum values from files/patch-sum to distinfo
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Changes since 1.36.45:
* the default is now 16bit 44.1kHz stereo
* minor fixes
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out of date - it was based on a.out OBJECT_FMT, and added entries in the
generated PLISTs to reflect the symlinks that ELF packages uses. It also
tried to be clever, and removed and recreated any symbolic links that were
created, which has resulted in some fun, especially with packages which
use dlopen(3) to load modules. Some recent changes to our ld.so to bring
it more into line with other Operating Systems also exposed some cracks.
+ Modify bsd.pkg.mk and its shared object handling, so that PLISTs now contain
the ELF symlinks.
+ Don't mess about with file system entries when handling shared objects in
bsd.pkg.mk, since it's likely that libtool and the BSD *.mk processing will
have got it right, and have a much better idea than we do.
+ Modify PLISTs to contain "ELF symlinks"
+ On a.out platforms, delete any "ELF symlinks" from the generated PLISTs
+ On ELF platforms, no extra processing needs to be done in bsd.pkg.mk
+ Modify print-PLIST target in bsd.pkg.mk to add dummy symlink entries on
a.out platforms
+ Update the documentation in Packages.txt
With many thanks to Thomas Klausner for keeping me honest with this.
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Changes since 1.36.38:
Stability changes and minor tweaks to functionality.
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contain same files.
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sidplay.
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