summaryrefslogtreecommitdiff
path: root/audio/portaudio-devel
AgeCommit message (Collapse)AuthorFilesLines
2009-06-14Remove @dirrm entries from PLISTsjoerg1-3/+1
2009-03-20Simply and speed up buildlink3.mk files and processing.joerg1-13/+6
This changes the buildlink3.mk files to use an include guard for the recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS, BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of enter/exit marker, which can be used to reconstruct the tree and to determine first level includes. Avoiding := for large variables (BUILDLINK_ORDER) speeds up parse time as += has linear complexity. The include guard reduces system time by avoiding reading files over and over again. For complex packages this reduces both %user and %sys time to half of the former time.
2008-12-28Fix .pc file. Bump PKGREVISION.wiz1-1/+3
2008-06-12Add DESTDIR support.joerg1-1/+3
2007-07-30Use stdlib.h instead of malloc.h.joerg2-5/+7
2007-01-08Fixed pkglint nitpicks.rillig2-10/+8
2006-07-08Change the format of BUILDLINK_ORDER to contain depth information as well,jlam1-2/+2
and add a new helper target and script, "show-buildlink3", that outputs a listing of the buildlink3.mk files included as well as the depth at which they are included. For example, "make show-buildlink3" in fonts/Xft2 displays: zlib fontconfig iconv zlib freetype2 expat freetype2 Xrender renderproto
2006-07-08Track information in a new variable BUILDLINK_ORDER that informs usjlam1-1/+2
of the order in which buildlink3.mk files are (recursively) included by a package Makefile.
2006-06-08Forgotten patchsum regen.joerg1-2/+2
2006-06-06Fix pthread usage. Add DragonFly support.joerg4-28/+82
2006-05-21Initial import for portaudio-devel-20060521 (at this moment also knownben8-0/+142
as portaudio version 19), a portable cross-platform Audio API. PortAudio is a free, cross platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' that will compile and run on many platforms including Windows, Macintosh (8,9,X), Unix (OSS), SGI, and BeOS. PortAudio is intended to promote the exchange of audio synthesis software between developers on different platforms, and was recently selected as the audio component of a larger PortMusic project that includes MIDI and sound file support. PortAudio provides a very simple API for recording and/or playing sound using a simple callback function. Example programs are included that synthesize sine waves and pink noise, perform fuzz distortion on a guitar, list available audio devices, etc.