Age | Commit message (Collapse) | Author | Files | Lines |
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ver 0.18.16 (2014/09/26)
* fix DSD breakage due to typo in configure.ac
ver 0.18.15 (2014/09/26)
* command
- list: reset used size after the list has been processed
* fix MixRamp
* work around build failure on NetBSD
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Bump PKGREVISION as package previously built, was just missing symbols.
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ver 0.18.14 (2014/09/11)
* protocol
- fix range parser bug on certain 32 bit architectures
* decoder
- audiofile: fix crash after seeking
- ffmpeg: fix crash with ffmpeg/libav version 11
- fix assertion failure after seeking
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Milkyplay license changed from GPL to BSD (MilkyTracker remains GPL).
LHA, gzip and LZX compression support.
Colour table import/export.
Unsafe notes now shown in red when "PT 3 octave limit" option enabled.
Bug in xm loader for old xm variant causing 8 bit samples to not load correctly.
Crash when MilkyTracker attempts to load a non-existant file.
Instrument vibrato depth value gets doubled when copying instruments.
Loss of data when using 'backward' sample filter.
Crash when storing colour presets.
Segfault when loading XMs with zero-length loop.
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prodding the package for another reason and fixed it in passing.
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rather than trying to consolidate into a single fnmatch. There aren't that
many of them, and it will aid the integration of cwrappers which doesn't
support globs.
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mutex and condvar.
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ver 0.18.13 (2014/08/31)
* protocol
- don't change song on "seekcur" in random mode
* decoder
- dsdiff, dsf: fix endless loop on malformed file
- ffmpeg: support ffmpeg/libav version 11
- gme: fix song duration
* output
- alsa: fix endless loop at end of file in dsd_usb mode
* fix state file saver
* fix build failure on Darwin
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and pocketsphinx.
CMUSphinx toolkit is a leading speech recognition toolkit with various
tools used to build speech applications. CMU Sphinx toolkit has a number
of packages for different tasks and applications.
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Version 1.2 -- August 26, 2014
==============================
- Fixed compilation with neither libswresample nor libavresample (#11)
- Fixed compilation with static libav (#10)
- Functions chromaprint_encode_fingerprint and chromaprint_decode_fingerprint
are changed to accept const pointer as input
- Added support for using the Kiss FFT library (should make Android port easier)
- Removed obsolete dev tools from the package
- More compatible DEBUG() macro
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arguments, these are now handled globally by mk/platform/SunOS.mk
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OpenMPT based module player library and libopenmpt based command-line
player
libopenmpt is a cross-platform C++ and C library to decode tracked
music files (modules) into a raw PCM audio stream.
openmpt123 is a cross-platform command-line or terminal based module
file player.
libopenmpt is based on the player code of the Open ModPlug Tracker
project (OpenMPT, http://openmpt.org/). In order to avoid code base
fragmentation, libopenmpt is developed in the same source code
repository as OpenMPT.
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Bump PKGREVISION anyway.
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pulseaudio. Bump revision.
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From Leonardo Taccari, thanks!
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pkgsrc changes:
---------------
Fix MASTER_SITES and HOMEPAGE.
Add opus and jack options.
Remove upstreamed patch
upstream changes:
-----------------
Lots of new features and fixes since 2.5.0 (which was released loooong ago)!
Major new features:
show all tracks when artist is selected in the tree view
JACK output plugin
Opus input plugin
Other notable new things:
«Night» and «Solarized» color schemes
reverse sort order support
ReplayGain closer to the spec
vim-style <c-e> / <c-y> scrolling
follow option
show_playback_position option
XDG directories support
better support for newer versions of FFmpeg
support for .oga and .ogx file extensions
stream metadata in cmus-remote -Q
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Upstream changes:
Changes since the v0.5 release:
Fix bugs with comment handling
Fix build for BSD
Fix bugs handling invalid and non-opus streams
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Note: some of these packages didn't build for me, e.g. osg, so I couldn't
verify them all.
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Spectro-Edit reads in regular PCM audio files (currently, only
16-bit mono WAV is supported), then shows you the audio visually
in a time vs. frequency plot.
The fun part is, you can "paint out" any part of the visualization
and play back the audio subject to your modifications. When you
are happy with the result, you can save your work back to a WAV
file.
This could be useful for podcasting (edit out microphone noise,
chair squeaks, phones ringing, and other background noise), music
(make strange and unusual modifications to the sound for artistic
reasons), research (visualize animal calls or noise pollution from
nearby industrial activity), and general purpose geekery (which is
why I made it).
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