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2007-01-08Fixed PKGMANDIR.rillig1-1/+2
2006-06-18Fixed the path to the AWK interpreter of bin/spice2sim. This is needed forrillig1-2/+8
all bulk builds with CHECK_INTERPRETER=yes. Bumped PKGREVISION.
2006-02-16Fix build on -current, and add missing -Wl,-R (should fix bulk build problem).wiz6-9/+60
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg1-2/+2
2006-02-03Fixed pkglint warnings.rillig10-30/+30
2006-01-25Enforce GNU readline.joerg1-1/+2
2006-01-13Always include string.h, strdup works better that way.joerg2-1/+16
2006-01-06Fix errno. Fix implicit prototype mismatches. Add DragnFly support.joerg14-24/+191
On DragonFly, just fetch using the macros, e.g. using the slow path. Use pkgsrc readline instead of local version. Bump revision.
2005-12-05Fixed pkglint warnings. The warnings are mostly quoting issues, forrillig1-2/+2
example MAKE_ENV+=FOO=${BAR} is changed to MAKE_ENV+=FOO=${BAR:Q}. Some other changes are outlined in http://mail-index.netbsd.org/tech-pkg/2005/12/02/0034.html
2005-09-24repair compilation on netbsd/alpha (and probably others too)dmcmahill2-5/+5
2005-09-22Use endian.mk to build on more platforms.minskim4-19/+30
2005-06-01Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.jlam1-2/+3
Several changes are involved since they are all interrelated. These changes affect about 1000 files. The first major change is rewriting bsd.builtin.mk as well as all of the builtin.mk files to follow the new example in bsd.builtin.mk. The loop to include all of the builtin.mk files needed by the package is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk is now included by each of the individual builtin.mk files and provides some common logic for all of the builtin.mk files. Currently, this includes the computation for whether the native or pkgsrc version of the package is preferred. This causes USE_BUILTIN.* to be correctly set when one builtin.mk file includes another. The second major change is teach the builtin.mk files to consider files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most of the builtin.mk files test for the presence of built-in software by checking for the existence of certain files, e.g. <pthread.h>, and we now assume that if that file is under ${LOCALBASE}, then it must be from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The exceptions to this new check are the X11 distribution packages, which are handled specially as noted below. The third major change is providing builtin.mk and version.mk files for each of the X11 distribution packages in pkgsrc. The builtin.mk file can detect whether the native X11 distribution is the same as the one provided by pkgsrc, and the version.mk file computes the version of the X11 distribution package, whether it's built-in or not. The fourth major change is that the buildlink3.mk files for X11 packages that install parts which are part of X11 distribution packages, e.g. Xpm, Xcursor, etc., now use imake to query the X11 distribution for whether the software is already provided by the X11 distribution. This is more accurate than grepping for a symbol name in the imake config files. Using imake required sprinkling various builtin-imake.mk helper files into pkgsrc directories. These files are used as input to imake since imake can't use stdin for that purpose. The fifth major change is in how packages note that they use X11. Instead of setting USE_X11, package Makefiles should now include x11.buildlink3.mk instead. This causes the X11 package buildlink3 and builtin logic to be executed at the correct place for buildlink3.mk and builtin.mk files that previously set USE_X11, and fixes packages that relied on buildlink3.mk files to implicitly note that X11 is needed. Package buildlink3.mk should also include x11.buildlink3.mk when linking against the package libraries requires also linking against the X11 libraries. Where it was obvious, redundant inclusions of x11.buildlink3.mk have been removed.
2005-05-22Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:jlam1-2/+2
USE_GNU_TOOLS -> USE_TOOLS awk -> gawk m4 -> gm4 make -> gmake sed -> gsed yacc -> bison
2005-04-11Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used.tv1-2/+1
2005-02-23Add RMD160 digests in addition to SHA1 ones.agc1-1/+2
2004-09-17Bring this a tiny step closer to building by patching a missing semicolonhe2-1/+15
in one of the source files of the built-in readline library.
2004-04-11Convert to buildlink3.snj1-2/+2
2004-01-23Use stdarg rather than varargs.agc17-18/+513
This code is old - it's been ages since I've seen definitions for sunview and X10...
2004-01-22replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make.grant1-2/+2
2003-07-17s/netbsd.org/NetBSD.org/grant1-2/+2
2003-02-09s/${ENV}/${SETENV}/, noted by Kevin P. Neal in connection with PR 19586.wiz1-2/+2
2002-09-30Mark as using X11, and convert to buildlink2.wiz1-2/+4
First one should fix shark bulk build problem.
2002-09-12Standardize.wiz1-3/+3
2002-07-14in the config script that comes with magic, check for /usr/libexec/cppdmcmahill2-7/+26
and if that doesn't exist look for /usr/libexec/cpp0. While here, use ${X11BASE}/include instead of /usr/X11R6/include. Should fix recently noted bulk build problems on 1.6 systems.
2002-05-18use MAGIC_HOME instead of CAD_HOME as the environment variable whichdmcmahill2-4/+13
points to the magic installation. This avoids possible conflicts with some other UCB tools which use CAD_HOME. Noted in private email from Daniel Senderowitz.
2002-04-06import of magic-7.1dmcmahill7-0/+314
Magic is an interactive system for creating and modifying VLSI circuit layouts. With Magic, you use a color graphics display and a mouse or graphics tablet to design basic cells and to combine them hierarchically into large structures. Magic is different from other layout editors you may have used. The most important difference is that Magic is more than just a color painting tool: it understands quite a bit about the nature of circuits and uses this information to provide you with additional operations. For example, Magic has built-in knowledge of layout rules; as you are editing, it continuously checks for rule violations. Magic also knows about connectivity and transistors, and contains a built-in hierarchical circuit extractor. Magic also has a plow operation that you can use to stretch or compact cells. Lastly, Magic has routing tools that you can use to make the global interconnections in your circuits. Magic is based on the Mead-Conway style of design. This means that it uses simplified design rules and circuit structures. The simplifications make it easier for you to design circuits and permit Magic to provide powerful assistance that would not be possible otherwise. However, they result in slightly less dense circuits than you could get with more complex rules and structures. For example, Magic permits only Manhattan designs (those whose edges are vertical or horizontal).