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2009-06-14Remove @dirrm entries from PLISTsjoerg1-3/+1
2009-03-20Simply and speed up buildlink3.mk files and processing.joerg1-13/+6
This changes the buildlink3.mk files to use an include guard for the recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS, BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of enter/exit marker, which can be used to reconstruct the tree and to determine first level includes. Avoiding := for large variables (BUILDLINK_ORDER) speeds up parse time as += has linear complexity. The include guard reduces system time by avoiding reading files over and over again. For complex packages this reduces both %user and %sys time to half of the former time.
2009-03-05Import libgee-0.1.5 as devel/libgee.ahoka5-0/+88
libgee is a collection library providing GObject-based interfaces and classes for commonly used data structures. libgee provides the following interfaces: * Iterable o Collection + List + Set * Iterator * Map The ArrayList, HashSet, and HashMap classes provide a reasonable sample implementation of the List, Set, and Map interfaces. ReadOnlyCollection, ReadOnlyList, ReadOnlySet, and ReadOnlyMap are read-only wrapper classes that prevent modification of the underlying collection. libgee is written in Vala and can be used like any GObject-based C library. It's planned to provide bindings for further languages.